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How Would 'YOU' Do It? (3D Q)

Posted: Mon, 15th Dec 2003, 12:36pm

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TAP2

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Hi,

Firstly - I appreciate how difficult it is using 3D APPS, and that with my skill I fall under the begginers category... but still, I was wondering how you guys would do this...

A Second (25 frames) flashback shot of a destroyed city, complete with skeletons. About, say, 5 years after a nuke has hit it. Examples of this can be seen in the Terminator films.
So if you HAD to do that for a short film, how would you do it.

I'm Using CINEMA4D, I've allready played about with their city example project but I haven't got anything special.

I'm imagining a city, with half destroyed sky scapers, rubble etc and a very detailed skeleton in front of the camera.
As it would be a second flashback, detail isn't too important - it's more about shocking the viewer.


(Remember - If you can't help me then you may aswell post some ideas anyway, perhaps it'd be better done in Photoshop? or perhaps It'd be better to actually build a small model city biggrin )

Cheers guys,
Posted: Mon, 15th Dec 2003, 12:39pm

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Simon K Jones

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Rating: +1

Well, I probably wouldn't do it in 3D, for a start. Not for a shot that lasts that long (and presumably wouldn't be moving much).

Be better to create a matte painting, either using any artistic skills you have, or by compositing different cityscapes together to create the desired result. Then comp in some skeletons (not sure where you'd get them from...your closet maybe), throw in some CG atmospherics (smoke, searchlights maybe etc).

Still be quite a bit of effort to make it look good, but it'll be a lot easier than building it in 3D. That's what I'd do, anyway. smile
Posted: Mon, 15th Dec 2003, 12:44pm

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TAP2

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I can't believe I didn't think of that...

I'm going to sit down and have a think about it now biggrin
It'd be difficult to paint or get an image of a destroyed city tho,
but I could do foreground objects with ease.
As it happens, my dad is a doctor and I think he has a skeleton which I could photograph on a bluescreen, (and use chromanator biggrin smile ) to composite onto a shot.
Posted: Mon, 15th Dec 2003, 1:18pm

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Sollthar

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Rating: +1

Then comp in some skeletons (not sure where you'd get them from...your closet maybe)
You got skeletons in your closet? I'd worry about that... smile



Yeah, I second Tarn there. As it's onl 1 second long I don't expect you'd want to move the camera around. So a matte painting would be the best way to go. Make one in photoshop.

If you want a short 3D impression, you could layer it and move the layers differentl (like in a cartoon)
Posted: Mon, 15th Dec 2003, 1:42pm

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TAP2

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OK

Well... I've just got a box with loads of stuff from when I was a kid, such as hornby trains, cars etc
I've arranged them into a 'destructive' layout and taken a picture of them.
I've imported it into photoshop and added a virtual bluescreen behind them.

At the moment it is looking horrible, but I'm yet to apply smoke and colour correction. And now I can't think what background to use sad
Posted: Mon, 15th Dec 2003, 1:44pm

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cantaclaro

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Get a picture of a city...and "destruct" it in photoshop...

images.google.com > advanced search>image size> very large
Posted: Mon, 15th Dec 2003, 2:50pm

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TAP2

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I've finished a test shot, but I can't make up my mind wether I like it...
I think I'll redo the background...

Last edited Tue, 16th Dec 2003, 4:59pm; edited 2 times in total.

Posted: Mon, 15th Dec 2003, 2:52pm

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Sollthar

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I like it. Looks cool. Not real, but cool. smile
Posted: Mon, 15th Dec 2003, 4:54pm

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Andreas

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yeah it looks neat, a bit cartoony but maybe thats the look you want, altho i want to se more from the city with high bulidings and such...

when the lighthing strucks, make the film lighter for a frame, will look much better.
Posted: Mon, 15th Dec 2003, 5:23pm

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TAP2

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OK - (btw, it looks much better in full res biggrin )

So you guys think that I should redo the background to a proper city?
And I should add lightning lights (easy)...

Thanks for the comments.
Posted: Mon, 15th Dec 2003, 5:49pm

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TAP2

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I've updated it with lightning lighting - Looks much better
Posted: Mon, 15th Dec 2003, 8:56pm

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MechaForce

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That looks really nice - I'd mess with the lighting a little bit if I were you. If you have access to AE6, you should try out the lightning in that.
Posted: Mon, 15th Dec 2003, 9:14pm

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TAP2

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I've got AE5.5, I'll see what I can do...
Posted: Mon, 15th Dec 2003, 9:34pm

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owen rixon

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it looks great, but its more of a train than a city...
Posted: Mon, 15th Dec 2003, 10:06pm

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TAP2

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Did i say a city? ah.. I meant a train biggrin
Posted: Mon, 15th Dec 2003, 10:12pm

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AndrewtheActorMan

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TAP2 wrote:

A Second (25 frames) flashback shot of a destroyed city, complete with skeletons. About, say, 5 years after a nuke has hit it.
Looks like you said city Tap..hehe

Andrew biggrin
Posted: Mon, 15th Dec 2003, 10:17pm

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Simon K Jones

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Crucial thing now, of course, is to match the live action shots to this kind of visual style and palette. So often with low-budget movies, the effects shots end up looking fantastic due to loads of thought and work being put into their appearance, but the live footage itself looks like a holiday video.
Posted: Mon, 15th Dec 2003, 10:26pm

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TAP2

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As usuall I agree entirely with you. Luckily however, the way this film is set out it shouldn't be a problem.

Because of my lack of origionallity, and excuse for having a go at filming some action. Our film, is based on a chemical that is extremely destructive. The beggining is like a small vocal briefing to the audience by the main character, he describes what will happen if the chemical is put into a bomb and then there is this short clip of a destroyed city. (I'll prob make a new one for the actuall film)

Some of you may see the pieces of my film slotting togethor, and why I have been asking for help with certain things. Such as the missile post, this is the scene in the film where the missile is launched containing the chemical.

Anyway, thanks for all your help and suggestions.
But it's strange, I had exactly the same thought as Tarn biggrin
Anyway, apart from the crappest, most unorigional idea you've ever heard off, the movie is actually coming out really well.
Posted: Mon, 15th Dec 2003, 10:26pm

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Craig

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I like it.

What doesn't sell the shot to me is the lightning - if it interacted with the scenery more - like made part of it light up. You could probably just have the one longer lasting lightning shot (which would make your job easier).

The rain is another problem for me - perhaps if it was less opaque.

I'll look forward to your final film.

biggrin
Posted: Mon, 15th Dec 2003, 10:29pm

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TAP2

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There is indeed a lot wrong with it, which is why I'm doing a new shot biggrin
Posted: Mon, 15th Dec 2003, 10:38pm

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TAP2

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I've removed the link (Bandwith)

Here is what the test shot looked like in 720*576


Any suggestions before I go and do the real thing biggrin [/img]

Last edited Tue, 16th Dec 2003, 5:00pm; edited 1 times in total.

Posted: Mon, 15th Dec 2003, 10:40pm

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AndrewtheActorMan

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maybe some fire?

and put a few buildings in the bground
Posted: Mon, 15th Dec 2003, 10:42pm

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TAP2

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Yep - fire did occur to me, but try re-reading your quote biggrin

A Second (25 frames) flashback shot of a destroyed city, complete with skeletons. About, say, 5 years after a nuke has hit it.
Posted: Mon, 15th Dec 2003, 10:47pm

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kungfukid

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http://market.renderosity.com/softgood.ez?ViewSoftgood=18605
Posted: Mon, 15th Dec 2003, 10:54pm

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TAP2

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That's great, but it kind of ruins your creativity... I'm going to try and do as much of this myself biggrin
Posted: Mon, 15th Dec 2003, 10:55pm

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AndrewtheActorMan

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so why is there smoke it its 5 years??? hmmm?
Posted: Mon, 15th Dec 2003, 10:57pm

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TAP2

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shhh! you biggrin

Mainly for effect, but I think I overdid it a bit. Anyway, there would be loads of dust in a ruined city.
Posted: Mon, 15th Dec 2003, 11:04pm

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TAP2

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HMM, it's harder to destroy a city in photoshop than I thought...
Posted: Mon, 15th Dec 2003, 11:49pm

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AndrewtheActorMan

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yes, but wind doesnt flow straight up in the air to make dust almost IDENTICAL to smoke...does it? wink
Posted: Tue, 16th Dec 2003, 10:47am

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TAP2

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OK - it was a 'test' shot, and the smoke needed to be transparent like dust. But i'm getting tired of this futile argument...
Posted: Tue, 16th Dec 2003, 10:53am

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AndrewtheActorMan

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Ah, i was just jokin'. It looks nice. Nice Work, just trying to give you a hard time. biggrin
Posted: Tue, 16th Dec 2003, 10:57am

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TAP2

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biggrin To be honest with you, I don't like it - which is why I'm asking people for advice before I do it all again...
Posted: Tue, 16th Dec 2003, 3:30pm

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Kram1563

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i havnt seen your attempt at it yet but would like to dosnt seem to load or anything anymore i personally may try and make a model of some sort i used to collect and paint quite a while back the "Warhammer" figurines skeletons etc and i have quite a collection and i would perhaps try and make a destroyed little landscape and film up close to it then maybe colour correct it then add things like dust or something with an fx program like alamdv or AE they make some pretty detailed stuff at the gamsworkshop and i actually went and into one not long a go to see what was new as i dont really have an interest in it anymore and they seemed to have got more detailed they sell things to make landscapes with to play on which actually look kinda cool when all set up id maybe have a play around that way but i would differ from you as id have it moving a bit i wouldnt have like a second shot or anything but for a second shot whats been said sounds good smile
Posted: Tue, 16th Dec 2003, 3:36pm

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TAP2

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Yes, I've removed the link because of bandwith...

If the film I was making was a seriously big project, then that's a great idea...

As a matter of fact I know someone who has thousands of those warhammer models, I'll go and have a look at them.


Thanks for the suggestion...
Posted: Thu, 18th Dec 2003, 7:05pm

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billy3d

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but in the end, dont forget to colour correct it! Thats very important!
Posted: Thu, 18th Dec 2003, 7:08pm

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TAP2

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I'm not quite sure, if you're taking the piss out of me (because I allways go on about colour correction) or you're being serious biggrin smile

I certainly will do further colour correction.
I've allready desaturated the whole image, and applied blue colour filters. But it's yet to go through After Effects, where I'll do further colour tweakening. biggrin
Posted: Thu, 18th Dec 2003, 7:44pm

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TAP2

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Well... I've finished the final shot for the film now and it looks great.