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epic battle back drop

Posted: Wed, 14th Jan 2004, 10:41pm

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Waser

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id like to see some sort back drop with a HUGE battle going on in the backround, but looping it just right so it still looks good.
Posted: Thu, 15th Jan 2004, 12:08am

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CoolKabe

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And I'd like a trillion dollars...
Honestly, unless you think we're ILM or Weta, we can't afford to make something like that. Unless you want to spend over $18,000...

http://www.massivesoftware.com/

-Later,
Adam twisted

EDIT: No, I wasn't being mean. Just sarcastic.
Posted: Thu, 15th Jan 2004, 12:27am

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Waser

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heh damn im going to be made fun of for a long time
just kidding

well iw as thinking more like ripping something out of a movie, or doing something like in DXM
Posted: Thu, 15th Jan 2004, 12:47am

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Pooky

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Well DXM's tons-of-clones battle took like days to make (...weeks?) and since ROTK isn't out on DVD or VHS, we can't grab anything from that.
Posted: Thu, 15th Jan 2004, 6:05am

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Axeman

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Even when ROTK is out on DVD, I doubt you'll be seeing any battle scenes ripped from it being hosted on this site, because it ISN'T LEGAL!
Posted: Fri, 16th Jan 2004, 2:33am

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Slick

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Best thing for you to do is film like over 300 sequences of your self and duplicate them each about 3 times and put it in chromy but that would take a really long time and the results probably wount look good.... You may want to try just thinking up something else!
Posted: Fri, 16th Jan 2004, 3:02am

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FiveIronFrenzy

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Go massive!

I have it! I have made a few HUGE battle scenes!

eek
Posted: Fri, 16th Jan 2004, 9:16am

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pboniface

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errrrr... how ?

If you can afford Massive at 13 years old... with no offense to anyone else here.. but what are you doing here....?
Posted: Fri, 16th Jan 2004, 7:23pm

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Axeman

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I believe he was using an old military ploy, called lying.
Posted: Fri, 16th Jan 2004, 7:29pm

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anonymous

Yes I guessed that. smile

why would you do that ?
Posted: Fri, 16th Jan 2004, 9:31pm

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Pooky

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Richard, could we see one of these massive battles?

Because Massive takes time to learn, a lot of it. You also need a motion capture studio and Maya. As well as great skill. So, can you?
Posted: Fri, 16th Jan 2004, 10:47pm

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kungfukid

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i think hes jus playn
Posted: Fri, 16th Jan 2004, 11:03pm

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Pooky

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Well Duh smile
Posted: Fri, 16th Jan 2004, 11:56pm

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kungfukid

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lol
Posted: Sun, 18th Jan 2004, 10:44pm

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Gibs

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He wasn't too clear...but the "I AM A NERD" signature sort of gave it away. smile
Posted: Wed, 21st Jan 2004, 10:48am

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drdespair

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I remember reading about a technique, where a 2d sprite with character animation was attached to some particles which then were let loose on some terrain with some basic flow parameters, which supposedly makes battle nice and simply... think along the lines of Total War series.. the process is realy simple and you can get a whole bunch of 2d sprites that have different colors and actions and then have them flow accros a land scape in 3d, there are quite a lot of cheap 3d software that have particles with attachable sprites these days. I think they used this technique on some Xena episodes, if I remember. It dosnt work to well for close ups, but I guess with a little field of depth effects you can even create a preaty convincing mass from ground level.

D.
Posted: Mon, 9th Feb 2004, 7:09pm

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elementcinema

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just gather up a bunch of ppl and make your own. get like 100 ppl and you can make it look like there is alot more ppl then there really is..if you know what youre doing biggrin
Posted: Tue, 10th Feb 2004, 1:46am

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Pooky

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Getting a hundred peaople is harder than you think.....
Posted: Tue, 10th Feb 2004, 2:26am

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Brettsta

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It most definately is.
Posted: Sat, 14th Feb 2004, 8:56am

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elementcinema

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yeah true, but even 20. with the right camera angles you can make it look like there are alot more ppl then there really is. but i guess getting even 20 ppl can be hard..
Posted: Sat, 14th Feb 2004, 1:46pm

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Pooky

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How about 3? hugegrin
Posted: Mon, 26th Apr 2004, 3:31pm

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seantree

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If you have access to 3ds max with Character studio 3.1 or up ( i think) It should have a crowd option. This allows you to animate a large group of bipeds fairly easily. Not sure if you are up for that, but I suppose if you don't want to model a high res human mesh to use you could grab a model from poser or a freebie from the web to use. If the camera was set up just right you could get away with using a low res game model for the anim, and even set up some LOD so that as the camera nears the character the res increases. Okay, I'm going to stop now. I'm rambling.
Posted: Mon, 4th Oct 2004, 10:36pm

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xbreaka

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or rip a movie from a huge battle in a game say rome total war the history channel did it wink
Posted: Sat, 1st Jan 2005, 5:18pm

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cinemafreak

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actually the history channel was given the software by the Creative Assembly to use for the program. They choryagraphed all the battles and saved them to use for the show. Reason I know so much- I am a huge total war fan and have been following the series since shogun.
Posted: Sun, 2nd Jan 2005, 2:33pm

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Erfa

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FiveIronFrenzy wrote:

Go massive!

I have it! I have made a few HUGE battle scenes!

eek
Pirate version? Buy it or use something else...
Posted: Sun, 2nd Jan 2005, 5:35pm

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Evman

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he was um... kidding....
Posted: Tue, 11th Jan 2005, 3:12am

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MovieGuy334

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Softimage can do that for $6999