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So what resolution do you all like to see plugins at?
As an example, I'm rendering a particle effect in Maya right now. A failed attempt at the Cyclops beam, but it was too cool as a particle weapon to just throw away.
We produce a fair bit of commercial video, so we tend to do all renders at 1080p and then scale to fit (or track it natively in Maya). We then archive them at 1080p for possible later use. So I'm looking at this particle weapon and thinking - bringing it in to a 2D package and making it generally useful, I'm going to need (atleast) 3 camera angles. I'm going to need matching splatter. And I should produce it in three or four colors. Figure 10 seconds is a reasonable length to meet any need.
Figure my render farm at home is ~30Ghz. I'm looking at four days of rendering at even 1024x768, let alone 1080p.
So what resolution would you like to see these things at?
Here's a low-res jpeg of the kinda thing I'm talking about. Square Pixel of a D1.
So - the question(s) is (are) - Continue it? At what resolution? If people care here about resolution, I'll happily just let these things crunch... I don't have all that many home projects that need the full render farm...
[edited to add: Each variation will run around 25MB @ 1024x768]