Posted: Fri, 13th Feb 2004, 3:44pm
Post 1 of 41
I am in the process of the sound editing in my film and i want some advice. I have cool edit pro, goldwave and adobe premiere.
I need advice to how i can modify sound to look real. Must of my scene are made outside.
Any good site is welcome.
Posted: Fri, 13th Feb 2004, 5:19pm
Post 2 of 41
The only advice I will give is this....
Layer your sound...
what I mean is use several tracks of sound effects... not just the one you recorded on tape at the time of the shoot... I think it is on the Phantom Menace DVD that there is a documentary with Ben Burtt on sound design for Star Wars.. fascinating viewing...
also, If you are going to ADR your films, then use some of your time "on location" with your camera, just recording Ambients.. just the cars going past and the sounds of nature etc.... then layer this in with your audio..
is this what you meant ?
Posted: Fri, 13th Feb 2004, 8:58pm
Post 3 of 41
Yes, layers is good. I am currently working on a movie and want good sound, and this is how I'm doing it. Record the ambient sound and loop that over everything. Then you can re-record the dialogue and sound effects (footsteps, doors opening, etc) and it will sound very good.
shadu wrote:I need advice to how i can modify sound to look real.
I wasn't aware you could make sound "look" real...
Posted: Fri, 13th Feb 2004, 9:15pm
Post 4 of 41
Well, first, go here
and download the sound packs. There are some swoosh sounds, gun sounds, hit sounds, etc. First thing to always do is to add a swoosh sound followed by a hit sound if somebody punches someone. It sounds A LOT better, trust me. Try and get other sounds from www.findounds.com
or some other packs on soundbunker, liek it you're in a forest, get a loopable 'forest sounds' sound. And in Premiere, don't be afraid to add more audio tracks, I went up to 27 once!
Posted: Fri, 13th Feb 2004, 10:28pm
Post 5 of 41
Hey pooky, whenever I download those Matrix effects from the Sound Bunker I always get a bunch of 1 second files that sound as if they are cut off. Do you get these too, or is there something wrong with what I'm doing?
Posted: Fri, 13th Feb 2004, 10:48pm
Post 6 of 41
Yeah a bunch of them are cut off, but a bunch are good too, I think the reason why they're cut off it because you actually have to put them toghether to form a complete sound. They come from the game anyway. But going through all those sounds is worth it... hey hold on, maybe I could make a zip of the un-cut ones and upload it to Zed?
Posted: Fri, 13th Feb 2004, 10:50pm
Post 7 of 41
if you bought the matrix game you could rip the wav files right from the cd. my friend did it 2 weeks ago. ill try and get them from him and post them. ive used a couple of them actaully as well
Posted: Fri, 13th Feb 2004, 10:57pm
Post 8 of 41
Well these ones are all of them and are in mp3 format.
Posted: Fri, 13th Feb 2004, 11:04pm
Post 9 of 41
Hey if you guys could do that, that would be great. I'd give +1's to both of you (so that way you aren't competing, if you even care about force points!
Posted: Fri, 13th Feb 2004, 11:05pm
Post 10 of 41
Ok, It should be up in about 30 min.
Posted: Fri, 13th Feb 2004, 11:09pm
Post 11 of 41
Thanks you very much.
I there any special effect i can add to the sound to make them "sound" like ..heu.. outside.
I explain. I can add on a reverber effect to a track if i want the sound to look like it was recorded in a cavern by example. Is their a effect i can add for a outside look. What characterize a sound recorded outside from a sound recorded inside?
Posted: Fri, 13th Feb 2004, 11:14pm
Post 12 of 41
Hmm, not sure about that, sounds don't sound really different outsidethan inside... maybe you could try Compressor/Expander.
BTW, here are the sounds: http://static.zed.cbc.ca/users/p/pooky/files/Matrix_Sounds.zip
hope this helps someone! They are named an dare in mp3 format. Though be creative with them, they aren't necessarily what they are named.
EDIT: Why did I get a -1?
Last edited Thu, 26th Feb 2004, 9:48pm; edited 1 times in total.
Posted: Fri, 13th Feb 2004, 11:24pm
Post 13 of 41
I wont have the sounds till tomorrow earliest..sorry!
Posted: Fri, 13th Feb 2004, 11:25pm
Post 14 of 41
Check my sounds before submitting yours though.
Posted: Sat, 14th Feb 2004, 12:51am
Post 15 of 41
The trick to making a sound effect sound right for its environment is the ambient sound already mentioned. If, for example, you have someone outside talking, and you want the ADR to sound like they are outside, record the lines with zero noise, and layer them over a track of ambience from the environment of the scene. Cars, birds, planes, crowds, whatever fits the scene.
Posted: Sat, 14th Feb 2004, 1:34am
Post 16 of 41
Thanks for those, pooky. Element, if there are any others that you have that aren't in the zip, by all means please post them.
Posted: Sat, 14th Feb 2004, 3:01am
Post 17 of 41
I have a bunch of sound effects ive downloaded with kazaa and other shareware apps..can someone give me a quick free web server so i can upload them?
Posted: Sat, 14th Feb 2004, 3:05am
Post 18 of 41
Last edited Sat, 14th Feb 2004, 3:12am; edited 1 times in total.
Posted: Sat, 14th Feb 2004, 3:08am
Post 19 of 41
Posted: Sat, 14th Feb 2004, 3:12am
Post 20 of 41
No problem.... what kind of sound effects?
Posted: Sat, 14th Feb 2004, 3:19am
Post 21 of 41
Yeah, man. What kind? I'm currently working on a movie project and I'm looking for a lot of good sound effects, so any you could get up would be great.
Posted: Sat, 14th Feb 2004, 3:21am
Post 22 of 41
pretty gay ones if you ask me..i got some fire burning, screams, door creakings, door slams, background sound effects (city, park,hallway) gunshots, fight sounds, glass breaking...any requests?
Posted: Sat, 14th Feb 2004, 3:22am
Post 23 of 41
Posted: Sat, 14th Feb 2004, 3:26am
Post 24 of 41
I currently have 10734 sound effects on my computer...... WHOA!!
Posted: Sat, 14th Feb 2004, 3:27am
Post 25 of 41
holy crap, you should make a site and upload them for a ressource site for all of us here..
that would be so cool!
Posted: Sat, 14th Feb 2004, 3:30am
Post 26 of 41
elementcinema: if you right click your file of the sound (or movie, img etc) in zed on the bottom right, you can pull the direct link out. Thats what you have to do if you ever wanna submit a movie to the site.
pooky: make a site with all the sounds!! Itll be awesome!
Posted: Sat, 14th Feb 2004, 3:31am
Post 27 of 41
what do you mean? lol sorry im slow tonight, not feeling well
here is a thunder stormhttp://zed.cbc.ca/go.ZeD?CONTENT_ID=99203&page=content&user=elementcinema
Posted: Sat, 14th Feb 2004, 3:33am
Post 28 of 41
oops sorry made a mistake: 1734, not 10734 LOL! Hrmm make a site... know any good place to upload 200 MB of sound files to?
Posted: Sat, 14th Feb 2004, 3:35am
Post 29 of 41
elementcinema wrote:what do you mean? lol sorry im slow tonight, not feeling well
here is a thunder storm
on the bottom right of the pages youre sending us to, it says Files. under that is the name of the file that is on. Right click that and click properties. Then you should see a URL that is a direct link to the file. Copy and paste that here
Posted: Sat, 14th Feb 2004, 3:35am
Post 30 of 41
im trying to find one right now..hehe i posted a thread in the general chat section
Posted: Sat, 14th Feb 2004, 4:10am
Post 31 of 41
Element: fight sounds (I assume you mean hits and whooshes) would be useful.
Posted: Sat, 14th Feb 2004, 8:45am
Post 32 of 41
hehe yeah but i just wanted to generalize it..less to type that way
Posted: Sat, 14th Feb 2004, 1:36pm
Post 33 of 41
Look at my sound pack, it has got all you need.
Posted: Sat, 14th Feb 2004, 10:59pm
Post 34 of 41
The current film I'm working on right now, I'd consider a personal break through for sound effects.
In Premiere, you really have to tinker with the audio effects. For the tank vehicle in my film, I used one sound effect for its shooting sound, yet each time it sounded different. One time, the tank goes beyond the frame and then fires. To make it sound like it is behind the viewer, I upped the base and lowered the treble, and vice versa when there was a shot in the distance.
Premiere has some nice effects, just gotta fool with them.
I will post the clip I have with 17 sound tracks (its a pretty good battle scene) shortly.
Posted: Sat, 14th Feb 2004, 11:07pm
Post 35 of 41
Hey nice tip!
Posted: Sun, 15th Feb 2004, 12:34am
Post 36 of 41
Guys, for good sounding effects, try to not use MP3s. It's a lossy codec. Use wav or aiff, that way you retain much of the quality of the sound.
Posted: Sun, 15th Feb 2004, 8:35am
Post 37 of 41
"Guys, for good sounding effects, try to not use MP3s. It's a lossy codec. Use wav or aiff, that way you retain much of the quality of the sound."
Thanks for the advice. In Premiere, I've noticed that MP3s often have a lot of extraneous video noise that somehow acrues. It is unexplainable. WAVs don't have this problem.
Here is my minute or so long clip that has a lot of sound effects. It's alright, considering many of the sounds are repeats, they manage to sound differently because of different audio effects applied to them.http://www.fischware.org/cineview/soundreel.WMV
Posted: Thu, 19th Feb 2004, 4:03pm
Post 38 of 41
I search exactly how to use the effect to make sound different. Is there any reference where i can learn about using "filter" in sound editing to obtain some effect (away, behide...)
Posted: Thu, 19th Feb 2004, 6:46pm
Post 39 of 41
you want pans? you would need a sound editor that has dolby surround sound panning. Adobe Audition has that but its expensive. you could pick up the demo tho. i know that premiere doenst have that option to pan behind but it can pan left and right quite easily.
Posted: Sat, 21st Feb 2004, 3:23pm
Post 40 of 41
I think shadu was talking about stereo. Maybe. But unbreakable was on the right track. EQ is very important for doing the behind and in front effect. And it's not as simple as just using bass up and treble down. But like I said, it's a start.
Just feel around with the EQ effect. Try certain frequencies higher and lower and keep tweaking till you get it. You'll find what sounds right for your scene. It's not something that I can be specific about because all movies are different and will need their own treatments.
Posted: Mon, 23rd Feb 2004, 1:09pm
Post 41 of 41
thanks adams... I am be very good with visual FX but for our next project i give the sound part to someone else... I have not very good at it.