HELP :How to import a .tga
Posted: Sat, 15th May 2004, 7:01am
Post 1 of 6
Any help in instructing me on 'how to import a series of .tga files (animation) done on 3ds max into Chromantor.
Posted: Sat, 15th May 2004, 9:59am
Post 2 of 6
Just select import image stream from the same place you import media normally.
Posted: Tue, 18th May 2004, 2:33pm
Post 3 of 6
I tried this method but if the animation file is saved as seperate .tga files in a common file, what should I import, the main file or the .tga's?
Posted: Tue, 18th May 2004, 2:36pm
Post 4 of 6
Creating an image stream, such as from 3ds max should produce a list of image files such as
Put all these into a folder "MyImageStream"
Then when you go into Chromanator, click File > Import Image Stream, and select the "MyImageStream" folder.
Posted: Tue, 18th May 2004, 2:38pm
Post 5 of 6
Thanks all for your help. At home I'll try you suggestions. Thanks a lot.
Posted: Tue, 18th May 2004, 4:32pm
Post 6 of 6
back home I started Chromantor and voila' .tga file (anim) worked fine. Thanks again mates really you are helpful.