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Masking? (i think)

Posted: Wed, 1st Sep 2004, 6:47am

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NickF

Force: 2726 | Joined: 4th Jun 2004 | Posts: 933

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i am new to alamdv2 and i have someone riding on a bicycle past a car that will get blown up in alamdv2.
is there a way to have the explosion go behind the actor but infront of the car?

Thanks in advance


JMSG
Posted: Wed, 1st Sep 2004, 9:43am

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Simon K Jones

Force: 27955 | Joined: 1st Jan 2002 | Posts: 11683

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FXhome Team Member

Masks are the right thing to use, as you suspected. You need to position a mask over the car, which will cancel out the effect when it passes behind it.

Check out the masking tutorial at the bottom of this page for more information:

http://fxhome.com/alamdv2/tutorials.html

AlamDV2's masking capabilities are very inferior compared to those that will be in AlamDV3, which will be using a similar system to Chromanator's.
Posted: Wed, 1st Sep 2004, 12:41pm

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Waser

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Tarn wrote:



AlamDV2's masking capabilities are very inferior compared to those that will be in AlamDV3, which will be using a similar system to Chromanator's.
Is this new info on Alam 3? It is for me at least, and it's sweet!
Posted: Wed, 1st Sep 2004, 2:35pm

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Klut

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Waser wrote:

Tarn wrote:



AlamDV2's masking capabilities are very inferior compared to those that will be in AlamDV3, which will be using a similar system to Chromanator's.
Is this new info on Alam 3? It is for me at least, and it's sweet!
No I knew that already..