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A very cool story,

Posted: Fri, 5th Nov 2004, 1:19am

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xbreaka

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well yall member timmyd he made that logo in powerpoint, well yesterday i imed him and tried to take him under my wing and help him in the 3d world, he tried blender and was immediantly confused, as was i when i tried that, i then showed him wings3d, well after not knowing a thing about 3d and only knowing how to use powerpoint he has created his first render after only about 45 minutes! of using wings(which i find rather complex). Well heres the render.



Nice job timmy!
Posted: Fri, 5th Nov 2004, 1:37am

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Aculag

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Rating: -1

i lernd to tie my shoe tody in 5 minits all by myslef
Posted: Fri, 5th Nov 2004, 1:48am

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Hybrid-Halo

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I taught Pooky how to use Cinema4d for use in his "Gunbound" movie.

...I think my story is the most impressive wink
I also believe that Timmyd's clipboard was more impressive than the holy grail thing which is quite a simple lathe nurbs thingy wink
Posted: Fri, 5th Nov 2004, 2:12am

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Slick

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I decided Id make my own version sence you guys were all doing 3d, Im completly new to it and am working on doing this mini gun tutorial. Heres what I came up with in like 8 minitues I did some lighting and materials also, just bery basic, modeled the entire thing myself.



Here is an updated version with a few more minitues put into it.





Its nothing much, but I didnt really try biggrin.

Last edited Fri, 5th Nov 2004, 2:32am; edited 1 times in total.

Posted: Fri, 5th Nov 2004, 2:22am

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TimmyD

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Hey guys, Now im working on a leg and foot!
Posted: Fri, 5th Nov 2004, 2:31am

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Hybrid-Halo

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Rating: +1


I give to you, the grail of wowness +1, made in 60 seconds.

Timmyd - character modelling is currently what I'm up to as well, it's not something particuarly difficult to model but to set up everything with restriction tags and such and then boning a model can be extremely frustrating. Good luck with your 3D escapades.
Posted: Fri, 5th Nov 2004, 2:33am

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Slick

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Updated mine, tell me what you guys thing for sort of a first play render, I didnt use lathe I just modeled it with Bevel, Exture, and Outline, all from one cone.
Posted: Fri, 5th Nov 2004, 2:39am

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Pooky

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I did this in 15 minutes in Cinema 4D:



smile
Posted: Fri, 5th Nov 2004, 2:41am

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TimmyD

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all i did was shape it from a sphere in wings and then export it, then import it to Cinema 4D to colourize it. but i could really use help with text... like where to start with it eek
Posted: Fri, 5th Nov 2004, 2:42am

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TimmyD

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pooky, how'd you do that?
Posted: Fri, 5th Nov 2004, 2:44am

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Pooky

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Heh, well it would kind of be long to explain, but basically I just used lathe nurbs to make my cup, hyper nurbed it, added a shader, added a floor, added some lights, added a sky, but made it not visible by the camera, and... yeah.
Posted: Fri, 5th Nov 2004, 2:45am

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TimmyD

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this is probably a stupid question, but what are lathe nurbs?
Posted: Fri, 5th Nov 2004, 2:46am

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Pooky

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Well, you basically draw a line, then kind of make it spin around an axes... so to make the cup, I drew a kind of cutout of it from the side, then lathe nurbed it.
Posted: Fri, 5th Nov 2004, 2:47am

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Hybrid-Halo

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pooky wrote:

I did this in 15 minutes in Cinema 4D:
smile
*is proud*
Looks rather groovy.
Posted: Fri, 5th Nov 2004, 2:48am

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TimmyD

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oh, i see. My problem is im running on cheap open source freeware and demos or programs like Cinema4d. I really have to switch around a lot. i just want to find one program that does it all... for free.
Posted: Fri, 5th Nov 2004, 2:50am

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Pooky

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Unfortunately, that does not exist sad Tis the reason why I went C4D... you should too, you will NOT regret it.

Oh and to Hybrid - hehehe
Posted: Fri, 5th Nov 2004, 2:53am

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Slick

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Pooky we were making gold cups, yours looks exotic wink, good job. I have been beaten.
Posted: Fri, 5th Nov 2004, 3:14am

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Hybrid-Halo

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you know... the thing I like most about teaching Pooky a few C4D techniques is that now I have a fellow C4D salesman here at fxhome wink
Posted: Fri, 5th Nov 2004, 3:18am

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Pooky

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LOL


Only 20 easy payments of 19.99$ wink
Posted: Fri, 5th Nov 2004, 5:33am

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GeeksGoneBad

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Now you guys know that I couldn't just sit back and NOT make a goblet as well in Lightwave! smile LOL Mine took about 1/2 an hour... smile

Posted: Fri, 5th Nov 2004, 1:25pm

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billy3d

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5 mins to make, and about 2 more to tweak the render. Crap the cup, I dig the liquid in the cup biggrin All in good old 3dsmax 5
Posted: Fri, 5th Nov 2004, 1:44pm

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Hybrid-Halo

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The water definetly does have that tidal sea look to it...
Posted: Fri, 5th Nov 2004, 1:47pm

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GeeksGoneBad

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I don't think I'd drink out of that cup! LOL smile
Posted: Fri, 5th Nov 2004, 2:12pm

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ssjaaron

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those are all awsome guys!
well i did not make a mug but last week i made this, its pretty cool.

what do you think? neutral
Posted: Fri, 5th Nov 2004, 2:20pm

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GeeksGoneBad

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Looks real to me smile I like the round to octagon shape...
Posted: Fri, 5th Nov 2004, 2:51pm

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Pooky

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Argh, not Billy3D! biggrin

That is a very awesome cup.
Posted: Fri, 5th Nov 2004, 6:03pm

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billy3d

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Yeah, exactly what i wanted, a sea look. A mini ocean all in the palm of your hands wink

Aaron, Nice one biggrin The model is great! Just work on the liquid content
Posted: Fri, 5th Nov 2004, 7:45pm

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Rawree

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Rating: +1

Slick, is this the Minigun you're talking about?


Modelled in 3DS Max, rendered with Vray.

Might have a go at making myself a cup.


EDIT: Here you go, a choice of 3 glasses:

Last edited Fri, 5th Nov 2004, 11:58pm; edited 1 times in total.

Posted: Fri, 5th Nov 2004, 9:35pm

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ssjaaron

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those are awsome rawree!
the water looks awsome
thanks billy3dfx, i hope to be as good as you some day. wink
Man i love this Topic, thier are no fights and we are all showing off our 3d skills, this is going good. smile
Posted: Fri, 5th Nov 2004, 11:40pm

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mod_007

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wow, nice work guys. I don't know how you can all afford such expensive programs.
Posted: Fri, 5th Nov 2004, 11:45pm

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Serpent

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Billy, that cup looks like it has crap in it at a first glance. I will give this whole cup thing a go.
Posted: Sat, 6th Nov 2004, 12:59am

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TimmyD

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and to think... this just started with me modeling a crappy goblet in wings. crazy
Posted: Sat, 6th Nov 2004, 3:17am

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GeeksGoneBad

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timmyd wrote:

and to think... this just started with me modeling a crappy goblet in wings. crazy
LOL smile It's cool that a lot of us have similar interests, but different backgrounds... I think it's great to have such diversity smile
Posted: Sat, 6th Nov 2004, 11:36am

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Rawree

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It kinda reminds me of the Speed Modelling challenges they get at CGTalk and those sorts of sites, they get a topic like a goblin or something and then everyone has like an hour or 2 to make theirs and then they can get submitted any time during the week. Like this is interesring to see the different takes on stuff.

Great work guys.
Posted: Sat, 6th Nov 2004, 12:29pm

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Mantra

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Cool posts guys! I know little about the 3D side of things (more the physical effects for me) and it's really great to see you all contributing posts and images. Most cool! Keep up the great work! smile
Posted: Sat, 6th Nov 2004, 9:05pm

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Serpent

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Ok, mine took forever. The rendering, starting over, etc. The cup etc was easy, the smoke was not. Maybe I will render a higher res one over night, but anywho: Done in Cinema 4d with Pyrocluster, using splines, Lathe Nurbs, and shading, lighting, the usual. My FIRST model, and I figured it out mostly on my own, with a bit of help from Hybrid.
Posted: Sat, 6th Nov 2004, 9:07pm

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TimmyD

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how do you create smoke?
Im wicked good at lathe nurbs and cups now... i jusnt need to know how to make water and smoke.
Posted: Sat, 6th Nov 2004, 9:09pm

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Serpent

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I used Pyrocluster in Cinema 4d. First you create a particle effect that flows correctly, then apply a pyrocluster material, with all your settings good. Then make an environment and apply a volume tracer under material tab>pyrocluster tab. Then it'll be there. Make sure you choose smok, not fire etc.
Posted: Sat, 6th Nov 2004, 9:11pm

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TimmyD

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ok... ill try that
Posted: Sat, 6th Nov 2004, 11:18pm

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Coureur de Bois

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Wait a minute... that wasn't a very cool story at all. False Advertiser.
Posted: Sun, 7th Nov 2004, 1:47am

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Hybrid-Halo

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You can get your pyrocluster rendertimes down a huuuuge amount by fiddling with a few tinsy settings I only learnt of recently, the manual truely rocketh.
smile
Posted: Mon, 8th Nov 2004, 6:15am

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tmaynard

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Im eager to try 3D modelling, but my eagerness is smashed when I realize I suck at anything involving CGI. I am very impressed.
Posted: Mon, 8th Nov 2004, 1:29pm

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billy3d

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*cough* ShadowLightFX @ work wink *cough*
Posted: Tue, 9th Nov 2004, 2:25am

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effstops

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Cool images everyone! (...Serpent, that means you.)



Made with Blender and Yafray. Took 43 minutes to render! And lots of trial and error. Which means, something like 6 hours all in all.

--Colin
Posted: Tue, 9th Nov 2004, 2:40am

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Pooky

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Holy mother of pooply graham!
Posted: Tue, 9th Nov 2004, 2:46am

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effstops

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biggrin Thanks.

Last edited Tue, 9th Nov 2004, 2:49am; edited 1 times in total.

Posted: Tue, 9th Nov 2004, 2:47am

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Serpent

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I said nearly the same words only slightly more sailor talk if you know what I mean. That's flippin good.
Posted: Tue, 9th Nov 2004, 12:49pm

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GeeksGoneBad

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killer glass! smile and I like the caustics too!

But there's no shadow? wink a little shadow around the base and that comp would be 100% believable! smile
Posted: Tue, 9th Nov 2004, 5:20pm

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billy3d

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ah HDRI, my baby biggrin I luurve HDRI renders, ahh just look at its beautiful, those awsome reflection.
Nice render Effstops.
Trying out caustics i see? biggrin
Posted: Tue, 9th Nov 2004, 5:36pm

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Rawree

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Nice render effstops.

We could possibly make this a regular(ish) thing if it was all kept in one post like set a different topic each fortnight. They wouldn't have to be major things, just little projects like these are. I'll start a fresh thread if people would participate and if the CSB guys don't mind. It'll give us a chance to get creative and it'd be hard to end in an argument.

So who's in?
Posted: Tue, 9th Nov 2004, 5:42pm

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billy3d

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I'm def in.
Posted: Tue, 9th Nov 2004, 5:46pm

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GeeksGoneBad

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yeah, count me in too... smile
Posted: Tue, 9th Nov 2004, 5:49pm

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Aculag

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No, don't make a new topic each fortnight. Maybe one each month, or just one total and keep it going.

Having multiple topics on it would just be clutter if you ask me, since they'd have one or two pages and then the next one would come along and the last one would be dead. But do start another topic than this one.

I might even contribute someday if I ever dedicate some time to learning some 3D stuff.
Posted: Tue, 9th Nov 2004, 5:55pm

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Rawree

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Aculag wrote:

No, don't make a new topic each fortnight. Maybe one each month, or just one total and keep it going.
I intended to do that, 1 topic a fortnight is excessive clutter, maybe I just didn't make myself clear.

There would be one ongoing thread and the topic (subject of the render) would change every fortnight not the topic (thread).

Hoping to see some stuff from you in the future though Aculag.

Last edited Tue, 9th Nov 2004, 10:58pm; edited 1 times in total.

Posted: Tue, 9th Nov 2004, 10:46pm

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Serpent

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Ok, new one, soda can, and you can put a cool logo for the label (like coke, or youre studios, or anything.) If you don't like the suggestion, you may change it, but it can't be too complex for us unskilled users, after a few months it can get harder and harder though as we not as expierienced gan more of it.
Posted: Tue, 9th Nov 2004, 11:02pm

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Pooky

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Heh, let me at least render this darn glass pic biggrin

I...learned about Caustics and HDRI maps.... biggrin
Posted: Wed, 10th Nov 2004, 2:26am

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TimmyD

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If i open my mouth it will never close again in my life
Posted: Wed, 10th Nov 2004, 4:25am

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Slick

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Rawree wrote:

Slick, is this the Minigun you're talking about?


Modelled in 3DS Max, rendered with Vray.

Might have a go at making myself a cup.


EDIT: Here you go, a choice of 3 glasses:
Yeah thats it, I have pictures of mine up somehwere Ill post them, I kind of went off on the tutorial though and started my own little thing biggrin Im done with the legs kind of, yours will be way better than mine but IM just learning 3d biggrin.

Heres the legs of mine went a bit off tut may have to go back and do it all over again.

Posted: Wed, 10th Nov 2004, 4:36am

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Atom

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effstops wrote:

Cool images everyone! (...Serpent, that means you.)



Made with Blender and Yafray. Took 43 minutes to render! And lots of trial and error. Which means, something like 6 hours all in all.

--Colin
I think I have a paying job for you. *COUGHS* "CA-my movie!" Sorry Rawree, wink .
Posted: Wed, 10th Nov 2004, 4:54pm

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Z28Jerry

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Lol. I could show you something sweet like that using Maya (and mental ray) but I don't have, ah, like 4 hours to do it, lol. I'll get better one of these days;)
Posted: Wed, 10th Nov 2004, 4:59pm

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Z28Jerry

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That's it. I'm fed up. Where in the hell do you geeks fine the time to do this shit? Damnit. Cut it out right now and start posting some mediocre crap so the rest of us feel as if we aren't so damn shitty at this.

*end rant*

i feel better now, thanks....
Posted: Wed, 10th Nov 2004, 6:11pm

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Rawree

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In case you havn't seen it yet:http://fxhome.com/forums/viewtopic.php?t=16094

Thats the thread for the 3D challenge thing.
Atom, no need to apologise mate smile
Posted: Wed, 10th Nov 2004, 9:54pm

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TimmyD

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Z28Jerry wrote:

That's it. I'm fed up. Where in the hell do you geeks fine the time to do this poo? Damnit. Cut it out right now and start posting some mediocre crap so the rest of us feel as if we aren't so damn shitty at this.

*end rant*

i feel better now, thanks....
ummm..... we have no lives of our own.
Posted: Wed, 10th Nov 2004, 11:25pm

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Serpent

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Mine took not that much time out of anything, I did it at night. And the other people said the spent like 5 minutes.
Posted: Thu, 11th Nov 2004, 12:36am

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effstops

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Paying job, eh?
Posted: Thu, 11th Nov 2004, 12:37am

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effstops

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Paying job, eh??
Posted: Thu, 11th Nov 2004, 12:40am

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xbreaka

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Rating: -1

must you double post all the time
Posted: Thu, 11th Nov 2004, 1:22am

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Atom

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effstops wrote:

Paying job, eh??
I don't know the standard, but I've got 35 bucks for my movie that I'm hoping to use for a 3D artist. I'm narrowing my candidates for the job, and I know it's not a fortune of money, but those who might be interested in it need to think of it as more of a experience investment.