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A new shaking problem; possibly to do with animation

Posted: Mon, 31st Jan 2005, 6:33am

Post 1 of 3

BlueSmudge

Force: 808 | Joined: 30th Dec 2004 | Posts: 401

CompositeLab Pro User Windows User MacOS User FXhome Movie Maker

Gold Member

Man...I feel stupi dasking so many questions.
So, I have a quick clip of me flying through the air, guns-a-blazing matrix style.
Of course, I could not physically do this, so I used chromanator to do it.
Everything went fine, the temp render looked good, so I made my final high quality .mov render.
For the first couple frames its fine...then boom, a few frames of weird shakey problems, then a couple more frames it is fine, and so on and so forth till the end of the frame.
Could this have something to do with the fact the fact that its an animation? O really have no clue.
Here is the video: http://www.bluesmudgepictures.bluesoak.net/problem.html

its a fairly large dl (about 5 megs) so give it some time
Posted: Wed, 2nd Feb 2005, 1:27pm

Post 2 of 3

Mellifluous

Force: 5604 | Joined: 6th Oct 2002 | Posts: 3782

EffectsLab Pro User Windows User

Gold Member

I'm not sure about this, but maybe it's to do with keyframing, if you're using it. Try dragging the timeline along so you see the footage playing, & see if you detect the movement in the project. If it's keyframing then you should make sure you manually animate more frames in between instead of relying on keyframes for most of it.
Posted: Wed, 2nd Feb 2005, 11:17pm

Post 3 of 3

BlueSmudge

Force: 808 | Joined: 30th Dec 2004 | Posts: 401

CompositeLab Pro User Windows User MacOS User FXhome Movie Maker

Gold Member

That didnt seem to be the problem. It doesnt really matter anymore, because I fuxed the problem in my editing program. This is the only time that shaky thing has happened to me, so maybe it won't happen again.