3D Bullet Models
Posted: Tue, 15th Mar 2005, 12:57pm
Post 1 of 31
Hi, I'm new to the whole 3D Animation thing. I actually rendered a bullet before and composited onto Halo footage.
If you'd like to see that video then download it here:Halo Bullet Time
I used a program called Bryce 3D, and at that time I had bullet models. I understand they're extremely easy to make, but I suck at 3D modeling. A friend of mine actually gave me the models to work with and animate.
Can any of you make me a 3d Bullet model to import into a program such as Blender? Also, if there are any tutorials on animating with Blender or any other 3D programs, that would be helpful as well... Thanks for any replies.
Posted: Tue, 15th Mar 2005, 1:24pm
Post 2 of 31
I'll make a bullet for you. In blender too. Just give me the details and I'll give it a shot
Posted: Tue, 15th Mar 2005, 7:44pm
Post 3 of 31
I'd just like a standard bullet... from a pistol... or maybe a rifle bullet too?
thanks! i'd probably like the standard pistol bullet better, i don't know any names of bullets lol... just a general bullet with the right texture, will the surface be reflective like a metal bullet? thanks again,
Posted: Wed, 16th Mar 2005, 4:07pm
Post 4 of 31
How are you going to send me it once you're finished making it? hehe
Posted: Wed, 16th Mar 2005, 4:58pm
Post 5 of 31
sorry about this delay, yeah I will need you email address. I finished the model, but I really am not sure how to email a .blend file, do you know how?
Posted: Wed, 16th Mar 2005, 5:15pm
Post 6 of 31
Just fit it as an attachment.
Posted: Wed, 16th Mar 2005, 5:32pm
Post 7 of 31
my e-mail address is firstname.lastname@example.org
just click file attatchment and send it through there, you can send it to both e-mail addresses if you want by using a comma in the "to:" field, example: email@example.com
,firstname.lastname@example.org (no space)... you probably knew that already hehe... thanks for making the model, just e-mail it over when you get a chance.
Posted: Wed, 16th Mar 2005, 6:00pm
Post 8 of 31
you could also contact me on AOL Instant MessagerScreen Name:
or you could add me on MSN MessengerMSN E-mail: email@example.com
you could send it as a file transfer using either of those two messengers, or e-mail always works..... again thanks for taking the time to make this model...
Posted: Wed, 16th Mar 2005, 7:29pm
Post 9 of 31
sent. I hope you like it!
Posted: Wed, 16th Mar 2005, 7:32pm
Post 10 of 31
Thanks for the model... its pretty good
Is there a way to make the surface more metalic? And reflective? Bryce 3D seemed to do a good job that that but I dont see the options in Blender anywhere... thanks
Posted: Wed, 16th Mar 2005, 10:16pm
Post 11 of 31
blender can definately make it more shiny and reflective...I'm just not a pro at all that
I could try if you want
Posted: Thu, 17th Mar 2005, 2:42am
Post 12 of 31
ok thanks... let me know if you find a solution!
Posted: Thu, 17th Mar 2005, 6:34pm
Post 13 of 31
obidean wrote:blender can definately make it more shiny and reflective...I'm just not a pro at all that I could try if you want
Posted: Thu, 17th Mar 2005, 6:42pm
Post 14 of 31
off-topic: mikey156 don't double post, try using the edit button
Posted: Thu, 17th Mar 2005, 8:20pm
Post 15 of 31
sorry for double posting...
question: can blender 3d make bullets that look like this:http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm
Posted: Thu, 17th Mar 2005, 8:28pm
Post 16 of 31
Definately. Btw, I sent you the revised bullet. Those are some neato looking bullets. I just made a simple lead one, but it's shiny (it just doesn't have anything to reflect, lol).
Posted: Thu, 17th Mar 2005, 9:10pm
Post 17 of 31
Hey obidean can you send me the bullet file too? my email is firstname.lastname@example.org
Posted: Thu, 17th Mar 2005, 10:01pm
Post 18 of 31
Posted: Fri, 18th Mar 2005, 2:18am
Post 19 of 31
Posted: Fri, 18th Mar 2005, 2:28am
Post 20 of 31
one question obidean when i render the bullet it's edges are a little un smooth how to i fix that?
Posted: Fri, 18th Mar 2005, 3:53am
Post 21 of 31
I know I'm not the maker of the bullet but hit SetSmooth in the Edit buttons window.
Posted: Fri, 18th Mar 2005, 2:33pm
Post 22 of 31
I applied that before I sent it. When you render, on the left side of where you select the size of the render (75%, etc) you select MBLUR. That smooths out the lines.
Posted: Fri, 18th Mar 2005, 6:47pm
Post 23 of 31
Hey obidean, could you send me one? I'd like to see how it compares to my bullet.
It also sounds like you need to turn on OSA.
Posted: Fri, 18th Mar 2005, 7:03pm
Post 24 of 31
Yeah I was going to mention to click the OSA button, that turns on anti-anialising....
Hey Landon, could you send me your bullet so I could compare the two?
Posted: Fri, 18th Mar 2005, 7:59pm
Post 25 of 31
yeah the body was already smooth just the edges thanks i'll do the motion blur
Posted: Fri, 18th Mar 2005, 8:38pm
Post 26 of 31
sure, but I'll need your email Landon..
Posted: Sun, 20th Mar 2005, 12:49am
Post 27 of 31
Ok, here. I only have a private one so I'll just edit this post after you send it.
Thanks obidean and I'll package up my bullet and send it to he who requested it.
Last edited Sun, 20th Mar 2005, 1:42pm; edited 1 times in total.
Posted: Sun, 20th Mar 2005, 1:15pm
Post 28 of 31
Posted: Sun, 20th Mar 2005, 1:42pm
Post 29 of 31
Thanks a bunch obidean, and I sent you and mikey my version. Be sure and tell me what you think.
Posted: Sun, 20th Mar 2005, 3:32pm
Post 30 of 31
its pretty nice, thanks a lot landon
Posted: Tue, 20th Jan 2009, 9:53pm
Post 31 of 31
hey sorry to bother you obidean could you send the bullet blender file to me two my e-mail is email@example.com