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3D Bullet Models

Posted: Tue, 15th Mar 2005, 12:57pm

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mikey156

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Hi, I'm new to the whole 3D Animation thing. I actually rendered a bullet before and composited onto Halo footage.

If you'd like to see that video then download it here:

Halo Bullet Time

I used a program called Bryce 3D, and at that time I had bullet models. I understand they're extremely easy to make, but I suck at 3D modeling. A friend of mine actually gave me the models to work with and animate.

Can any of you make me a 3d Bullet model to import into a program such as Blender? Also, if there are any tutorials on animating with Blender or any other 3D programs, that would be helpful as well... Thanks for any replies.

- Mike
Posted: Tue, 15th Mar 2005, 1:24pm

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obidean

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I'll make a bullet for you. In blender too. Just give me the details and I'll give it a shot biggrin .
Posted: Tue, 15th Mar 2005, 7:44pm

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mikey156

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I'd just like a standard bullet... from a pistol... or maybe a rifle bullet too?

thanks! i'd probably like the standard pistol bullet better, i don't know any names of bullets lol... just a general bullet with the right texture, will the surface be reflective like a metal bullet? thanks again,

- Mike
Posted: Wed, 16th Mar 2005, 4:07pm

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mikey156

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How are you going to send me it once you're finished making it? hehe
Posted: Wed, 16th Mar 2005, 4:58pm

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obidean

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unsure sorry about this delay, yeah I will need you email address. I finished the model, but I really am not sure how to email a .blend file, do you know how?
Posted: Wed, 16th Mar 2005, 5:15pm

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A Pickle

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Just fit it as an attachment.
Posted: Wed, 16th Mar 2005, 5:32pm

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mikey156

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my e-mail address is mike@mass.rr.com or sboarda85@hotmail.com

just click file attatchment and send it through there, you can send it to both e-mail addresses if you want by using a comma in the "to:" field, example: mike@mass.rr.com,sboarda85@hotmail.com (no space)... you probably knew that already hehe... thanks for making the model, just e-mail it over when you get a chance.
Posted: Wed, 16th Mar 2005, 6:00pm

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mikey156

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you could also contact me on AOL Instant Messager

Screen Name: LANAsiDOOG

or you could add me on MSN Messenger

MSN E-mail: sboarda85@hotmail.com

you could send it as a file transfer using either of those two messengers, or e-mail always works..... again thanks for taking the time to make this model...
Posted: Wed, 16th Mar 2005, 7:29pm

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obidean

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sent. I hope you like it!
Posted: Wed, 16th Mar 2005, 7:32pm

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mikey156

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Thanks for the model... its pretty good

Is there a way to make the surface more metalic? And reflective? Bryce 3D seemed to do a good job that that but I dont see the options in Blender anywhere... thanks

thanks
Posted: Wed, 16th Mar 2005, 10:16pm

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obidean

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blender can definately make it more shiny and reflective...I'm just not a pro at all that wink I could try if you want
Posted: Thu, 17th Mar 2005, 2:42am

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mikey156

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ok thanks... let me know if you find a solution! smile
Posted: Thu, 17th Mar 2005, 6:34pm

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mikey156

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obidean wrote:

blender can definately make it more shiny and reflective...I'm just not a pro at all that wink I could try if you want
please try biggrin
Posted: Thu, 17th Mar 2005, 6:42pm

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vilhelm nielsen

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off-topic: mikey156 don't double post, try using the edit button
Posted: Thu, 17th Mar 2005, 8:20pm

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mikey156

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sorry for double posting...

question: can blender 3d make bullets that look like this:



http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm
Posted: Thu, 17th Mar 2005, 8:28pm

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obidean

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Definately. Btw, I sent you the revised bullet. Those are some neato looking bullets. I just made a simple lead one, but it's shiny (it just doesn't have anything to reflect, lol).
Posted: Thu, 17th Mar 2005, 9:10pm

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LilCaesars

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Hey obidean can you send me the bullet file too? my email is admin@acjpictures.com
Posted: Thu, 17th Mar 2005, 10:01pm

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obidean

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sent smile
Posted: Fri, 18th Mar 2005, 2:18am

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LilCaesars

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thanks
Posted: Fri, 18th Mar 2005, 2:28am

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LilCaesars

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one question obidean when i render the bullet it's edges are a little un smooth how to i fix that?
Posted: Fri, 18th Mar 2005, 3:53am

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Landon

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I know I'm not the maker of the bullet but hit SetSmooth in the Edit buttons window.

-Landon
Posted: Fri, 18th Mar 2005, 2:33pm

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obidean

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I applied that before I sent it. When you render, on the left side of where you select the size of the render (75%, etc) you select MBLUR. That smooths out the lines.
Posted: Fri, 18th Mar 2005, 6:47pm

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Landon

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Hey obidean, could you send me one? I'd like to see how it compares to my bullet.

It also sounds like you need to turn on OSA.

-Landon
Posted: Fri, 18th Mar 2005, 7:03pm

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mikey156

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Yeah I was going to mention to click the OSA button, that turns on anti-anialising....

Hey Landon, could you send me your bullet so I could compare the two? smile

Thanks

sboarda85@hotmail.com
mike@mass.rr.com
Posted: Fri, 18th Mar 2005, 7:59pm

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LilCaesars

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yeah the body was already smooth just the edges thanks i'll do the motion blur
Posted: Fri, 18th Mar 2005, 8:38pm

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obidean

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sure, but I'll need your email Landon..
Posted: Sun, 20th Mar 2005, 12:49am

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Landon

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Ok, here. I only have a private one so I'll just edit this post after you send it.

Thanks obidean and I'll package up my bullet and send it to he who requested it.

-Lando

Last edited Sun, 20th Mar 2005, 1:42pm; edited 1 times in total.

Posted: Sun, 20th Mar 2005, 1:15pm

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obidean

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sent
Posted: Sun, 20th Mar 2005, 1:42pm

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Landon

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Thanks a bunch obidean, and I sent you and mikey my version. Be sure and tell me what you think.

-Landon
Posted: Sun, 20th Mar 2005, 3:32pm

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mikey156

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its pretty nice, thanks a lot landon
Posted: Tue, 20th Jan 2009, 9:53pm

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clynk1234

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hey sorry to bother you obidean could you send the bullet blender file to me two my e-mail is cowboylynk@mac.com