Hoping for a movable skeleton
Posted: Tue, 22nd Mar 2005, 10:52pm
Post 1 of 5
Here is my request for a skeleton with skin outlining. I am thinking of something like in the Jet Li movies where he breaks someones back for example and it shows an X-Ray of his skeleton.
So is there a way that someone could make a fully bendable skeleton?
Posted: Tue, 22nd Mar 2005, 11:00pm
Post 2 of 5
That's not at all possible to do with AlamDV, no matter how far you stretch it.
AlamDV works with 2D images, rotating them and scaling them. It doesn't work in a 3D plane. Also, you can't make anything bendable and have it work in AlamDV.
AlamDV is a great program, but people need to recognize the restrictions. A 3D program would be great for this, and would be one of the only ways to accomplish it.
Posted: Tue, 22nd Mar 2005, 11:08pm
Post 3 of 5
in theory, one could make a whole bunch of body parts, and then the person could move them around as needed, but this would look like crap. But if you're willing to accept crappy effects in your movie, then maybe you can find someone to do that. If not, then find someway to do it in 3d. It'll look much better.
Posted: Wed, 23rd Mar 2005, 3:55am
Post 4 of 5
I know AlamDV can't do 3d applications. I got that already. I am thinking of 4 views. Front, back, and side to side. And then have the ability to bend whatever area on the skeleton. Like animate a skeleton's arm breaking for example. Just like a skeleton gumby that is bendable anywhere.
Posted: Wed, 23rd Mar 2005, 5:17am
Post 5 of 5
You cant realy animate effects that way in alam. You can move it around and resize, thats all, someone would have to make an animated plugin, But then you would still not be able to animate it differently.