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Pod racers

Posted: Tue, 12th Apr 2005, 3:04pm

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sk8street65

Force: 495 | Joined: 30th Mar 2005 | Posts: 172

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hey I need some new pod racers besides the one in the alamdv plugins thanks
Posted: Tue, 12th Apr 2005, 3:36pm

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Aculag

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Rating: +2

Oh sure no prob.
Posted: Thu, 14th Apr 2005, 1:41am

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JoelM

Force: 560 | Joined: 7th Jun 2004 | Posts: 349

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Why does everyone want everything in 3D which can be done way easier and look even better by just exploring your creative side.

Build a miniature pod racer with anything you can find. You can get the parts you need from sink drains, pvc pipes, parts from plastic models, wood, shoe laces, nuts, screws, broken household appliaces, electronics....anything you can think of.

After you have build your pod racer, you can rig it like a puppit with a wire on each pod and the cockpit and attach the wire using an eye-screw. After you rig it, you can film infront of a greenscreen or on an accual location (better) then digitaly remove the wires later or just use a thinner wire that blends in with your background.

Posted: Thu, 14th Apr 2005, 9:18am

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Cirian

Force: 200 | Joined: 30th Jul 2003 | Posts: 36

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Will that work?
Posted: Thu, 14th Apr 2005, 1:15pm

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Erfa

Force: 1554 | Joined: 16th Aug 2004 | Posts: 242

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Cirian wrote:

Will that work?
If you want it to work. smile

I've built a domesday machine with a vacuum cleaner, a helmet and some old cables. razz
Posted: Thu, 14th Apr 2005, 9:03pm

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JoelM

Force: 560 | Joined: 7th Jun 2004 | Posts: 349

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Erfa wrote:

Cirian wrote:

Will that work?
If you want it to work. smile
^ Yep

To give the feel that the pod racer is moving at around 650mph, running on foot will obviously not work. A pickup truck on flat terrane with one person operating the pod racer's movment, another filming, and someone driving would be more ideal. You shouldn't speed up the film at all because if there was any small shaking of the camera when filming, there will be unnatural movment and it will be a dead give a way that the pod racer is moving a lot slower than what it appears.