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Lasers and Blasters in EffectsLab? [ANSWER]

Posted: Fri, 8th Jul 2005, 10:21pm

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alexcull

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How would i create a blaster fire/shot in FX lab? Is there anyway to do currently do it? Or should i wait for the presents library?
Posted: Fri, 8th Jul 2005, 10:25pm

Post 2 of 9

Mellifluous

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Know how to do lightsabers? Well blaster shots would be just a variation of them. Try it out.
Posted: Fri, 8th Jul 2005, 11:05pm

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BackOfTheHearse

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alexcull wrote:

Or should i wait for the presents library?
Maybe... but the gift bookstore is coming soon.
Posted: Sat, 9th Jul 2005, 12:30am

Post 4 of 9

alexcull

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SO i guess there is a way to animate the light sabers movement?
Posted: Sat, 9th Jul 2005, 12:36am

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LilCaesars

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Um yeah you use keyframes. You just make your lightsaber and every frame you move it some more. When it all plays back you have a blaster fire.
Posted: Sat, 9th Jul 2005, 1:26am

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alexcull

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well i new thatm but is there an easier way?
Posted: Sat, 9th Jul 2005, 2:08am

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LilCaesars

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don't think so
Posted: Sat, 9th Jul 2005, 2:26am

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Squid

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How much easier could it possibly get? You take the lightsaber, put it on its side, and use like 3 key frames, and voila! It shoots across your screen in dazzling brilliance. If you find an easier way, let me know.

As per your inquiry about the presets library, the process will be the same even with it's use. The only difference, would be that you could tap into someone elses exact blaster fire, which could be better than the one you create. But essentially, same animation process and such.

Good luck!

Last edited Sat, 9th Jul 2005, 3:37pm; edited 1 times in total.

Posted: Sat, 9th Jul 2005, 3:47am

Post 9 of 9

alexcull

Force: 440 | Joined: 23rd Apr 2005 | Posts: 187

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YEah i just noticed all u had to do was start and end point. I thought u had to edit each frame. yow sers.