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CompositeLab and audio

Posted: Thu, 1st Dec 2005, 10:52pm

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kimmer

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Will the new composit lab support audio
Posted: Thu, 1st Dec 2005, 11:14pm

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Hendo

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kimmer wrote:

Will the new composit lab support audio
Yes, it will let you retain sound from the 1st track on the timeline (like EffectsLab DV Preview), as long as your project In- and Out-points match the track's length.

But apart from that, no, it's not an editor that supports sound effects / audio tracks.
Posted: Fri, 2nd Dec 2005, 3:57pm

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Erfa

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[quote="Hendo"]

kimmer wrote:

it's not an editor that supports sound effects / audio tracks.
I really hope that will be fixed in the future. It would be be much more simpel than doing it directly in the NLE...
Posted: Fri, 2nd Dec 2005, 4:03pm

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Simon K Jones

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We don't have any plans to enter the area of sound at the moment. It's a massively specialised area and there are already loads of great programs designed specifically for sound manipulation and editing.

We specialise in image manipulation - sound has nothing to do with that.

I don't really see how it'd be more simple than doing it in your NLE. Your NLE has been designed for sound editing, the tools are already there.

Our applications are designed for visual effects. It's all about using the right tool for the job - use your NLE or a sound editor for your sound, use our progs for visual effects, use a word processor for text.

It's the same in major movie production - you don't get the visual effects guys at WETA working on the sound for King Kong.
Posted: Fri, 2nd Dec 2005, 4:11pm

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Erfa

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Tarn wrote:

I don't really see how it'd be more simple than doing it in your NLE. Your NLE has been designed for sound editing, the tools are already there.
Well, it IS more simple to just check 'Put all the clips audio tracks to the rendered file', but yes, the NLE is of course a lot more powerful and better tool.

Tarn wrote:

It's the same in major movie production - you don't get the visual effects guys at WETA working on the sound for King Kong.
I'm not really working on projects of that size razz, it's more a question of time. And to just click that box would be to save time. But I have managed so far, so I guess I will in the future to. smile
Posted: Fri, 2nd Dec 2005, 4:15pm

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Simon K Jones

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Erfa wrote:

Tarn wrote:

I don't really see how it'd be more simple than doing it in your NLE. Your NLE has been designed for sound editing, the tools are already there.
Well, it IS more simple to just check 'Put all the clips audio tracks to the rendered file', but yes, the NLE is of course a lot more powerful and better tool.
Putting all the audio clips together would result in a horrible mash of noise. Every clip is likely to be at a different level, probably different stereo bias etc.

Sounds isn't really a 'one click' part of the film. It needs as much love and care put into it as the visual effects, cinematography, acting or script.

Tarn wrote:

It's the same in major movie production - you don't get the visual effects guys at WETA working on the sound for King Kong.
I'm not really working on projects of that size razz
I know, me neither. razz (unfortunately!)

But the comparison still stands, I think. Once all your visuals are in place, then you create your sound. So you edit your movie, then you take the effects shots and do whatever needs to be done. Then you reassemble the movie including all the effects shots, then you do the sound design.

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