jrg2134 wrote:Thnx man! How do you make them! Is it hard? Any tutorials? Any required programs?
It is quite easy, actually, and is done entirely within the programs themselves. Here is a very basic tutorial.
1. Add a muzzle flash effect and rotate it so it is pointing toward you by dragging the x to the top of its orbit.
2. Now I'll just work my way through the toolset from top to bottom. changing the SEED control just varies your effect so its not the same every time. It isn't necessary to mess with it now. You will need to import some TEXTURES. A variety of texture files come with the applications. Try importing Blobby Glow and one of the Smoke textures to start with. You can use any textures you want for your effect though. Right click to delete a texture if you decide you don't want it.
3. Select the COLOR you want. Depending on the texture files you need, you may want to lighten the color up a bit by moving toward the center of the color wheel. Then turn the COLOR RANDOMIZER up to 20 or 30 percent for some variation.
4. In the Core Ejections controls, use the HEIGHT control to adjust the size of your flash. Turn up the JITTER some to give a more uneven edge to the effect (try 50), and adjust the INTENSITY until the clash has the proper brightness for your scene.
5. Skip the side ejections. In the RENDER controls, turn up the blur to around 25.
6. The muzzle glow toolset enables you to throw some ambient light from the effect into the rest of the scene. Depending on the scene this may or may not be desireable. Use the green button to turn this off if you don't want it. Otherwise, change the COLOR to a lighter shade of the color you used for your clash, set the RADIUS at 2 or 3 times the size of your effect, and adjust the BRIGHTNESS to taste.
There you have it. Now your effect is done. In order to make a preset, return to the timeline.
Right-click and hold on the name of the effect you have created, and select Create Preset. Fill in all of the blanks in the window that appears. SAVE & EXPORT saves the preset within your program and createes a zipped preset pack in a location you specify, so that you can upload it to the site. If you choose to just SAVE, you can experiment with the effect and make adjustments if necessary. And you can always export it later by right-clicking the effect in the preset list and choosing Export FXpreset pack.