Posted: Tue, 10th Jan 2006, 5:07pm
Post 1 of 14
|A meaningless fight between roommates turns into a crazy muzzle flash test.|
This exercise was to gear up for something bigger; main thing i learned is placement of practicals in your shot (such as lamps) and how they can over power your effect (the MP44 shots of the guy in the silly sweater).
Also keying hits is Very tricky when there is no point of reference. Most of the wall hits are aligned to corners of objects so i could keep track of their placement during the shaky cam movement. I plan on using small circle stickers in the future for reference for the hits then use them for damage markers in following shots (using numbers and a simple paper diagram to track everything).
I need to learn how to do shell casings, how was that done in the FX home demo???? And links for gun fight audio mixing would be most appreciated!
Thanks for watching, any technical advice is welcome!!!
Posted: Wed, 11th Jan 2006, 12:51am
Post 2 of 14
That was pretty entertaining. Pretty good effects. Which one did you use for the pistol?
Posted: Wed, 11th Jan 2006, 2:39pm
Post 3 of 14
not bad. Mabye could have used a warm filter to tone down the contrast a bit but it was a good test and use of the effects imo.
Oh, and by the way, excellent use of Wrath of Khan.
Posted: Wed, 11th Jan 2006, 3:02pm
Post 4 of 14
For a "test" or "proof of concept" type video, this was very good! The effects were nearly all very well incorporated into the live action (something, like you said) that can be very tricky with a moving "handheld-shaky-camera-type-thing" (which, by the way, nearly always helps add realism).
I also understand the urge to do this with a roommate (no offense Brandon! lol).
Can't wait to see a full movie from you guys!
Posted: Wed, 11th Jan 2006, 8:58pm
Post 5 of 14
I liked the props (Cushman's props, they look like. I am using a few of theirs as well). But in my opinion, video game sound effects ruins films for me. Used in moderation, it's fine. But that's just me.
Posted: Wed, 11th Jan 2006, 11:56pm
Post 6 of 14
I'm glad its better then Sabers of Idiots
HAHAHAHA *shivers in pain*
Big Kahuna: Thank You! I used Axemans' Beretta preset keyed in two frames, the second being half the size of the first.
scannon: funny enough i first color corrected everything into a warm color then decided for the whole dreary look. ROCK ON, you the first to pick up on Khan!!! It just happened to be on TV.
TurManveru: Thanks again, i always enjoy your comments!!!
I don't have composite lab, but i found in after effects it looked better if i put a motion blur on the element against the video flow to match the screen's motion blur which equals time consuming! I think with my sticker idea and doing my rough color corrections before hand, then grading my effects better everything should mesh better.
Trancedude88: I'm not sure if i'm using one of his props, but i would REALLY like a link!!! Thats a bummer the sounds sound video gameish i dropped a few pretty pennies to a great set of sounds (for he mega project later on).
rubber MG42 and MG34s (great people, email them for a quote)http://www.sci-fire.com/mg42_closeups.htm
Resin guns from ebay (great seller), good props. http://search.ebay.com/_W0QQsassZrmedges2lo0QQhtZ-1
Another ebay seller with a few WWII replicas(great seller)http://stores.ebay.com/GRENDELS-CAVE-SWORDS-DAGGERS-ARMOR
Sound site, Paul gave me a great student discount!!!http://www.sound-ideas.com/sfxmenu.html
Posted: Thu, 12th Jan 2006, 12:53am
Post 7 of 14
Look for the WWII replicas link at the bottom.
And the sounds are definately from Brothers in Arms (I just finished the game) And have used the sounds before. http://www.gamespot.com/xbox/action/brothersinarms/media.html
There's a few videos for it.
Posted: Thu, 12th Jan 2006, 6:00pm
Post 8 of 14
I like your roommates sweater, it adds to the mystery of your conflict. Very Creative!!! Yes I agree with the Wrath of Khan comment. Good use of props all around. I expected more tracers, but found it might be to overwhelming- very good. I can't wait to see more from you!
Posted: Fri, 13th Jan 2006, 2:08am
Post 9 of 14
Man their pretty crappy aim. I enjoyed it. well done effects. bravo
Posted: Wed, 8th Feb 2006, 8:28pm
Post 10 of 14
I love it, superbly mindless action - who needs story lines anyway? The acting skills were better than most as well; thought the machine gun should still have sounded in the background when the camera was showing the action shot of the luger toting chap being shot at though.
Posted: Mon, 13th Mar 2006, 1:13am
Post 11 of 14
This movie did not give me anything, there was purpose with it. That is why I gave it a 1/5. There is no story, nothing. I sure you could be good at making movies, but if you want to get a better rate from me, you have to lay down a bit more work in your movies.
When that is said, I think it was stupid of you to rate my movie the same, as a revenge. Cause that is the obvious reason why you gave it a 1/5, no other...
My message is: let people have their own opinions, and do not revenge your self upon them for having just that...
Posted: Tue, 14th Mar 2006, 12:29am
Post 12 of 14
I rate people by how they present their project. I will rate someone a lot more heavy handed if they are true professionals or have a budget over someone learning or having some fun. That is, except for you.
"A meaningless fight between roommates turns into a crazy muzzle flash test."
Your right there was none. Why did you rate me on that? I told you there was none from line one.
"this exercise was to gear up for something bigger; main thing i learned is placement of practicals in your shot (such as lamps) and how they can over power your effect (the MP44 shots of the guy in the silly sweater).
Also keying hits is Very tricky when there is no point of reference. Most of the wall hits are aligned to corners of objects so i could keep track of their placement during the shaky cam movement. I plan on using small circle stickers in the future for reference for the hits then use them for damage markers in following shots (using numbers and a simple paper diagram to track everything)."
There is the answer to that.
-----why did i rate you bad as well?-----
"Thanks for watching, any technical advice is welcome"
Leave the worst rating and no feedback? Yeah it annoyed me greatly plus I'm a bad person.
Posted: Tue, 14th Mar 2006, 12:36am
Post 13 of 14
annnnnnnnnd (sorry, forgot to add this) I believe it is VERY lame to rate your own movie a 5! There is Nothing you could have done better? Nothing?? It was perfect???
Posted: Tue, 14th Mar 2006, 7:57pm
Post 14 of 14
Ok, I see what you mean.
A effects "test" and a short movie should not be compared, so do not blame me for mixing that sort of movies together. (Blame FXHome). When I see a well made avrage short movies, as some people have used many weeks on making, and a avrage short clip with some effects (Which tok five hours to make). I think it is wrong to rate them the same, unless the effect clip is really good or original. (Example: "matrix shot"). The short movies are also a lot harder to make.
When I go in to this site, and see through the movie archive, I espect that the best movies are those top rated. And on the other hand, I espect those films with the badest rates to be small clips or short movies that people have used no time in making. It makes no sense to me, when a talented and well made short movie is rated bader than an "ok" effects shot. And that is why I rated your movie 1/5, becuase I compared it to all other films on this site. Reson why: becuse the film - in the archive - is compared to all other movies on this site.
And now comes the part where I agree with you: I see that most people on this site do not vote the way I do. Instead they look upon the movie just for what it is. And in that case, I should propably have given your movie a 3/5 or 4/5, becuse the effects are pretty good. So in the future, I will try to think of movies (a little more) in this way. - but sorry, can´t change my vote for your movie now.
As for the 5/5 I gave my own movie. I should not have done it, and I will not do it again. The reson why I did it was not because I think my movie is very good, but to compensate for a "revenge" rate (as the one you gave me) that was given to me from another.
And, I did not write the other message to comment your movie, but to tell people to stop making revenge votes. People should be able to vote what ever the like. But, on the other hand, I agree, I should have given you a feedback.