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explosions

Posted: Mon, 23rd Jan 2006, 5:42pm

Post 1 of 13

FXhomer83

Force: 200 | Joined: 15th Jan 2006 | Posts: 3

EffectsLab Lite User

Gold Member

Hi!, I was wondering if anyone had planned any explosion presets for effectslab, I know there are some for alamdv2 but I don't have acces to that as I didn't bought alamdv2 witch is sad because there are stuff that I would die to have for effectslab unsure do you all think there will be as many plugins for effectslab as there was for alamdv2? thanks.
Posted: Mon, 23rd Jan 2006, 6:53pm

Post 2 of 13

Klut

Force: 2120 | Joined: 16th Apr 2004 | Posts: 1585

VisionLab User FXpreset Maker Windows User MacOS User FXhome Movie Maker

Gold Member

FXhomer83 wrote:

Hi!, I was wondering if anyone had planned any explosion presets for effectslab, I know there are some for alamdv2 but I don't have acces to that as I didn't bought alamdv2 witch is sad because there are stuff that I would die to have for effectslab unsure do you all think there will be as many plugins for effectslab as there was for alamdv2? thanks.
There will be loads of presets. People are making presets almost every day.
Also FxVault will release this year ( I think) and there you will get to choose from loads of effect footage. Many free, some with a litle price tag.

So just stay tuned, the next Chat event ain't too far away wink
Posted: Mon, 23rd Jan 2006, 8:56pm

Post 3 of 13

JT9

Force: 852 | Joined: 11th May 2005 | Posts: 521

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Gold Member

I been trying to make some sort of a explosion from Effects Lab I will keep you posted when I get a break threw. smile
Posted: Mon, 23rd Jan 2006, 9:38pm

Post 4 of 13

FXhomer83

Force: 200 | Joined: 15th Jan 2006 | Posts: 3

EffectsLab Lite User

Gold Member

thank you very much smile
Posted: Mon, 23rd Jan 2006, 9:47pm

Post 5 of 13

jrg2134

Force: 2491 | Joined: 11th Oct 2003 | Posts: 288

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Yes, exactly, i don't think there can be explosions unless they're made from particles (which still won't look to great) so for hi quality explosion look forward to FXVault.com coming (hopefully) sometime this year and stock footage.

So has anybody even heard anything new this year about FXVault?
Posted: Tue, 24th Jan 2006, 2:02am

Post 6 of 13

Wizard

Force: 5941 | Joined: 18th Jul 2003 | Posts: 555

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FXhomer83 wrote:

I didn't bought alamdv2 witch is sad because there are stuff that I would die to have for effectslab
Firstly, welcome to the site, I hope you are enjoying the program thus far. Secondly, it is my understanding that you have access to the plug-ins, simply because you have purchased an FXhome product license. Meaning, you have access to even the plug-in section. I may be wrong here, but if you have not already, I suggest trying to download one of them to see if you have access to them.

They can be found by clicking here, or by clicking "Support">"Extras">"Old AlamDV2 Downloads">"Click here for old AlamDV2 plug-ins".

If you do have access to them, they can be used in EffectsLab DV. Although many will be made into stock footage, there is another option for the time being. Once you have the desired plug-in downloaded, you will need to unzip it. Because plug-ins were simply image files that AlamDV would composite together for you, the plug-ins can not just be opened like any other media file in EffectsLab DV. What needs to be done is, the folder containing all of these images must be imported into the program as an "image stream" (a collection of the images "bundled" into one media file).

This can be done by either selecting "File">"Import image stream", then browsing for the folder which contains the images. Or by selecting "Import image stream" found in your "Browser options", to the right in your "Tool box".

Browser options:


Be certain to select the specific folder which contains the images. If you select a folder, which is holding the folder that has the images, the import will not work. Navigate through the plug-in folder until you find the folder with the images, once you have found it, you should not be able to navigate any further. Most commonly (if not always), the folder you want to select is called "vc1", and will be the last folder, found in the "Images" folder.

Note: Some plug-ins will have multiple "vc" folders. Each vc folder will contain a, or multiple pictures, depending on the plug-in. Just be aware that this may happen.

Once you have imported the media as an image stream, it should be in your "Media Browser", located in your "Toolbox" to the right.

Tool box, Media Browser:


Now all you have to do is pull it to your canvas, and animate it how ever you wish. This method is really only intended for luminosity (explosions, fire, etc) effects, which is great, considering this is what you need. On another note, I have made a few attempts at creating some short explosions in EffectsLab myself. It can be done, and the end result is not too shabby, but the method I have used requires two particle effects in the same location, to add dimension. There may be another way to achieve this effect, which I will be working on shortly, so perhaps there may be some explosion presets in the near future.

Welcome to the site.
Wizard.
Posted: Tue, 24th Jan 2006, 6:07am

Post 7 of 13

FXhomer83

Force: 200 | Joined: 15th Jan 2006 | Posts: 3

EffectsLab Lite User

Gold Member

Wizard wrote:

FXhomer83 wrote:

I didn't bought alamdv2 witch is sad because there are stuff that I would die to have for effectslab
Firstly, welcome to the site, I hope you are enjoying the program thus far. Secondly, it is my understanding that you have access to the plug-ins, simply because you have purchased an FXhome product license. Meaning, you have access to even the plug-in section. I may be wrong here, but if you have not already, I suggest trying to download one of them to see if you have access to them.

They can be found by clicking here, or by clicking "Support">"Extras">"Old AlamDV2 Downloads">"Click here for old AlamDV2 plug-ins".

If you do have access to them, they can be used in EffectsLab DV. Although many will be made into stock footage, there is another option for the time being. Once you have the desired plug-in downloaded, you will need to unzip it. Because plug-ins were simply image files that AlamDV would composite together for you, the plug-ins can not just be opened like any other media file in EffectsLab DV. What needs to be done is, the folder containing all of these images must be imported into the program as an "image stream" (a collection of the images "bundled" into one media file).

This can be done by either selecting "File">"Import image stream", then browsing for the folder which contains the images. Or by selecting "Import image stream" found in your "Browser options", to the right in your "Tool box".

Browser options:


Be certain to select the specific folder which contains the images. If you select a folder, which is holding the folder that has the images, the import will not work. Navigate through the plug-in folder until you find the folder with the images, once you have found it, you should not be able to navigate any further. Most commonly (if not always), the folder you want to select is called "vc1", and will be the last folder, found in the "Images" folder.

Note: Some plug-ins will have multiple "vc" folders. Each vc folder will contain a, or multiple pictures, depending on the plug-in. Just be aware that this may happen.

Once you have imported the media as an image stream, it should be in your "Media Browser", located in your "Toolbox" to the right.

Tool box, Media Browser:


Now all you have to do is pull it to your canvas, and animate it how ever you wish. This method is really only intended for luminosity (explosions, fire, etc) effects, which is great, considering this is what you need. On another note, I have made a few attempts at creating some short explosions in EffectsLab myself. It can be done, and the end result is not too shabby, but the method I have used requires two particle effects in the same location, to add dimension. There may be another way to achieve this effect, which I will be working on shortly, so perhaps there may be some explosion presets in the near future.

Welcome to the site.
Wizard.
WOW! this is quite great thank you very much for the information I am really happy smile
Posted: Tue, 24th Jan 2006, 6:14am

Post 8 of 13

Wizard

Force: 5941 | Joined: 18th Jul 2003 | Posts: 555

VisionLab User VideoWrap User FXpreset Maker Windows User

SuperUser

FXhomer wrote:

WOW! this is quite great thank you very much for the information I am really happy smile
Great, glad I could help, and I am willing to try anytime. I am curious to know if you can actually make use of the old plug-ins for AlamDV2. I am fairly certain you can, but it would be nice to have it verified. If so, have fun with them, I hope you find something you like. Also, don't forget about that ever growing preset library that was mentioned earlier, that is where all the fun to be had is going to be.

Enjoy the program.
Wizard.
Posted: Tue, 24th Jan 2006, 3:05pm

Post 9 of 13

Cuddles

Force: 1420 | Joined: 13th Jul 2005 | Posts: 28

VisionLab User FXpreset Maker Windows User

Gold Member

hey guys, i have created a basic explosion in blender and am wondering does this count as a preset or do i gave to uploadit to anutha site?

its in quicktime format, technically it "computer generated stock footage" but if its ok ill upload it asap smile
Posted: Tue, 24th Jan 2006, 8:23pm

Post 10 of 13

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

cuddles- that won't work as a rpeset, unfortunately. Presets are merely a file containing the settings for one of the effects engines within the program. Anything rendered from a 3rd party application would have to be used as stock footage.

So you can't submit it to the preset library, but if you upload it to your own webspace I'm sure many people would be happy to have a link to it.
Posted: Wed, 17th May 2006, 10:00pm

Post 11 of 13

jmax

Force: 260 | Joined: 17th May 2006 | Posts: 671

MacOS User

Member

Here are some explosion and fire stock footage links I have discovered:
http://detonationfilms.com/

http://www.finalight.com/-/

http://www.windkin.com/attachments/FUNNEL_T.MOV


I'll be adding to the list, detonation films is great for low budget, final light is easiest to key and offers multiple angles, unfortunately only 5 clips are free. That last is just a demo I found in some TS forum.
Posted: Sun, 21st May 2006, 12:58am

Post 12 of 13

FXhomer32360

Force: 0 | Joined: 21st May 2006 | Posts: 2

Member

How do you use stock footage?
Posted: Sun, 21st May 2006, 6:21am

Post 13 of 13

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

There is a lot of information to be found in these forums; for basic features like using stock footage, try doing a search.

At the very least, check the tutorials thread, where you will find this tutorial on using stock footage, put together by Oeyvind.

Another novel idea is to check in the manual. As a community we are happy to help out new users such as yourself, but we do appreciate it if you put forth a little effort of your own first. Oeyvind's tutorial should get you up and running in no time.