Marvel / DC effects
Posted: Mon, 22nd Apr 2002, 10:42pm
Post 1 of 82
The batarang is excellent, but can anyone do more superhero efects? Such as Spider-man web shooting, Wolverine claws extending, Smallville runing effect... These would be very cool to have.
Posted: Tue, 23rd Apr 2002, 1:22am
Post 2 of 82
I remember reading about a Spiderman plugin that was in the works. A forum search showed it in the "Plugins that Never Happened" list (or something along those lines).
Anyone remember Spiderman's web shooting from the "Electric Company"? That would be a great humor type plugin, along the lines of the Batman words I guess.
Of course, the fact that I rmember the Electric Company at all makes me feel way too old. Never mind Spiderman, it makes me depressed now...
Posted: Tue, 23rd Apr 2002, 3:05am
Post 3 of 82
electric company, 321contact, romper room...
old school (like the websling idea)
Posted: Tue, 23rd Apr 2002, 3:08am
Post 4 of 82
i acutally had a test version of the spider man plug-in!!! I hope i still have it now, it was pretty cool...
Whoever made it, i hope your still out there, can you finish it up? thanks!
Posted: Tue, 23rd Apr 2002, 12:53pm
Post 5 of 82
Yeah....web shooters.old school Todd MacFarlane styles with the loops around them would be hot!
Posted: Wed, 24th Apr 2002, 4:42am
Post 6 of 82
IS there any chance ANYONE is working on Wolverine claws??
I have a set of REAL claws, but would like a way to show them coming out of the knuckles.
Posted: Wed, 24th Apr 2002, 9:28am
Post 7 of 82
err, if I could get a picture or atleast a drawing of it I could try
Posted: Wed, 24th Apr 2002, 1:41pm
Post 8 of 82
What I am looking for is something similar to the scene in X-MEN, when wolverines claws come out of his hands.
Would anyone be able to reccommend a program that would simulate the claws coming out? OTHER then photoshop and having to draw them in frame by frame?
If you need a Picture I am sure I can come up with one. Email me at firstname.lastname@example.org
Posted: Wed, 24th Apr 2002, 11:16pm
Post 9 of 82
Probaly be pretty easy doing it in a 3D program, just model a reflective claw shape and have get bigger as coming out of the knuckels...
If you post an image i'm sure someone would make a plug-in for you.
Posted: Thu, 25th Apr 2002, 9:32pm
Post 10 of 82
too many to choose... 3D max is probaly the best for it...
Posted: Fri, 26th Apr 2002, 5:55am
Post 11 of 82
You got the wrong Hugh, dude.
Wolverine is Hugh Jackman, not Hugh Grant.
Posted: Fri, 26th Apr 2002, 6:16am
Post 12 of 82
Yeah... Jackman... Grant... you know who I mean. Thanks for catching that one.
Seriously though... If anyone can figure out a way to do it please let me know. I am downloading 3D max right now and I will attempt it, but not sure how to use the program yet.
Posted: Fri, 26th Apr 2002, 10:12pm
Post 13 of 82
Damn..........can you imagine Hugh Grant as Wolverine.........he..he.....
Posted: Thu, 2nd May 2002, 1:58am
Post 14 of 82
Is anyone currently working on any of these plugins? Or ones like these?
Posted: Thu, 2nd May 2002, 2:44pm
Post 15 of 82
Until I get teh 3D program.. then no.
I have Aluminum Wolverine claws, but no way to make them look like they are coming out of someones hands, they are either ON or OFF.
I am looking for someone to help out with this.
Posted: Thu, 2nd May 2002, 11:28pm
Post 16 of 82
Who made the Phantasm Ball plugin....was it Animaster, Axeman or Fallen. There is a similar effect in that plugin. Contact one of those guys, i'm sure they'll help you out.
Posted: Fri, 3rd May 2002, 8:20am
Post 17 of 82
The Phantasm Ball was done by Animaster. That blades-sliding-out thingy that he used will not work for a wolverine plug-in, though. The deal is, the phantasm blades hide behind the ball when they are in. With wolverine's claws, there is nothing to put them behind, so you would have to animate them sliding out.
The other difficulty with this would be matching it up to the footage. You would have to film the scene to fit the plug-in, so that the angle was right, and then the actor would have to make sure not to turn his hand at all. Unless the claws came out really fast, I suspect the result would be a little cheesy. However, that has never stopped me before.
I don't have time to figure this one out right now, though. Sorry.
Posted: Fri, 3rd May 2002, 8:23am
Post 18 of 82
Please don't think that I think this is not a good idea, though. the effect would be awesome, I just haven't come up with a satisfactory way to do it as an AlamDV plug-in. I hope someone figures it out, though.
Posted: Fri, 3rd May 2002, 12:54pm
Post 19 of 82
Like I said... I HAVE a pair of movie Wolverine claws. I just need a way to show them coming out. I will most likely end up just doing them in some 3D studio to fit the scene.
All I needed was a quick clip of them coming out / stop camera / put on REAL claws / start filming again.
Posted: Fri, 3rd May 2002, 3:29pm
Post 20 of 82
Yeah, if you have a 3D program you can use, then that would be the way to go on this, I'm thinking. I will still try to come up with something, but it is not high on my list of priorities right now.
Posted: Sat, 4th May 2002, 12:00am
Post 21 of 82
Nah......it makes total sense..........I suppose you could "draw" the claws as separate sections of a plugin in the various stages and put them in one frame at a time. Very tedious and it would look like hell withou Onion Skinning...................is this another reason we need this!!!!!!!!
What about a "Spidey Web"? is that doable?
Posted: Sat, 4th May 2002, 4:22am
Post 22 of 82
Whats Onion Skinning and how would it be used to do the claws??
Speak slow... I am an American
Posted: Sat, 4th May 2002, 4:31am
Post 23 of 82
Have you ever skinned an onion? If you have you may have noticed that the skin is semi-transparent. Basically onionskinning is a technique which makes your current frame semi-transparent, so that you can see where your effect was in the previous frame. You would use it to make sure the claws were placed in the proper position. 'Cause if you have an earlier frame for reference, getting them in the right spot is way easier.
Posted: Sat, 4th May 2002, 5:45am
Post 24 of 82
Ahhh got ya... so its like a ghost image overlayed...
just like animators use when drawing to make sure they keep the same size, location etc...
Very cool. Thank you for explaining it to me!
Posted: Sat, 4th May 2002, 2:23pm
Post 25 of 82
Yeah.........what Axeman said!
It was a feature in ALAMDV 1. VERY useful. Total bummer that it wasn't included. It's very hard..........no........almost impossible to get Lightswords to look as nice in Version 2. Between you and I, when I do Lightswords, I do them in Version 1 and use Version 2 for the other stuff. Maybe Schwar will give us back the "Onion".........but he's got a lot on his plate.
Posted: Mon, 6th May 2002, 2:04am
Post 26 of 82
Since Spider-Man broke box office records and already made over $114 million, I think the web effects would make very popular plugins. Is there anyone planning to make this?
Posted: Tue, 7th May 2002, 4:00am
Post 27 of 82
We just gotta hope.
Posted: Fri, 10th May 2002, 2:53am
Post 28 of 82
Here is the link where I can download my wolverine claw test (only 1 claw at the moment)http://www.btinternet.com/~steve.hanff/1claw.zip
Tell me what you think of it and what I should change.
p.s: does someone have an idea how to do it incase the hand would ratate
Posted: Fri, 10th May 2002, 4:53am
Post 29 of 82
If you have After Effects, the claws are pretty easy, if the shot isn't angled too much. An image of the claws done in photoshop could be extended from the hand, sliding out from between overlayed layers of the hand.
I did a similar effects with a sword being drawn through a clenched fist, slicing off the fingers. It's fooled most people who've seen it.
Posted: Sun, 12th May 2002, 2:28am
Post 30 of 82
That Wolverine plugin looks good to me. Just need the other claws and some diffrent angles. Other than that, I think it's really cool.
Posted: Mon, 13th May 2002, 11:25pm
Post 31 of 82
Ditto. Looks good to me. The SpiderWeb would be a wicked addition to an already classy set of plugins. Especially if someone could render up that really wild look Todd McFarlane used to get on his art.
Posted: Tue, 14th May 2002, 1:37am
Post 32 of 82
What Wolverine Plug in... What am I missing here??
Doh... just found it. Looks good. Kind of like a frontal view of the claws coming out in a show them what you have kind of way.
I cant WAIT to see all three together.
Posted: Tue, 14th May 2002, 12:35pm
Post 33 of 82
What happened to the spiderman one?
With the new movie out, what about:
- A Glider (green goblin)
- A green goblin mask
- pumpkin bombs
- spiderman's big web (to catch people)
- spiderman's shooting web (just something like a rope)
Posted: Tue, 14th May 2002, 10:18pm
Post 34 of 82
They all sound great except the Mask. No offence on that comment but the "IT" store has GG Masks for like $30.00 that look pretty good. You could do that if you are desperate. I think the Spiderman ones are an almost must do at this stage (look at me..........being all greedy..........hey Neo..........why don't you do it then!!!!...........cause Neo is an idiot and doesn't do 3D!)
Posted: Wed, 15th May 2002, 3:34pm
Post 35 of 82
IS it possible for someone to make an Eyebeam effect similar to Supermans Heat vision?
- A glowing effect like that of the lightbulb, just have it "GLOW" and be able to be enlarged. Not cast light. AND have all of the various colors, green, red, yellow, orange etc...
- heat wave ripple effects... simulating the effect of ... well something HOT.
- Shockwave effects, somethign that will cause a Ripple effect like a Shock wave.
Hows the Wolverine Claw plugin or the Spiderman webbing plugin coming along?? Is anyone working on them?
Posted: Thu, 16th May 2002, 12:09am
Post 36 of 82
Blastbeam with a red Light Bulb.
I can't believe that they're no Webslingers out there?
Posted: Thu, 16th May 2002, 12:29am
Post 37 of 82
A spiderman effect wouldb be wicked ... have been trying to think of a way to do it but am blank at the moment .. keep trying though. KermZ
Posted: Thu, 16th May 2002, 12:58am
Post 38 of 82
Yeah.......it's easier said than done. Like how the hell you would make it look like it's actually coming out of something! I understand your dilemma. I can't think of a way to do it. Check out the Phantasm Ball plugin. You use the sliders inside ALAMDV to control the blades moving in and out. That is about the only way I can think to actually stretch the effect out without it looking all grainy and messy. Although I'm not sure how you'd do it with the web. If I think of something else I'll let you know. Chances are it'll be about as useless as this.
Posted: Thu, 16th May 2002, 2:12pm
Post 39 of 82
I am looking for tight LASER beams... not Cyclops visor floppy energy pouring out. I have yet to try that security grid plug in.. I dont know if puts one line out at a time or all of them all at once.
Posted: Thu, 16th May 2002, 2:55pm
Post 40 of 82
If I knew how to do it I would... A big please to all the plugin maker; Spiderman webs the way Todd Mc Farlane did it, I can send pictures to the maker who want's to do it...
Posted: Fri, 17th May 2002, 5:41am
Post 41 of 82
The security grid laser just does one beam at a time, so you can use it however you want. I am going to do another version with an adjustable glow on it, that might work better for you.
Posted: Fri, 17th May 2002, 5:44am
Post 42 of 82
Lord Dugall-- I have no idea at present how I could pull off a web plug-in, but if you send me a picture or two, it might email@example.com
No guarantees, but I will try to come up with something.
Posted: Fri, 17th May 2002, 6:14am
Post 43 of 82
Btw the link on the first page is a link to some porn site. The correct link should be http://www.x-men-the-movie.com
Posted: Fri, 17th May 2002, 10:14pm
Post 44 of 82
Cool. Go for it Axeman! I'll try and send you some pics if you want as well.
Posted: Sat, 18th May 2002, 5:27am
Post 45 of 82
Sure, anybody send me some pics. I'm not a big comic book reader, so I don't know the difference between Todd MacFarlane webs and any other artists webs, but some pics might help.
Posted: Sat, 18th May 2002, 2:29pm
Post 46 of 82
Posted: Sat, 18th May 2002, 2:30pm
Post 47 of 82
Hope this will help...
Good luck and keep us informed.
Posted: Sat, 18th May 2002, 2:37pm
Post 48 of 82
Posted: Sat, 18th May 2002, 2:38pm
Post 49 of 82
how many posts do u wanna take up...
not even i do that
Posted: Sat, 18th May 2002, 2:39pm
Post 50 of 82
what do you mean? devil man....
Posted: Sat, 18th May 2002, 2:48pm
Post 51 of 82
TMM: If your talking about 1 post 1 picture, it's because I couldn't post an image with text, it didn't work! And what is it with your
?!!! Do you wan't the plugin or what?!
For the others, I hope it will help..
Posted: Sat, 18th May 2002, 3:38pm
Post 52 of 82
Thanks, Dugall. A larger version of those pics would really help, though. Could you e-mail them to me, or post 'em somewhere and give me a link or something? I'ts kind of hard to see what exactly you are after from those little pics.
Posted: Sat, 18th May 2002, 7:32pm
Post 53 of 82
The difference between the webbing is simple. The original artist (can't remember the names) drew the webline without those little coils around the middle sections you see. It looked just like a striaght white line. Mc Farlane drew those crazy "ringlets" up and down the web. Much cooler!
Posted: Sat, 18th May 2002, 8:09pm
Post 54 of 82
Thanks for the specification Neo.
Posted: Sun, 19th May 2002, 7:14pm
Post 55 of 82
No problem. I dug up some "close-ups" that I'm going to email to Axeman in case he decides to give this a shot.
Posted: Sun, 19th May 2002, 8:25pm
Post 56 of 82
Gimme the pics, Neo. I'm on the job.
Any additional reference material will be helpful.
I also will need to know what exactly you guys want in these plug-ins: All interested parties please give me their specific desires for this plug-in, and I will see what I can do.
Posted: Sun, 19th May 2002, 10:31pm
Post 57 of 82
I for one would like the obvious feature. Web shooting outward. But some other things that would be cool would be Web hitting/sticking to an object. A net to catch people and objects with. Web pulling an object... This is a difficult plugin because there are so many combinations and all of them are hard to make. Anyone here get what I'm saying? There are going to have to be multiple plugins to get the full effect of your friendly neighborhood Spider-Man...
Ohh! One more idea just hit me... what about a "spider sense" plugin? You know, those wavy lines around spidey's head when he senses danger? Ehh, I don't know, maybe thats a stupid idea.
Posted: Sun, 19th May 2002, 10:34pm
Post 58 of 82
Seven resumed exacly what I expect from a spiderman plugin. Hard to do hey Axeman?
Posted: Mon, 20th May 2002, 12:27am
Post 59 of 82
Yes, it will be hard. But not impossible, I think. Also, some of that can be done more easily by keyframing motion in AlamDV than by animating the plug-in itself.
This will probably take awhile.
Posted: Sun, 26th May 2002, 4:05am
Post 60 of 82
Thought you guys might like an update on the Spider-man web plug-in. I am partially done with it, and I think everything is going well. I am animating the web by hand (with paper and pencil), then I will shoot it into my computer with a DV Camera, and manipulate the pictures individually to create a transluscent milky texture. Right now I am still drawing. I'll keep you posted.
Posted: Sun, 26th May 2002, 5:43am
Post 61 of 82
Can't wait Axeman
Posted: Sun, 26th May 2002, 12:46pm
Post 62 of 82
Posted: Sun, 26th May 2002, 3:59pm
Post 63 of 82
Right on Axeman! Sorry about those pics. I'm up and running again (finally). I can probably get them again but it sounds like you're ok on that front. Let me know if it's different. Good luck.
Posted: Mon, 27th May 2002, 4:46am
Post 64 of 82
Oh, by all means send them over, Neo. I am doing pretty good on the basic web shooting out, but for the other variations I could use more reference material.
Posted: Mon, 27th May 2002, 11:15pm
Post 65 of 82
Okay. I'll try and send them later tonight.
Posted: Wed, 5th Jun 2002, 5:32am
Post 66 of 82
Just thought I would let you know, I've just about got the first spider-man web plug-in done.
You guys should see it soon.
Posted: Thu, 6th Jun 2002, 1:54am
Post 67 of 82
I had trouble with it on one of my iMacs Axe. It worked fine on the other 2. I'm sure it was the system, but who knows. The one you have up on your iTools site is great. Nice work. Cheers.
Posted: Tue, 11th Jun 2002, 10:54am
Post 68 of 82
Hey Axeman - wondered how that web special effect was coming along? KermZ
Posted: Tue, 11th Jun 2002, 2:49pm
Post 69 of 82
so can we just have a run down of what is actually being made???
cos this is a LOOOOOOOOOOOOOONG thread...
Posted: Thu, 13th Jun 2002, 2:02am
Post 70 of 82
OK, here's what I've got going. The first web plug-in will just be a web shooting straight out, with several variations. I've been quite busy ately, which is why it has taken so long, but I'm really going to try and get it submitted tonight.
Future web plug-ins I have planned are: A web shooting out and hitting (sticking to) something. A web stuck to something, which then gets pulled, so the web will go slack as the object it is connected to flies across the screen. A web hanging from something which kind of waves back and forth, like if he swung from it and then let go, so it slowly swings to a stop.
Please keep in mind that these are very difficult and will take a long time. Once I get the first one submitted, please give me some feedback on what you like and what you think should be changed. Also, any other variations you would like to see, and I'll let you know if they are feasable.
Posted: Thu, 13th Jun 2002, 12:11pm
Post 71 of 82
Hey Axeman - cannot wait to see this awesome plugin. Thansk fro doing it ... and about being busy ... know the feeling.
Posted: Fri, 14th Jun 2002, 1:10am
Post 72 of 82
Me and my mouth, I should have read this one first. That sounds wicked. You guys work hard, no doubt about that. What 3D apps would you suggest learning? I'm going to enroll part time in an animation course at a College here in Toronto. They offer a 3D Studio Max "track" or a Maya "track". What should I do (I can't learn both apps.).
Posted: Sat, 15th Jun 2002, 10:09pm
Post 73 of 82
just found this url for wolverine claws.http://www.dragonfyredesigns.org/claws.html
thought i would share
Posted: Mon, 15th Jul 2002, 11:59pm
Post 74 of 82
Are there going to be any more? So far the first web plugin is great!
Posted: Wed, 17th Jul 2002, 5:32am
Post 75 of 82
Yeah, there is going to be more.........eventually. Those web plug-ins take a long time and I've been really busy.
Posted: Tue, 17th Sep 2002, 9:05am
Post 76 of 82
I have the claws ( wolverine ) people have suggested making these.
But i can't work out how best to angle them, they would need to change angle if the actor moved his hand, ?
Any suggestions please.
Posted: Tue, 17th Sep 2002, 10:03pm
Post 77 of 82
Instead of animating them to move with someone's hand, just animate them coming out fast. This way, the viewer will only get a second to notice the effect. Plus it just looks more intense than claws "slowly" coming out of the actor's hand. Also, don't make them grey. Make them metallic. I would suggest doing angles of the claws facing towards the camera and away from the camera. Not aiming
, but facing. Maybe a few other angle variations and it might turn out to be an awesome plugin. Good luck, hope it turns out well.
Posted: Tue, 17th Sep 2002, 11:30pm
Post 78 of 82
YES THAT WOULD BE GREAT!!!!!!!!!
Posted: Thu, 26th Sep 2002, 12:06am
Post 79 of 82
Hey Axeman, any news on the web plugins?
Posted: Thu, 26th Sep 2002, 1:45am
Post 80 of 82
I think the way to do it would be to presume the film maker is going to do an "arial" flat hand shot from above. If you made the plug in so it was see from this above view, then the plug in could be rotated for any angle the film maker used.
I also agree - keep the crappy porn stuff away. I am a teacher with students who use this site - we DO NOT need it. Our district school system bans porn sites and sites assoicated - the last thing I want is to see the alamdv web site banned for general use by our system. KermZ
Posted: Thu, 26th Sep 2002, 8:38pm
Post 81 of 82
can a mod please delete the link or edit the post?
Posted: Fri, 27th Sep 2002, 4:53am
Post 82 of 82
Sorry to say, there is no news yet. I have been negligent with regard to the web plug-ins, and have made no progress whatsoever. Yet. Maybe I will get a chance soon.