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As you've probably noticed, I'm new here - and I only just purchased EffectsLab Pro. I've been using Adobe Premiere for video-editing for years, but I'm currently working on a school project that requires some more complex special effects and I couldn't really get my head around After Effects or Combustion; which is why I ended up here!
At the moment, I'm editing a ~30min long action movie that requires several explosions, tons of muzzle flashes and a handful of slowmotion bullet time scenes.
I'll outline the issues I need help with below, urgent replies are hugely appreciated because I've got 2 weeks max to finish editing. Keep in mind I'm a complete newbie when it comes to EffectsLab, so try not to confuse me.
The first thing I need some help with are the muzzle flashes - there's two specific problems I'm having. Firstly, I know that EffectsLab doesn't support audio-editing. I was however wondering whether it was possible to have the audio of the imported movie clip playing along with the video component, as this would make it a lot easier to synchronise the muzzle flashes. Another thing about synchronising the muzzle flashes with the sound is that I need a flash every 4-5 frames or so. Sadly, I can't find a way to do this without manually creating a flash every 4 frames when I need it; as the Rate of Fire option seems way too random.
Continuing with the muzzle flashes, there are also several scenes where I need the flashes to occur in slowmotion. Is there a way to animate them so that they stay on screen longer, or will I have to animate them in normal motion and then slow them down in Premiere?
All my footage was filmed with a DV camera, so its obviously interlaced. This seems to be causing problems in EffectsLab, as the timeline breaks the movie down into fields. When I then export the muzzle flash effect, it looks extremely low quality as every even scan line is missing (so only half of the total flash is actually shown). Is there a way to fix this? Because otherwise I will have to deinterlace and then reinterlace the footage as I move it between EffectsLab and Premiere, which would cause a huge loss of quality...
I hope somebody can help my out with the muzzle flashes, because they look great! Its just that I don't seem to be able to synchronise them, or have them work once I've exported them.
For the slowmotion bullet time scenes, I will be using 3D animated bullets that will be produced seperately. All I need to do for them in EffectsLab is to create the bullet trails. Now I was looking at some old premade bullet trails for AlamDV2, but none of them have the right angle for me to use them. When looking at the EffectsLab website, it seems as if it would be easy to create dynamic bullet trails using the displacement map or distortion effects? I'm not sure how these are created though, so any help would be appreciated!
The last effects challenge I need to conquer is the explosions. The movie features two big explosions, one of which will be shown from different angles. Stock footage is not really an option, due to the variety of angles as well as the extremely low budget nature of this film. Apparently EffectsLab comes with a powerful particle engine, but there are no explosion effects in the particle toolbox; and I'm not sure how to create them myself. Any help/advice/tutorials on this would be great!
So, those are my questions and issues - thanks in advance for your help!