Dust blowing around a force field! HELP!
Posted: Tue, 14th Mar 2006, 9:40pm
Post 1 of 6
I have this shot where this huge building falls to the ground and all of this dust blows towards this guy, I want the dust to hit a force field so that you can see it go around him.
I have messed with a lot of the dust presets but can't seem to get the effect I'm looking for. The person is standing to the right of the screen and was hoping for maybe a preset or stock footage might even be better.
Can someone please help me out!
Posted: Thu, 25th May 2006, 10:46pm
Post 2 of 6
Talk about bumping an old thread
It sounds like this would need to be done with dust and possibly a mask, but it might still be difficult to pull off with an FxHome program.
Posted: Mon, 29th May 2006, 11:24pm
Post 3 of 6
Yeah I haven't really had any help on this particular preset yet.
Posted: Tue, 30th May 2006, 8:15pm
Post 4 of 6
Try it yourself first. Sometimes I find that I come up with some really neat things that I didn't even know I could make, if you still need help, I'll see what I can do, but I'm no expert with the ELab particle system.
Maybe you could get some stock footage of dust blowing and then apply a mask to it, or have someone do it in 3D for you, though this could be a pretty time-consuming option.
Posted: Sun, 25th Jun 2006, 12:48am
Post 5 of 6
ok heres what i thought of a mask like nick d sead. but if its a force fild like the alma dv plugins it doesent last long but you could take one picture of the frames in the force fild to make it last longer.
oh yea if the dust is blowing around it insted of masking around the hole thing. At the top where the dust blows over the force fild make it go out and not go with it so it wil look like its going straight past it
i no its hard to understand but i dont have a screen shot
Posted: Fri, 29th Sep 2006, 4:27am
Post 6 of 6
If you have Composite lab, you could probably pull it off by wrapping a round object (like a ball) in some kind of green material, zooming up on it, the nyou could throw some dirt at it, and then key out the ball, leaving you a shot where all you see is dust bouncing off a round object, and now you add the shot around your actor. Last, you could probably use an alamdv 2 plugin for the forcefield. http://fxhome.com/alamdv2/plugins/info_cache/plugin65.html