Engine combinations for Presets?
Posted: Thu, 16th Mar 2006, 11:43am
Post 1 of 5
I think i may have metioned this somewhere before, but is there any plans to make the preset system be able to include more than one effect engine.
Like having a muzzle blast and an Optic thingy, and then maybe a grade filter all in the same preset?
Posted: Thu, 16th Mar 2006, 1:27pm
Post 2 of 5
That would be a good idea.
Posted: Thu, 16th Mar 2006, 2:54pm
Post 3 of 5
Yeah, that would be cool. And another thing I'd like to be able to is to save the compositing mode along with the rest of the preset. Like if I make a lightsaber which looks best when composited with the "Hard Light" mode, the preset would include it... It's no big deal, but it would have been cool.
Posted: Thu, 16th Mar 2006, 5:00pm
Post 4 of 5
Oeyvind - the composite mode does save with the preset. I just tested it with the Dark Saber preset I made a while ago, which uses a multiply composite, and it works swimmingly. If I add the preset, it is already set to multiply.
Clintorules - there are no immediate plans to combine engines within presets. The current interface does not support grouped objects. They are looking into a way to work around it, but if it works out, you still won't see it right away.
Posted: Fri, 17th Mar 2006, 4:34am
Post 5 of 5
yeah, just an idea i had when i had to use two seperate engines to make one plasma grenade launcher thingy effect!