Fxhome Storyboard Program
Should Fxhome release a Storyboarding Program?
|Yes||49%||[ 19 ]|
|No||36%||[ 14 ]|
|Don't Care||15%||[ 6 ]|
Total Votes : 39
Posted: Mon, 24th Apr 2006, 9:04pm
Post 1 of 22
Just want to see what people are thinking. I know that many people have mentioned this before, so I thought I might start an "official thread"
Do you want Fxhome to release a storyboard program? Would you use it?
Please use this thread for discussion (and possible brainstorming).
Posted: Mon, 24th Apr 2006, 9:05pm
Post 2 of 22
storyboarding all the way... but can't say i'd buy it, depends on price.
wow... 2 whole votes...
Posted: Mon, 24th Apr 2006, 9:07pm
Post 3 of 22
I would buy it for sure. Storyboarding is my weakest point, and nobody I know will do it for me.
Posted: Mon, 24th Apr 2006, 9:17pm
Post 4 of 22
well, for a storyboarding program, i'm not quite sure how it could easier to make storyboards with a program -- what kind of features are you thinking of?
Posted: Mon, 24th Apr 2006, 9:28pm
Post 5 of 22
Sort of like FrameForge
. 3D objects that you can move around to create a simple and dirty storyboard, without having to draw.
Posted: Mon, 24th Apr 2006, 9:31pm
Post 6 of 22
oh, right, and frameforge basically costs $300 and you want a cheaper program with all the same capabilites?
Posted: Mon, 24th Apr 2006, 9:34pm
Post 7 of 22
Yeah pretty much, though I'm not sure if Fxhome could release a program for cheaper and with ALL of the same capabilities. But something close.
Posted: Mon, 24th Apr 2006, 9:35pm
Post 8 of 22
Fxhome could release a program for cheaper
yeah, they did that with all their products.
Posted: Mon, 24th Apr 2006, 10:42pm
Post 9 of 22
You could use a story board software if you want but its not really necessary unless you are selling the story board as art.
I use some paper and pencil.
No, I wouldn't buy it.
Last edited Tue, 25th Apr 2006, 10:52pm; edited 1 times in total.
Posted: Mon, 24th Apr 2006, 10:56pm
Post 10 of 22
I can't speak for Fxhome, but a storyboard program wouldn't really be viable from all angles.
With their other software, they're aiming for professional applications. Storyboard-wise, professionals do actual storyboards or computer generated animatics. So the level that such a program would be aiming at is probably school kids too lazy to develop a little drawing skills.
A program would be limiting, too. I saw someone mention on here that it could be basic, like stick figure people. I imagine it would get frustrating after a while, clicking & dragging & dropping stick figures, & it would be difficult to get perspective right for shots that are a little different from bog-standard shots. How difficult is it to draw a stick figure, anyway? A couple of pictures of your setting imported into Photoshop & a few strokes with a pen tool would easily get better results.
Posted: Tue, 25th Apr 2006, 4:02pm
Post 11 of 22
Well I voted no. And that's because personally I find it way better to do real drawings, not just because I suppose it's faster and easier (I've no experience with storyboard-apps so I might be wrong), but you also have more freedom without having to have 3D models made and stuff. You know, like just do a quick scetch and it's there to show to the others. However if you can't make a storyboard because of skills, time or anything else, then you could have somebody else do it. I don't know... I just can't see what's the problem with real drawings...!
I think the FXhome team should continue to go for softwares that produce the finished stuff and not like pre-visualisation apps and things like that.
This is just my opinion....
Posted: Thu, 27th Apr 2006, 1:01am
Post 12 of 22
You might be right Oeyvind. But still, it could be cool to see what the guys at Fxhome would come up with
Posted: Thu, 27th Apr 2006, 11:18am
Post 13 of 22
I voted no because I am not sure how useful a basic program would be. Story boarding is at best a rough guide as to how a shot might look and I am happy with some pages printed with frames and a pencil (and trust me I can't draw). Even if you had a highly detailed yet easy to use 3d rendering program you would still find that you story boards weren't exactly how your shots turned out.
Given the choice I would rather that the team concentrate on the core programs like working on that motion tracking option for Comp Pro and the electricity engine for FX Lab Pro....
Posted: Thu, 27th Apr 2006, 11:45am
Post 14 of 22
You should have a look at Oeyvind's link to free software...http://fxhome.com/forums/viewtopic.php?t=22672
then follow the link to
"Tools & Utilities for Filmmakers" in the "Free Script and Storyboard Softwares" section. That leads you to a program called Storyboard Tools which might do what you want anyway.
Excellent selection of free stuff by the way Oeyvind!
Posted: Thu, 27th Apr 2006, 6:33pm
Post 15 of 22
yes, that was a great thread. and don't double post!
Posted: Thu, 27th Apr 2006, 8:44pm
Post 16 of 22
Ok I am guessing that by "double post" you are highlighting the fact that I posted two messages in a row. Is that a problem? I came back to the forum after I had looked at the software that Oeyvind's links pointed at. I thought it might be helpful to the original poster in case they hadn't seen the link. Am I supposed to wait until someone else posts a message before I try to help a fellow user?
Posted: Fri, 28th Apr 2006, 10:29am
Post 17 of 22
I just realized poser would be great for this, its pretty quick and easy to position a couple people, some relevant props and camera positions then save as a still and shove it in a slide show. but i think i'll stick to paper unless i really need to be able to e-mail it.
Am I supposed to wait until someone else posts a message before I try to help a fellow user?
i think he wanted you to edit your previous post rather than posting another
Posted: Fri, 28th Apr 2006, 8:26pm
Post 18 of 22
Take a look at the storyboard for my film Trinket link
, as you can see I'm no brilliant artist but if you watch the film it matches it almost frame for frame, being a great drawer is not important.
Posted: Fri, 28th Apr 2006, 10:07pm
Post 19 of 22
yes, but sometimes if you need complex shapes then it is hard to get that across to other members of your team, especially if it is a big part of your movie.
Posted: Fri, 28th Apr 2006, 10:31pm
Post 20 of 22
Great storyboard SP and I agree something like that is more than enough for the vast majority of shots.
It has to be said that if a sequence is so complicated that it will be difficult to sketch by hand or explain to crew members then it would be pretty difficult to render it with any form of easy to use storyboard program.
You are starting to need something like Poser or Maya and storyboarding is meant to provide guidance when shooting, not take more time than making the actual movie
Posted: Tue, 2nd May 2006, 3:23am
Post 21 of 22
Google released a free 3D program. Folks on here could use that as a means of storyboarding or previse work. You can also use Blender which is free too, for storyboarding and previse work. Just download ya some 3d characters from scifi 3d and import them into the programs. You don't have to rig them for animation. Just set the characters where you want them to be in a scene and position the cameras and select the best effective shot.
I vote no because there are these and a number of free programs out there that could be used for storyboarding or previse work. I personally use Poser 6 for prevising my shots.
Posted: Tue, 2nd May 2006, 3:56am
Post 22 of 22
you mean sketchup? yeah i saw that just today -- looks good.