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PS3 controller has tilt sensing!

Do you think this is a good or bad idea?

Good Idea, Sony is smart39%[ 20 ]
I'm not sure, it's either genius or stupid25%[ 13 ]
Bad Idea, They ripped off the Wii!35%[ 18 ]

Total Votes : 51

Posted: Tue, 9th May 2006, 1:50am

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Pooky

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Well, I was just watching the Live feed from Sony's E3 conference, and they've just announced that their controller looks identical to a PS2 controller, but wireless, and with motion sensing. Although, the graphics we had seen last year ended up not being prerendered.

Basically, it's a Wii ripoff. Thoughts?

Last edited Tue, 9th May 2006, 1:54am; edited 1 times in total.

Posted: Tue, 9th May 2006, 1:51am

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Serpent

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Where's the "bad choice, it's a terrible design that won't work for 80% of the genres and they are a total sellout over pricing and pricing everything, along with copying Nintendo AGAIN.
Posted: Tue, 9th May 2006, 1:52am

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er-no

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Heh.

Hilarious.
Posted: Tue, 9th May 2006, 1:54am

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Bugclimber

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Bugclimber: how bout the PSDouche
Serpent: you mean ps shit
Bugclimber: with the dongalshock 3 controller
Serpent: or ps sellout ripoff dick faces?
Bugclimber: "Dont you just love surprises"
Posted: Tue, 9th May 2006, 3:31am

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Hybrid-Halo

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Serpent wrote:

Where's the "bad choice, it's a terrible design that won't work for 80% of the genres and they are a total sellout over pricing and pricing everything, along with copying Nintendo AGAIN.
I sense a tint of Sarcasm. I hope.

The PS2 pad is easily the best of the current console line up, simply because there's no genre/game it doesn't handle well, from beat em ups to driving games. It far outclasses the Gamecube and Xbox controls - though I do also have a soft spot for the 360 pad.

I'm glad they've kept a similiar design and just added a few small extra features. If it's not broke why fix it?

Oh, and whoop... There goes the individuality of the Wii control. 10/10 PS3 owners will not care that Nintendo announced the idea first. Wii - ahaha. It's still better than any name made up for any other console. I'm not sure that matters though, Nintendo's strengths are very different to Sony's.

-Hybrid.
Posted: Tue, 9th May 2006, 4:15am

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Bryce007

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This is great news. Now I don't have to get an underpowered Wii to get motion sensing. Instead I can get power AND innovation. Genius.
Posted: Tue, 9th May 2006, 4:41am

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Bugclimber

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Bryce007 wrote:

This is great news. Now I don't have to get an underpowered Wii to get motion sensing. Instead I can get power AND innovation. Genius.
With PS3 you get 6 direction tilt sensing. With Wii, you get 3d directional control, as well as pinpoint precision. You can't very well use the PS3 controller to aim with precision, nor use it to say, swing a sword or throw a punch. The PS3 motion sensing is basically limited to tilting games and flight simulators. I'll definitely still be going for a Wii.

For a comparison of functionality, go here.
Posted: Tue, 9th May 2006, 4:55am

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Atom

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Rating: +1/-1

For all y'all know, Sony has been developing the revamp of the Dualshock2, the best, and longest-lasting gaming controller mind you, for years before the Wiis universal-remote-lookin' arse. Let's cut the "Waaaaah! Sone-wee cop-weed ow-er Ninten-dohwa con-twoll-wer."

Get over it. PS3 now has the best graphics, blu-ray media playability, full backwards-compatibility, and that "unique gaming" that Wii-fans apparently think makes Nintendo "the best."

Check. Check. Check. Ima outta here wit mah PS3.



Biatch.
Posted: Tue, 9th May 2006, 5:14am

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Redhawksrymmer

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Get over it. Sony won. smile

Controller seems awesome, going to check out the press conference later at Gamespot.com...
Posted: Tue, 9th May 2006, 5:21am

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Waser

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I've always liked Playstaions over nintendo systems, but I'm still getting a Wii. I just happen to be more buzzed for the PS3 (god FFXIII looks amazing)
Posted: Tue, 9th May 2006, 6:12am

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CX3

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Yeah, where the hell did all this animosity towards the PS3 come from? I cant wait till it comes out, 360 isnt for me. Sony's line up/titles are a lot better imo. That counsel is gonna be amazing.

Edit: And I doubt they "copied" Wii. Im sure they didnt just invent the motion sensor the night before E3...

In other news tho, Has anyone seen the new 2006 Eclipse? It has wheels and even a steering wheel.. pisses me off, I swear they copied off the Model T... Actually.. to hell with all these new cars...
Posted: Tue, 9th May 2006, 11:02am

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er-no

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CX3 wrote:


Edit: And I doubt they "copied" Wii. Im sure they didnt just invent the motion sensor the night before E3...
Judging by the fact Sony had no games that fully showed of anything to do with the motion sensing, its pretty obvious it has been a very late in development 'addon' to the control. And this comes after months of calling Nintendo's motion sensing control a gimmick.

As my signature pic showed quite a while ago: And GUESS WHAT... its come true wink

Posted: Tue, 9th May 2006, 11:10am

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Joshua Davies

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Er-no : Your signature picture misses a couple of lines... After "What Nintendo create, we take" it should read "and we tend to make a better job of it and sell far more! *

* Unless its a handheld in which case we only make a better job of it."

There is lots of hate going around when it comes to the next gen consoles. I might just hate them all just to be on everyones side.

P.S. All this means is that the Wii has 1 less unique point - I'm not sure how many it has left yet appart from being vastly slower than the competition. Still Wii fans should be happy, the 20GB cut down PS3 is a joke!

Last edited Tue, 9th May 2006, 11:14am; edited 2 times in total.

Posted: Tue, 9th May 2006, 11:11am

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Redhawksrymmer

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What I think is great about the new controller is that it's as good as the old one with new features. Remember, some games doesn't use the motion control functionality. It's all just a extra thing which makes the controller better. Nintendo had the original idea but their controller is basically built around the motion sensor.
Posted: Tue, 9th May 2006, 11:14am

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Pooky

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Hmm, just to clarify: If anybody here has watched the live feed of the E3 presentation, you'll see the motion sensing is nothing like the Wii.

It's basically just like that Microsoft controller that was released for windows a few years ago: it only does pitch, and so can only really be used for games with vehicles.

The Wii's controller, though, does full 3d space tracking, which is why I think it's a lot cooler.

Essentially, this means that the PS3 motion sensor will sparcely be used, I think, since I happen to own the microsoft controller I mentioned, and controlling it with the thumpad worked a LOT better than wobbling the controller about.

EDIT: Here's the controller I'm talking about on the right



It was made in 1999... that's 7 years ago.

Last edited Tue, 9th May 2006, 11:21am; edited 2 times in total.

Posted: Tue, 9th May 2006, 11:14am

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er-no

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Redhawksrymmer wrote:

What I think is great about the new controller is that it's as good as the old one with new features. Remember, some games doesn't use the motion control functionality. It's all just a extra thing which makes the controller better. Nintendo had the original idea but their controller is basically built around the motion sensor.
And the fact you have the standard controllers as well as wavebirds.
Not quite sure what you're saying. Sony have had a bit of a let down show so far - especially announcing that one of the PS3 models released won't sell with most things they have claimed it would for the past two-four years.
Posted: Tue, 9th May 2006, 11:16am

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Joshua Davies

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Its hardly most of the things er-no, its like 1 or 2 bits cut down pointlessly. I'm not even sure they won't drop the 20GB version outside Japan altogether.
Posted: Tue, 9th May 2006, 11:17am

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Serpent

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You guys do realise the technology is completely different and is found in GameBoy games such as Kirby Tilt and Tumble and Wario Ware Twisted. Good job Sony, you accidentally stole really old technology!

Read this before you say anything stupid like "now Revolution has nothing." First of all, even if it was 3d, they only have the shell version so it wouldn't work well in prop games like lightsabers, swords, guns, fishing, baseball, tennis, etc. (just try swinging a controller back and forth like a sword). Now, here's the part where they aren't even close to the Wii controller:

IGN wrote:

Is this technology the same?
No. In fact, the best way to imagine it is to relate the Sony PS3 controller to the left-hand Wii controller; dubbed nunchuck. In short, you would not be able to play a game like Metroid Prime in the same way using the PS3 controller.

What is the difference for developers?
Simply put, it's tilt vs. motion sensing. Monkey Ball for Wii and PS3 would essentially be the same, since it's only using the tilt ability of the controller. On the other hand, a 3D tennis game or sword fighting game with swing control elements is impossible for the PS3 hardware, as it requires full motion sensing technology.

Why doesn't it need a sensor bar?
Since the technology is based solely off the tilt ability, it is self-contained. Keep in mind that the sensor bar is used for the point and click ability of the Wii functions. It doesn't need the bar, since it doesn't use that technology. The same applies to the Wii nunchuck. It can function without a sensor bar.

What type of gameplay styles will work on the PS3 controller?
Here are a few examples: Kirby's Tilt 'n Tumble (which featured tilt control on the Game Boy Color), Tony Hawk's Downhill Jam, racing games (using the tilt to rotate), flight sims, Monkey Ball, fishing (flick the tilt controller).

What type of things won't work on the PS3 controller?
The following actions can't be done on the PS3 controller with the same precision: Throwing/Catching a ball at a specific spot shown on screen, swinging a sword in 3D space and performing stabbing motions, aiming a weapon light-gun-style, swinging a racket, punching, general 3D item interaction, 3D drum simulator, swatting an "on-screen" fly, performing two separate tilt/motion functions at the same time.

In short, Nintendo fans still have a ton to look forward to. Will Wii have what it takes to give the world a true gaming revolution? We'll see you tomorrow morning at Nintendo's E3 conference.
After I realised that their technology is completely different and they didn't succeed at making the Wii pointless to buy (if you had that kind of money for the PS3 o_0) I started to hate Sony less. So, if I could change my vote I'd say "good idea, I just hope they don't implement is stupidly where it won't work or have an option to turn it off." I am getting a PS3 (when I get the money) and I am also buying a Nintendo Wii (that comes first.)
Posted: Tue, 9th May 2006, 12:00pm

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Hybrid-Halo

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er-no wrote:

Not quite sure what you're saying. Sony have had a bit of a let down show so far
I wouldn't go that far, besides - Nintendo have been a let down over the last 4 years. My heart still bleeds when I think about the gamecube Mario titles.
Posted: Tue, 9th May 2006, 12:48pm

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Klut

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Big man, pig man. Ha ha, charade you are!

Well, Nintendo will still have better games.
Posted: Tue, 9th May 2006, 12:53pm

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Hybrid-Halo

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Klut wrote:

Big man, pig man. Ha ha, charade you are!

Well, Nintendo will still have better games.
Just you'll have to wait until the console is in it's death throes before you get to play them.
Posted: Tue, 9th May 2006, 12:54pm

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Bryce007

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[quote=Nintendo have been a let down over the last 4 years. My heart still bleeds when I think about the gamecube Mario titles.[/quote]

those were just Tragic.
Posted: Tue, 9th May 2006, 12:56pm

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vilhelm nielsen

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For some reason, I've never liked holding a PS2 controller. I'm just glad that they didn't make a controller totally identicle to the Wii controller. If that would have happend, Nintendo wouldn't survive.
Posted: Tue, 9th May 2006, 1:26pm

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SyroVision

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Pooky wrote:

Well, I was just watching the Live feed from Sony's E3 conference, and they've just announced that their controller looks identical to a PS2 controller, but wireless, and with motion sensing. Although, the graphics we had seen last year ended up not being prerendered.

Basically, it's a Wii ripoff. Thoughts?
You need to remember that BOTH Batarang Style and new PS3 controllers are avalable...

im happy with the new ps3 sontroller... and the batarang one is REALLY SMALL and looks very comfortable.
Posted: Tue, 9th May 2006, 3:50pm

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Waser

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I really liked Super Mario Sunshine......

What the hell is wrong with me?
Posted: Tue, 9th May 2006, 4:00pm

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Serpent

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Me too... If you play it, it's really fun and peaceful.
Posted: Tue, 9th May 2006, 4:11pm

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Klut

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It's ok, but not that good that I cared to get all the shines...

I do love the warp zones...
It should have only been the warp zones...
Posted: Tue, 9th May 2006, 4:11pm

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Waser

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really? because in my quest to get all 120 Shines, I don't think I've ever been more foul mouthed in my life.
Posted: Tue, 9th May 2006, 4:17pm

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Klut

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Yeah, I did get 100 I think.
I was very foul mothed at that time myself, so my dad thought that mario was bad for me...

Still, Super Smash Bros. Melee might be the game I've played the most in my life, and that came out pretty early for the GameCube, so what Hybrid said isn't 100% correct.
Posted: Tue, 9th May 2006, 4:36pm

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CX3

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Only reason im gonna snatch up a cube is for Zelda coming out. Cube should have made atleast 3 good titles of Zelda by now. But yeah, That game is gonna be tits, and you can get a cube for like a nickel now if u get it used ha.
Posted: Tue, 9th May 2006, 7:18pm

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Evman

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Yeah whats sad is that some people will initially think that Sony beat out Nintendo in this area simply because it has a motion sensor. Even though the Wii controller has far superior motion sensing in every way. The PS3 motion sensing was just a late tack on in order to draw purchases away from the Wii. It's a shame really... the Wii has the potential to be an awesome system, but everyone's initial bias against it will hinder sales, and thus, development of new games.

Kind of a lame cheap steal from Nintendo and definately a lame cheap steal from consumers expecting something more than what PS3 is offering.
Posted: Tue, 9th May 2006, 7:31pm

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Kid

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Firstly, they didn't rip off the wee, motion sensing controllers have been on pc for years. I don't think it will actually be any use to gamers but its a pretty shrewd move to make sure that the wee has absolutely no advantage especially as nintendo have been hyping it as a revolutionary interaction method and sony have just snuck it in there.

I think stuff like eyetoy is much more imaginative.
Posted: Tue, 9th May 2006, 7:33pm

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Hybrid-Halo

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Whoever holds the belief that Nintendo were the first to think of tilt sensing is an idiot. The technology has been used several times in the past for both arcade and console titles - Sega Bass fishing on the Dreamcast made use of a tilt control as does Guitar Hero on the PS2. There's also a sword fighting arcade game which uses tilt technology.

Vehemently claiming that anything has been stolen off of Nintendo is barmy, Nintendo took the idea from somewhere else. Just as Sony may have and Microsoft before them. It's likely that Microsoft had some form of tilt controller available to consumers way before Nintendo had ever considered it.

Perhaps Nintendo need to take a leaf from Sony's tree and market something that will actually sell for a change. They treat europe like a joke as is - And I'd like for that to change.

(just saw you posted before me Kid)

Kid wrote:

I think stuff like eyetoy is much more imaginative.
I'd agree, infact - people that claim the gamecube is home to a host of origional games I'd like to point in the direction of Guitar Hero, Katamari Damacy, Disgaea, The Eyetoy, Buzz, Singstar, Rez. Etc etc. All the consoles tend to have plenty of origionality.

I find amusement in Nintendo spending half a year hyping up something Sony have basically said "yeah, we got that". Even when the wii control isn't something I find appealing.

-Hybrid.
Posted: Tue, 9th May 2006, 7:47pm

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Joshua Davies

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Hybrid : You're exactly right, but I doubt Nintendo fans will be convinced that it isn't amazing new technology. Those who think Sony just added this on since the specs of Wii's controller were announced are also quite mad. Its old technology and it will have been part of the design for a long time - far longer than since the Wii's specs were released.
Posted: Tue, 9th May 2006, 7:53pm

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Klut

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Rating: +1

After doing some thinking, I've thought of this:

Why bother?
Just buy the console(s) you want, and shut up!
Posted: Tue, 9th May 2006, 7:57pm

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Evman

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schwar wrote:

Hybrid : You're exactly right, but I doubt Nintendo fans will be convinced that it isn't amazing new technology. Those who think Sony just added this on since the specs of Wii's controller were announced are also quite mad. Its old technology and it will have been part of the design for a long time - far longer than since the Wii's specs were released.
Then why are there no significant games in Sony's E3 arsenal involving the tilt sensing. It isn't meant to technically dethrone the Wii. It's meant to simply underhandedly convince buyers that its as good as the Wii is at "motion sensing". Why didn't they mention it a while back then, if it was indeed not a simple "after the thought" addition. It is obvious it is just meant to detract buyers from the Wii. It sucks also that the PS3 will probably mislead some, making them think it is as good as the Wii's motion sensing is. It is no where close. Tilt capability is no where near the full 3d interactivity of the Wii.
Posted: Tue, 9th May 2006, 8:02pm

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Arktic

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evman wrote:

It isn't meant to technically dethrone the Wii. It's meant to simply underhandedly convince buyers that its as good as the Wii is at "motion sensing"
You say that like it's a fact... How long have you been part of Sony's [underhand] marketing team?

You can't know things like that for sure, so to try and proclaim it as fact just makes you seem a little daft, imho. Sony could have been developing the tilt motion sense for years, for all you know.

evman wrote:

...Tilt capability is no where near the full 3d interactivity of the Wii.
And you've played both systems and can say this for definate? You're one privaledged young man! razz

Cheers,
Arktic.
Posted: Tue, 9th May 2006, 8:09pm

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Evman

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Arktic wrote:



You say that like it's a fact... How long have you been part of Sony's [underhand] marketing team?


Then why haven't they mentioned this motion sensing ability before now? Seems suspicious to me.



And you've played both systems and can say this for definate? You're one privaledged young man! razz
Uhm... I don't need to. I've seen videos and user reviews of the Wii controller experience. It exists in full 3D. The user reviews of the PS3 controller confirm that it is a tilt sensor only. That can be acheived in oldstyle GBA games like WarioWare Twisted. That ability is certainately not up to par with full FPS control simply by pointing, or the ability to intuitively do something so complicated as putting a spin on a tennis ball with a different motion of the hand than a standard shot. It's impossible to say that the controllers are in the same league in terms of motion sensing.

The "you haven't played it how do you know" thing doesn't apply in this situation, as both of the systems capabilities have been confirmed and tested by people other than the company.
Posted: Tue, 9th May 2006, 8:12pm

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Kid

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Having worked with gyros and accelerometers a lot recently I think you will be dissapointed with the wii controller from what it seems you think it will do.
Posted: Tue, 9th May 2006, 8:13pm

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Evman

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http://revolution.ign.com/articles/706/706030p1.html

(mentions pretty much great gameplay, except for a few hiccups that don't seem beyond the realm of fixing before the system's release)

http://revolution.ign.com/articles/706/706071p1.html

(The second one mainly focuses on the controller's performance, not graphics)
Posted: Tue, 9th May 2006, 8:17pm

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Kid

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Evman wrote:

http://revolution.ign.com/articles/706/706030p1.html
Yeah exactly hes talking about it moving a reticle based on tilting it not simply aiming like a gun.
Posted: Tue, 9th May 2006, 8:17pm

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Joshua Davies

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Evman : Its pretty simple, like Hybrid-halo has already said, this is just a small part of the PS3s ability - not something to make a song and dance about.

I can see its a massive feature on the Wii because its not go much else going for it really in technology terms and the controller is more advanced.

When Sony have the next gen console with the most powerful GPU and CPU, Blu-ray drive and HDMI output you don't really go shouting about a joypad which has tilt ability (which has been done for many years).

I hear it just works like another analogue stick so is already support by all new games really - they don't have to code specifically for it...

Last edited Tue, 9th May 2006, 8:20pm; edited 1 times in total.

Posted: Tue, 9th May 2006, 8:20pm

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Evman

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Kid wrote:

Evman wrote:

http://revolution.ign.com/articles/706/706030p1.html
Yeah exactly hes talking about it moving a reticle based on tilting it not simply aiming like a gun.
Read the second link then.
Posted: Tue, 9th May 2006, 8:23pm

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Hybrid-Halo

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Rating: +1

The only mislead people here are the Nintendo fans who just can't get to grips with the idea that Nintendo may have past their prime.

If the worst mario game to date, a lame Zelda and two god-awful Metroid games haven't made you realise this then what chance do I have? razz

My stance is pro-gaming. I don't care which console something great happens, so long as it does happen. Some of you would suffer from fewer stress attacks and be less prone to making ridiculous claims if you followed suit. wink

-Hybrid.
Posted: Tue, 9th May 2006, 9:21pm

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NuttyBanana

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Ninty's conference was boring, did anyone watch it? The only thing the controller looked good for was...red steel? doh forgot it's name but i'm sure that's it. It seemed to work really well there....but thats about as far as it'll go imo. Towards the end of their conference they got 4 guys on the stage playing a game of doubles at tennis, again it looked ok, but who here has the room to have 4 adults swinging away towards the tv in their living room? It'd be more like a bar brawl in my house. The only other thing worth mentioning here I feel is that the graphics looked samey as the GC to me.

As simple as the ps3 motion seems, it also came across as alot more fun to me! Did you see the guy playing Warhawk??? Lol that looks great! I think I could play Warhawk for an hour or 2 and come off ok, playing Red steel though would probably show me how fit I really am within 5 minutes crazy

Microsoft just finished theirs and it was as I expected, alot of bore about their online crap (I'm a gamer, if i want to dl stuff or shop online i'll use my frickin computer) and alot of hype on Halo 3. The greatest thing about Microsoft's conference though was their announcement that Grand Theft Auto 4 was an exclusive to the Xbox360.......and 2 minutes later, Gamespot get an email from Rockstar telling them it'll be released on 360 AND ps3, lol MS = pwned.

Overall I think ps3 is gonna run away with this as i see the wii more towards kids and MS as an inbetween next gen console. Long with the playstation! Looking forward to seeing some vids of the game now when E3 starts tomo!

Edit: oh and i don't really think Sony ripped off the Wii controller....but even if they did, GC ripped off the dual analogue so they're even.
Posted: Tue, 9th May 2006, 9:28pm

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Pooky

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MS and Logitech were sorta ripped off by Nintendo who was in turn ripped off by Sony. Although I don't care about ripping off, I want the better product.

As far as I've seen, the PS3's graphics don't look like they'll be much good (except MGS4, which is pretty darn similar to the U3 engine) and so will be easily and quickly surpassed, as usual, by PCs. The tilt stuff is Ok, but I've got the cheap 1999 MS controller that does exactly the same thing, except it's more ergonomic (PS2 controller is one of my least favorite controllers ever), so I'd rather have a PC than a PS3. I'll probably end up doing the same as I'm planning to do for the PS2, which is to get it for uber cheap on eBay at the very end of its life cycle, when all the good games are out.

I'm still getting the Wii.
Posted: Tue, 9th May 2006, 9:34pm

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Kid

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NuttyBanana wrote:

Microsoft just finished theirs and it was as I expected, alot of bore about their online crap (I'm a gamer, if i want to dl stuff or shop online i'll use my frickin computer)
Yeah they are coming down with the same thing as the mobile phone people. No matter how much they flog it the majority of people don't want that junk. And the morons that do will buy anything anyway.
Posted: Tue, 9th May 2006, 9:43pm

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Serpent

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Hybrid-Halo wrote:

The only mislead people here are the Nintendo fans who just can't get to grips with the idea that Nintendo may have past their prime.

If the worst mario game to date, a lame Zelda and two god-awful Metroid games haven't made you realise this then what chance do I have? razz

My stance is pro-gaming. I don't care which console something great happens, so long as it does happen. Some of you would suffer from fewer stress attacks and be less prone to making ridiculous claims if you followed suit. wink
Hybrid, I'm going to say it. Shut up. I hope you were joking a lot in that post. You may dislike those games, but we are fans because we do enjoy them and they have been doing nothing but good for me. Stop saying stuff like that like it's a fact. Most of the games you mentioned scored high and Nintendo is staying there at high ranking games. In general, it is the most critically acclaimed developer in the console and handheld industry right now. Super Mario Bros. 2 sucked hard, Sunshine kills it and many others. We are not mislead at all, we are happy. The Sony controller sensor is Tilt technology, the Wii is different. That's a fact, no question about it at all. No one seems mislead except for the poeple who think Sony just stole Nintendo's technology and killed their controller. If Nintendo has been sucking, I would certainly leave them, but they are delivering and I am pumped for the Wii and Zelda and everything that they mentioned at the conference (besides a few 3rd party titles.)
Posted: Tue, 9th May 2006, 10:25pm

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Sollthar

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Heh, reading threads like those make me feel happy again that I'm a PC Gamer and not a console type of guy.

I couldn't care less about Nintendo, as I immedeatly connect them with games made for children (furry things / plumbers / little cute stuff) and I definately won't buy an XBOX since I can't stand that chubby controller. If I would buy a console, I'd definately be a Playstation.

Then again, I'll stick to my PC. wink
Posted: Tue, 9th May 2006, 10:30pm

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Pooky

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lol Sollthar, you seem to be a generation or two behind.

The Xbox 360 controller is the best conventional controller ever made (the chubby one I think you refer to was the one the Xbox 1 had, but they don't sell those anymore and made a revised version not long after it came out). See here.

Although you're right: unless the Wii's controller seems cool to you, you're better off sticking with the PC.
Posted: Tue, 9th May 2006, 10:33pm

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Sollthar

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Nah, I played on an Xbox360 and I don't like the controller.

The title "best conventional controller ever made" goes definately to the playstation for me. Then there's long nothing...

But yeah, I hate controllers anyways. I want a mouse and a keyboard damn it! smile
Posted: Tue, 9th May 2006, 10:35pm

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Pooky

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You must have some pretty freaky hands biggrin
Posted: Tue, 9th May 2006, 10:54pm

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Hybrid-Halo

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Serpent. The points I made have nothing to do with dislike, and everything to do with dissappointment. When you say "We", who do you speak for? I've owned every console since the NES (VirtualBoy Inclusive). I've also written for cube-europe.com, the biggest nintendo fansite about.

From those experiences, I can tell you that the general concensus regardless of ratings are:

Ocarina of time > WindWaker.
Super Mario 64 > Sunshine.
F-Zero(64) > F-Zero GX
Metroid Prime Hunters > Metroid Prime.
MarioKart DS > MarioKart Super Circuit.

Not a single one of Nintendos head titles was exemplory on the cube. Luckily, the DS makes up for that in some areas. Though this leaves me with a bitter taste - I paid good money for a GameCube and I didn't experience any of the qualities I had bought it for. I lost my faith in Nintendo, and console gaming as a whole.

A console is meant to tend the needs of a gamer, instead Nintendo appear as though they only wish to act as filler. A novelty inbetween greater experiences, and that's fine by me.

I am a PC Gamer... Afterall. wink
Posted: Tue, 9th May 2006, 11:14pm

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er-no

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Overall. After all is said and done.

Unirally hurts faces and Nintendo had easily the best show and presenation at E3 this year. Zelda looked stupidly brilliant, and Red Steel (if indeed a good shooter), will own a few million peoples souls.

Online sword fighting with built in rumble.

I think so Waser.
Posted: Tue, 9th May 2006, 11:14pm

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Serpent

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I'm talking more next-gen, aren't you? Nintendo, I believe, will go into a greater prime with the DS, the Revolution, and with Twilight Princess.

Also, the speaker went ignored by some. But imagine the buzzing of a lightsaber when you swing, or the string tension sound when you pull back an arrow. I find that pretty cool.
Posted: Tue, 9th May 2006, 11:42pm

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Evman

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I think the thing most people seem to be missing out of the Wii is the imersion.

Like Serpent said, the sound from the controller is just a single part of it. Image swordfighting on a videogame... but the controller is sensitive enough that you can actually... swordfight. You can mime a swordfight and actually have the game register that. Just wait till the first Star Wars lightsaber slice-em-up comes out, you turn on the game, and from your hand you hear the hum, and on the screen you see the blade in the exact position you are holding it. Then you let loose. So much freaking potential. More immersion than any superior graphics card can allow you.

I also would like to mention that most of the games said to be launched with the Wii I want.

Red Steel
Mario Galaxy
Tony Hawk's Downhill Jam (that game looks so awesome, check out ign for a video of it)
Super Smash Brothers
and of course...
Twilight Princess (I wasn't expecting this to be a Wii title and boy am I so glad it is)
Posted: Tue, 9th May 2006, 11:49pm

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Hybrid-Halo

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It's undeniable that there is potential smile
Posted: Tue, 9th May 2006, 11:56pm

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Joshua Davies

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to suck?






Sorry... Only playing... I hope all the new consoles are great.
Posted: Wed, 10th May 2006, 2:41am

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zguy95135

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It ultimately comes down to personal preference. If you're a Nintendo fan, get a Wii. If you're a Xbox fan get a 360. If you're a Sony fan get a PS3.

Yes the Wii controller has potential, but for me, I don't want to be using my controller as a sword or bow ect. I've played lots of arcade games where you use a motion detecting sword or boxing gloves ect, but it never really ends up being much fun for me. The tilting PS3 controller seems like it would be fun to use in a racing or flying game (imagine using the controller to fly around in a canyon, diving and climbing over obstacles by pitching it forward and back).

I don't like the 360's controller, I have big hands and it just doesn't feel right to me. If the PS3 controller is anything like the original DualShock I'm in love, that was the perfect controller. All the buttons were incredibly easy to reach and press. Although I hope it has triggers like Microsoft's.

I want mind blowing graphics and games that I love (Gran Turismo, GTA, MGS, Brothers in Arms, FF, ect). None of Nintendo's games excite me, and I don't care about playing old NES games. The 360 just hasn't impressed me enough to be worth spending 400+ dollars on. So PS3 for me.
Posted: Wed, 10th May 2006, 3:08am

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Bryce007

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I straight up can't STAND the gamecube controller. It's must be THE most unconventional gamepad made for a primary controller. Also, It's meant for tiny hands, so i can't really use it very effectively. Whereas, I used to like the "Hamburger" controller for the Xbox, after trying the 360 controller, I consider it easily the best one. the ps2 dual shock is a pain in the ass for FPS's and driving games, but the best for fighting games. The xbox's controllers were just the opposite.
Posted: Wed, 10th May 2006, 4:36am

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jonky64

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Ok, I cannot stand the PS2 controller at all. The analog sticks are so ocward in where there placed.
Also it doesn't have the A button B button thing so people who don't usually play it can't just pick it up and play a game unlike Nintendo and Xbox and just about every other system that has come out that has kept the A/B button, but no, playstaion has to randomly put shapes for no reason at all except to be different which does nothing but confuse people that usualy play any other system. Also it's just uncomfortable.
Posted: Wed, 10th May 2006, 6:37am

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CX3

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.... No A or B button...? Why does this stop you from being able to pick up and play any game? That makes no sense to me ha. Get some stickers, label them a,b,x,y and put them over circle, x. square and triangle and see if this helps.
Posted: Wed, 10th May 2006, 7:25am

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jonky64

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CX3 wrote:

.... No A or B button...? Why does this stop you from being able to pick up and play any game? That makes no sense to me ha. Get some stickers, label them a,b,x,y and put them over circle, x. square and triangle and see if this helps.
Think of it as if one car company decides to change the icons you have in the car, lets say D which is for drive, they switch that to Circle and R for reverse they switch with square.
Posted: Wed, 10th May 2006, 7:40am

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cantaclaro

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At $600 I just can't justify the purchase of another Sony console. At $600 this thing had better do the dishes, wash my car, and make sure I never mess my trousers again.

http://hight3ch.com/post/official-ps3-controller/

It doesn't even rumble anymore, so far I have heard 2 conflicting reasons for this from 2 Sony Executives, neither of which true.

Phil Harrison says "rumble was last generation, movement is this generation." PR Spin if I've ever heard it.

Another Sony douche said that it vibration messed with the sensitive internal instruments which control the motion sensing. If this were true, then Nintendo's smaller controller wouldn't "rumble" either.

The truth is they got sued for the rumble feature which forced them to take it out.

If you watch the actual E3 Sony press conference, when they demonstrate their tilt sensing controller (circa 1999) the speaker says that they it "just got the tech put in the controller a few weeks ago and decided to add it to Warhawk. No other games use it, further proving it wasn't planned."

(from the IGN PS3 forum in a thread which contained a poll as to whether or not Sony copied the Wii, 87% of the people in the PS3 message board agreed that they had.)

Evman hit it right on the head, they are trying to lure prospective Wii buyers away "with the we can do it too" trick. Only I think that price tag is going to hold people back from pulling the trigger and actually spending double, maybe triple or quadruple the price for a half assed tacked on version of the Wiimote.
Posted: Wed, 10th May 2006, 7:54am

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CX3

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I could really care less about the motion sensing tho. Im not gettin it for that reason. They can take out rumble and sensing and Ill still get it... both have no effect on me. I usually throw and break the rumble in my controllers anyways.. (socom3 and dmc3... you'll have that)



CX3 wrote:
.... No A or B button...? Why does this stop you from being able to pick up and play any game? That makes no sense to me ha. Get some stickers, label them a,b,x,y and put them over circle, x. square and triangle and see if this helps.


Think of it as if one car company decides to change the icons you have in the car, lets say D which is for drive, they switch that to Circle and R for reverse they switch with square.
Except me hitting circle on a ps remote wont actually get me into a car wreck. All games have diff controls, no matter the system. Act like you play videos and hit buttons until you figure it out.. takes like 5min. Sometimes they even come with an instruction manual.. that should shave off about 4min and 30secs.
Posted: Wed, 10th May 2006, 8:05am

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Joshua Davies

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Hehe, if you're buying the PS3 just because it has tilt then I would agree $600 is too much but luckily its packed with fantastic new technology so there are many other reasons to buy.

The tilt works differently to the Wii so it is quite possible that they had to remove the rumble to get it to work right. Also the PS2 rumble might be more powerful than the one in the Wii controller AND it might have compromised battery life.

As for developers getting the news late - this is the story of just about all PS3 dev work which has had many changes over the last year or so. Hardly amazing and doesn't prove that much at all.

Also the IGN poll is just random people on the net so doesn't count as any kinda of reliable source. People are hardly going to say that Sony didn't take it from limited recent sources. In the end it hardly matters if they did rush it in? The console business constantly steals from each other but in this case it does reduce the impact of the Wii's only major gimmick (it never was a killer sales point). Well done to Sony for making the PS3 an even better console (if the system works well).

The price issue hasn't helped Nintendo before even when they were on level pegging with hardware so I can't see it helping now when their console is much slower and has none of the great technology like HDMI and Blu-ray.

P.S. For me nothing comes close to the PS2 contorller - its fantastic to hold and thrashes the next best joypad (the SNES).
Posted: Wed, 10th May 2006, 8:25am

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Simon K Jones

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I can't quite work out how the Wee controller is going to work for stuff like swordfighting. A crucial part of a swordfight is the feedback down your arm and body when your weapon clashes with your opponent. You need that feedback in order to apply strength and pressure when swords collide, or even when you actually impact on the opponent or on the environment.

With the Wee controller (or any other kind of motion sensory type thing), you're just flailing about in mid-air. If I swing and connect with something in-game, it's going to feel utterly strange and be a total immersion-breaker when I don't hit anything in my living room, and my arm continues moving without interruption.

Maybe someone could explain it to me, as I haven't seen any demonstrations or explanations of how it works. But I just can't see it working at all for anything that involves in-game physical contact.
Posted: Wed, 10th May 2006, 8:31am

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jonky64

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CX3 wrote:

I could really care less about the motion sensing tho. Im not gettin it for that reason. They can take out rumble and sensing and Ill still get it... both have no effect on me. I usually throw and break the rumble in my controllers anyways.. (socom3 and dmc3... you'll have that)



CX3 wrote:
.... No A or B button...? Why does this stop you from being able to pick up and play any game? That makes no sense to me ha. Get some stickers, label them a,b,x,y and put them over circle, x. square and triangle and see if this helps.


Think of it as if one car company decides to change the icons you have in the car, lets say D which is for drive, they switch that to Circle and R for reverse they switch with square.
Except me hitting circle on a ps remote wont actually get me into a car wreck. All games have diff controls, no matter the system. Act like you play videos and hit buttons until you figure it out.. takes like 5min. Sometimes they even come with an instruction manual.. that should shave off about 4min and 30secs.
The car thing was an example so don't make me sound like I'm comparing the results of what happens when you push the wrong button. I'm saying that I'm so use to having letters since it has been on every single console I know of that has been made so far then in comes the Playstation which decides to be different and just switch it all around. You may not see this as confusing since you may have been playing the Playstation for some time, but I don't play it often so when I make that switch it gets me mest up.
Posted: Wed, 10th May 2006, 8:45am

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cantaclaro

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I thought about that too Tarn, and it does seem like an immersion breaker. The only thing I can think of is adding a rumble and a sound that emits from the remote whenever you connect with in-game geometry.

It seems to work out pretty well from the latest reports. The real test will come today when people (not just Nintendo fanboys) play it at E3 and report their findings, if people are as pleased as they were with the DS then I'll remain optimistic.
Posted: Wed, 10th May 2006, 8:58am

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er-no

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Yeah, I'll be looking forward to IGN and co's floor show reports, Nintendo have so far been the best at show in terms of grabbing the headlines.

I wonder if they'll do add on motion sensors for the feet..


Anyone for a spot of track and field? biggrin
Posted: Wed, 10th May 2006, 9:31am

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er-no

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Resident Evil - a Wii exclusive just announced.

Lovely smile
Posted: Wed, 10th May 2006, 11:23am

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Pooky

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From what I've seen, it almost appears as if the sword in Red Steel has predetermined animations (attack, block...) that play depending on how you orient the controller. So if you block with the controller, the game won't exactly mimic your movements, but it will play the "block" animation.
Posted: Wed, 10th May 2006, 11:32am

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Simon K Jones

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I hope that isn't the case. If that's how it works, then there's barely any reason to use the controller over, say, a normal controller - like in Oblivion.

Surely the whole point would be to allow a huge range of movement and really make the combat properly dynamic? Otherwise I'm not sure what the point would be.
Posted: Wed, 10th May 2006, 12:23pm

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Bryce007

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er-no wrote:

Resident Evil - a Wii exclusive just announced.

Lovely smile
Aw man, what a pisser. I want to see resident evil 5 with Ps3 graphics..
Posted: Wed, 10th May 2006, 3:40pm

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pixelboy

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First of all, I think it should be stated that there is not competition between Nintendo and Sony at this point. Nintendo has gone a different route than either Sony or Microsoft with Wii, trying to make games that are fun to play, rather than just fun to look at. That said, it is still blatant idea-theft on Sony's part, and the concept seems "tacked on" to their original design for the PS3 controller, to say "well we can do motion sensors too."

Consequently I will still probably buy both at some point, but Wii sounds more fun to me.
Posted: Wed, 10th May 2006, 4:10pm

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Joshua Davies

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Nintendo has gone a different route than either Sony or Microsoft with Wii, trying to make games that are fun to play, rather than just fun to look at.
A pretty typical Nintendo foamy remark. They are both going for fun games! Lots of people (most people when it comes to last gen consoles) don't want Nintendo's idea of "fun" anymore unless its in a handheld.

Xbox and PS3 are simply going for their brand of fun + amazing graphical & cpu power.

Wii is Nintendo's idea of fun + low console cost. Didn't work before but maybe this time will be different.
Posted: Wed, 10th May 2006, 4:22pm

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Hybrid-Halo

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Rating: +1

jonky64 wrote:

The car thing was an example so don't make me sound like I'm comparing the results of what happens when you push the wrong button. I'm saying that I'm so use to having letters since it has been on every single console I know of that has been made so far then in comes the Playstation which decides to be different and just switch it all around. You may not see this as confusing since you may have been playing the Playstation for some time, but I don't play it often so when I make that switch it gets me mest up.
What kind of person looks at the controller when they're gaming? Are you a new breed of noob? razz Plenty of people have several consoles and a PC (for example, me). And I've never had any trouble switching between them. You don't learn a controller by what its buttons are called - only where they are situated.

Bryce007 wrote:

er-no wrote:

Resident Evil - a Wii exclusive just announced.

Lovely smile
Aw man, what a pisser. I want to see resident evil 5 with Ps3 graphics..
You'll get a special edition 6 months later razz
Posted: Wed, 10th May 2006, 4:36pm

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Joshua Davies

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Hehehe, that'll make all the Wii people happy.
Posted: Wed, 10th May 2006, 4:50pm

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cantaclaro

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http://revolution.ign.com/articles/706/706951p1.html

I highly doubt it. This RE will take advantage of the new controller, something the PS3 doesn't have.

Capcom will definitely make other RE games for the PS3 and I'm sure just like Rockstar (the GTA guys) they won't be making it PS3 exclusive. The Sony conference left a lot of people uncertain as to what console they would buy. I'm planning to wait it out for a little while longer. 360 and Wii or PS3 and Wii. Probably not a combination of all three.

Canta

Last edited Wed, 10th May 2006, 4:55pm; edited 1 times in total.

Posted: Wed, 10th May 2006, 4:51pm

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Magic_man12

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Where do you(aimed at anyone) think gaming is going?
In the end, i think the goal would be something like a star trek holodeck, or like The World is No Enough Bond film where he is wearing the shades with the simulator etc.....

That said...I think nintendo and sony(not as much tho) are the only one actually doing anyhting "next generation", or taking step forwards.

What makes a console next generation and really special?
EX: the jump to 3D from SNES to N64... now thats next generation for the console....

Xbox360 to me seems like an xbox... up the graphics/ technology and thats it. which is great, but nothing changed....same idea different box.

PS3 - Same idea as Xbox almost, up the graphics (alot) and how it looks... and thats about it until the news of the tilting.. which is a small step into changing how games are played...

Wii - The only console that is changing how you play the game significantly. Its taking a step forward towards the "star trek holodeck" dream im sure we ALL have. i know the idea is not NEW, but nintendo is bringing it to a console - which is new, and is "next generation" (sucks that nintendos graphics wont be AMAZING tho...)

I'm probably a little nintendo biased....but I'm most excited about it, and is the console that is taking the biggest step forward in changing the gaming experience (would be much better if it was doing HD etc tho...)... Who knows - maybe Wii will be really sucky and PS3 will rule all.....

my 2 cents

-MAGIC
Posted: Wed, 10th May 2006, 4:53pm

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cantaclaro

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http://www.engadget.com/2006/05/09/nintendo-shows-off-wii-remote/

Nintendo will also be releasing a normal control for people that aren't ready for the Wiimote.
Posted: Wed, 10th May 2006, 4:58pm

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Hybrid-Halo

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cantaclaro wrote:

I highly doubt it. This RE will take advantage of the new controller, something the PS3 doesn't have.
We can only pray that it's as cool as the Tilt-Sensor chainsaw controller the PS2 version of RE4 could use, hehehehe.
Posted: Wed, 10th May 2006, 5:05pm

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cantaclaro

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Hybrid-Halo wrote:

cantaclaro wrote:

I highly doubt it. This RE will take advantage of the new controller, something the PS3 doesn't have.
We can only pray that it's as cool as the Tilt-Sensor chainsaw controller the PS2 version of RE4 could use, hehehehe.
I was referring more to the pointing of the gun (which the PS3 can't do). I mean I don't really know what is going to happen, but I'm speculating that the "PS3 special edition of the Wii exclusive RE" wouldn't work because it is specifically tailored and proprietary to the Wii, which could be a good thing or a bad thing.

I don't know what is going to happen, and unlike the rest of you console hacks, I'm willing to admit that its going to be an interesting 4 years for all companies involved.

3 consoles=continued competition and innovation. If Sony is top dog again what is going to keep them creating and innovating? If you think about it, what is the PS3 really if not a PS2 with better graphics and an unnecessary media center function. If I want a Blu-Ray player I'll buy the stand alone thank you.

Canta
Posted: Wed, 10th May 2006, 5:13pm

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Hybrid-Halo

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Canta matey, you've just repeated something I said 3 pages ago.

I'm also of the opinion that it'll be an interesting 4 years for gaming, an d that it's relatively unimportant to me which console pushes gaming forwards provided that it happens.

I think you may have taken my jab at an awful PS2 accessory the wrong way too.

-Hybrid.
Posted: Wed, 10th May 2006, 7:45pm

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jonky64

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Hybrid-Halo wrote:

jonky64 wrote:

The car thing was an example so don't make me sound like I'm comparing the results of what happens when you push the wrong button. I'm saying that I'm so use to having letters since it has been on every single console I know of that has been made so far then in comes the Playstation which decides to be different and just switch it all around. You may not see this as confusing since you may have been playing the Playstation for some time, but I don't play it often so when I make that switch it gets me mest up.
What kind of person looks at the controller when they're gaming? Are you a new breed of noob? razz Plenty of people have several consoles and a PC (for example, me). And I've never had any trouble switching between them. You don't learn a controller by what its buttons are called - only where they are situated.

Bryce007 wrote:

er-no wrote:

Resident Evil - a Wii exclusive just announced.

Lovely smile
Aw man, what a pisser. I want to see resident evil 5 with Ps3 graphics..
You'll get a special edition 6 months later razz
Foget it. I must not be explaining myself correctly because I'm getting responses that don't connect with what I'm trying to say.
Posted: Wed, 10th May 2006, 8:28pm

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Serpent

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Pooky wrote:

From what I've seen, it almost appears as if the sword in Red Steel has predetermined animations (attack, block...) that play depending on how you orient the controller. So if you block with the controller, the game won't exactly mimic your movements, but it will play the "block" animation.
Blocking is one position based on just height, ex: you block low, it is low with that position. For attacking it is a mimic of what yur doing. Blocking is that way so it is less difficult for the gamer to block, because blocking like that would be really hard to do.


WOMG!
Posted: Wed, 10th May 2006, 8:50pm

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CX3

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Foget it. I must not be explaining myself correctly because I'm getting responses that don't connect with what I'm trying to say.
Hah, no we understand what you're saying, youre not used to a ps2 controller so you dont know what exact buttons do what.. but you have to learn new button config for any new game you get so it doesnt really matter what button is labeled what, its just that you dont know what that button can do, so read an instruction manual or ask a friend.. Arnold puts it best when he said.. "Stop Whinning." ... And actually HH's new breed of noob was spot on as well haha.

I dont know about you all but I look at the instruction manual last. I open the game, put it in and if I honestly cannot fig it out then I open the book but most cases I just play the game with out it. If i ever saw someone by a game, open it up and start reading the manual before he even put the disk in.. I would prob raise my right hand and proceed to smack him.. that or call him names that would call in to question about his manhood.
Posted: Wed, 10th May 2006, 9:08pm

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Pooky

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Serpent, from Joystiq.com :

I had high hopes for Ubisoft's Red Steel, anxiously waiting in line while each person took their turn on the 10-minute demo. Once I actually had a chance to play the game, the experience was somewhat disappointing. The biggest problem with the game (and most worrisome to Nintendo) is its control scheme. What we found playing Red Steel, along with many other third-party Wii titles, is that the controls felt too sensitive. There is an issue with moving your remote slightly out of the range of the TV-mounted system, resulting in the cross hairs going stir-crazy off to the side of the screen. If Ubisoft can fix the sensitivity, then the rest of the control scheme is intuitively laid out and works well. Also, the sword fighting is pretty lacking, with only a variety of slashes available. The sword does not follow every move, and each slash requires a dramatic sweep of the remote -- the simplicity gave the sword-fighting moments the impression of a minigame.
Posted: Wed, 10th May 2006, 9:09pm

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Serpent

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When I was younger, I used to read the instruction manual on the ride home from the store or when we were out at a restaurant right after I bought the game (I still would in the restaurant's case.) It's exciting and the only thing that keepns me sane before I play. (This includes crazy awesome games that I get excited for and buy on launch.)
Posted: Wed, 10th May 2006, 9:11pm

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Joshua Davies

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Pooky - I've read several reviews saying the same thing but you do apparently get used to it although you don't feel that much more connected.
Posted: Wed, 10th May 2006, 9:12pm

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Hybrid-Halo

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Likewise CX3, console games should be easy to pick up and play. Though some PC games require a bit of manual reading - namely the flight sims.
Posted: Wed, 10th May 2006, 9:16pm

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er-no

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I've been tracking around the reading all I can about the Wii and it's control system.

At first people seem to say negative things, but then further into any article they claim it to be a fantastic creation etc etc... Ubisoft were pretty hilarious earlier and slammed down the PS3 saying, "How much more 'me too' can [Sony] be?" - referring to Sony copying the very design of XBoxLive and the Wii control (although doing it noway near as good).

Overall though, I thought the Wii motion sensing control would be terribly received, but even The Sun tabloid ran a report on it today praising it and saying Nintendo have stolen the show - interesting that a tabloid in the Uk has done that.

Anyways, I want to play Red Steel and Zelda... now please.
Posted: Wed, 10th May 2006, 9:31pm

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Serpent

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Hmm, I heard differently about the sword sensitivity. Anyways, the gun certainly follows every little movement to twists and everything, so it can be done.

Ubisoft better fix the screen thing, because it doesn't do it for Metroid...
Posted: Thu, 11th May 2006, 7:01am

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Redhawksrymmer

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I think a lot of games for the Wii is going to look and work very much like arcade games, not that it's a bad thing tho.
Posted: Sat, 13th May 2006, 1:47am

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jonky64

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CX3 wrote:

Foget it. I must not be explaining myself correctly because I'm getting responses that don't connect with what I'm trying to say.
Hah, no we understand what you're saying, youre not used to a ps2 controller so you dont know what exact buttons do what.. but you have to learn new button config for any new game you get so it doesnt really matter what button is labeled what, its just that you dont know what that button can do, so read an instruction manual or ask a friend.. Arnold puts it best when he said.. "Stop Whinning." ... And actually HH's new breed of noob was spot on as well haha.

I dont know about you all but I look at the instruction manual last. I open the game, put it in and if I honestly cannot fig it out then I open the book but most cases I just play the game with out it. If i ever saw someone by a game, open it up and start reading the manual before he even put the disk in.. I would prob raise my right hand and proceed to smack him.. that or call him names that would call in to question about his manhood.
Again, I must not be explaining myself correctly because I'm getting responses that don't connect with what I'm trying to say.
Posted: Sat, 13th May 2006, 2:57pm

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Fill

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Well it would really screw me up because when I play games like Need For Speed Most Wanted I usually(naturally) move the controller as if turning so therefore if I did this on a PS3 I would be "doubling" the sharpness of the turn.

I don't know about the PS3... The only good thing I've seen about it is Snake holding a gun to his mouth(Yes die! DIE!!).

But then I take a look at the 360 which rushed there system out first and all they accomplished was better software- no new ways of gaming. Nintendo(even though sometimes not good) has always found a new way to play a game.
Posted: Sat, 13th May 2006, 7:06pm

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Hybrid-Halo

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swg33k wrote:

But then I take a look at the 360 which rushed there system out first and all they accomplished was better software- no new ways of gaming. Nintendo(even though sometimes not good) has always found a new way to play a game.
I disagree, From the Snes to the Cube, the experience is very much the same. Only recently with the wii have Nintendo introduced different interfacing methods/way of playing.

If anything, Nintendo have taken a page out of Sega's book. Games like Samba de Amigo, Sega Bass Fishing and Planet Ring (all on the sega dreamcast) can be considered influences to the Wii control/way of gaming.

An exception would be the Nintendo DS, which I think is pretty damn nifty.
Posted: Sat, 13th May 2006, 7:17pm

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Pooky

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The PS3 won't have better graphics than the 360, though. It's CPU is better, yes, but its GPU is not, and thus the power ends up about equal.

So, the PS3 doesn't bring anything new to the table either... it's got an online system inferior to the 360's, it doesn't have graphics that are that much better (Unreal engine 3 is pretty much the best that both consoles can do ), and it has a cheap motion sensing controller that I guarantee will be a flop.

So, for me anyway, the choices would be: a) a solid, well designed and nearly bug free console with fantastic online features or b) a machine that plays differently from every other gaming machine to date, but is lacking power-wise

Since I already have a solid, well designed and nearly bug free machine in the form of my PC, I'll be going with the Wii.
Posted: Sun, 14th May 2006, 8:53pm

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Fill

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Hybrid-Halo wrote:

swg33k wrote:

But then I take a look at the 360 which rushed there system out first and all they accomplished was better software- no new ways of gaming. Nintendo(even though sometimes not good) has always found a new way to play a game.
I disagree, From the Snes to the Cube, the experience is very much the same. Only recently with the wii have Nintendo introduced different interfacing methods/way of playing.

If anything, Nintendo have taken a page out of Sega's book. Games like Samba de Amigo, Sega Bass Fishing and Planet Ring (all on the sega dreamcast) can be considered influences to the Wii control/way of gaming.

An exception would be the Nintendo DS, which I think is pretty damn nifty.
I still think what I said is right in the sense that Nintendo always changes the controller. Look at the big jump in controllers in Nintendo compared to Sony. Sony is probably looking at it from a standpoint of "familiarity".
Posted: Mon, 15th May 2006, 8:48pm

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SMB

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im quessing someones already mentioned this but i wasnt gonna read through 7 pages

although it has tilt, it has lost dual shock (rumble effect)

i think this was too do with a legal isue with force feedback, (the people that came up with rumble) i dunno exactly somone els probably has said more details

regards,
SMB
Posted: Mon, 15th May 2006, 8:50pm

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Hybrid-Halo

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swg33k wrote:


Sony is probably looking at it from a standpoint of "familiarity".
Likely, or perhap they have a "if it's not broke..." mentality.
Posted: Wed, 17th May 2006, 4:36pm

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Vega70

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Not one to throw the cat among the pigeons, however...

http://www.engadget.com/2006/05/16/sony-throws-party-for-vaios-fakes-blu-ray-demo/

..and....

http://www.ukresistance.co.uk/2006/05/ps3-lie-watch-evidence-updated.html

Whatever happened to Sonys Bana-boomerang controller ?

What happened was none of the suits could decide on how it should look or what it should do until E3 was on the horizon so they settled on re-releasing the same old controller, minus the rumble due to the lawsuit and quick fudged in a tilt technology in the hope people would think it is the same technology Nintendo cooked up.

Are Sony deliberatly trying to screw themselves over this time around ?
Posted: Wed, 17th May 2006, 4:40pm

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Joshua Davies

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Rating: +1

What happened was none of the suits could decide on how it should look or what it should do until E3 was on the horizon so they settled on re-releasing the same old controller, minus the rumble due to the lawsuit and quick fudged in a tilt technology in the hope people would think it is the same technology Nintendo cooked up.
I really am surprised this topic is still going! Nintendo people are STILL angry that Sony has a controller with tilt - its not as if Nintendo invented this kind of technology.

Both consoles are using newish interface methods (although quite different) its just Nintendo went public with it way before Sony (maybe before they had even finalised designs for the PS3 controller). Neither company has invented the technology they are using from what I've read - they are both implimenting techniques created by other people/companies.

Every hardware/software company copies other peoples designs to try and make the product which will sell the most - this has ALWAYS been the case. Please lets move on!

BTW Pooky, the CPU and GPU of the PS3 are both meant to be more powerful than those in Xbox360, although its true that its the CPU (when programmed correctly) which has a bigger performance margin.
Posted: Wed, 17th May 2006, 6:07pm

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Bryce007

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Finally, Someone knows BOTH the GPU and CPU on the ps3 are more powerful than the 360's. I swear, everyone thins the GPU is weaker for some reason.
Posted: Wed, 17th May 2006, 7:16pm

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Fill

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Vega70 wrote:

Not one to throw the cat among the pigeons, however...

http://www.engadget.com/2006/05/16/sony-throws-party-for-vaios-fakes-blu-ray-demo/

..and....

http://www.ukresistance.co.uk/2006/05/ps3-lie-watch-evidence-updated.html

Whatever happened to Sonys Bana-boomerang controller?
I don't even think Sony will be able to release a half good version of a PS3 if they pull that crap and hope no one will notice. Especially the blue ray thing.

As for the boomerang controller I don't know. It's like that was some type of motavation to keep you excited until they release something completely different.
Posted: Wed, 17th May 2006, 8:10pm

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Joshua Davies

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There are many reports that the blu-ray thing is a hoax anyway - I don't think it changes anything to do with the PS3.

As for the controller - why change the best controller there is?
Posted: Wed, 17th May 2006, 8:19pm

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Pooky

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Best controller there is? Odd, I've never met a person that doesn't hate it. Besides, in this case, where we are promised a new and better generation of gaming, the "If it ain't broke, don't fix it" mentality just doesn't work, IMO.

Oops, guess I was wrong about the specs, my bad. Still, it appears that the maximum that both the 360 and the PS3 will be able to do is pretty much Unreal Engine 3 graphics.

Nonetheless, the fact still stands that the PC will surpass them as soon as the PS3 comes out, with DirectX10 and Vista and all that, which gives me no reason to buy a console other than the Wii.

Oh and by the way, some game developer said that the motion sensing was only implemented a few weeks before E3, which proves it was because of the Wii's success. Same thing as the online system, which was because of Xbox Live's success...
Posted: Thu, 18th May 2006, 12:45am

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Fill

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Pooky I think they are lagging behind or something. First of all there is no excuse on earth that they didn't have enough time. For crying out loud they had a years head start on the GC and XBOX(what happened, the dog ate your blueprints?) and second of all the release of the psp should of made them even more motivated to get on with it. Well, atleast they aren't going el stupido with the vegas and sound forge developement.

er-no wrote:

This image means alot to me.
Posted: Thu, 18th May 2006, 12:52am

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Arktic

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Odd, I've never met a person that doesn't hate it.
But ... you don't meet a lot of people wink
Posted: Thu, 18th May 2006, 12:54am

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Serpent

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Arktic wrote:

Odd, I've never met a person that doesn't hate it.
But ... you don't meet a lot of people wink
WoW counts.
Posted: Thu, 18th May 2006, 12:56am

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Hybrid-Halo

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Since the Wii was mentioned, I thought I'd raise this...

No Wii's were running during E3, apparantly all the games were being run on Gamecubes.

http://wiinintendo.net/?p=176

It feels like everyone has been over-eager to throw the 'bullshot' card at Sony, without realising that all of the companies are doing it in order to create hype for their systems.

In other news, I've disovered a fail-safe way of choosing which console to buy - Whichever has a Katamari Damacy game first. wink
Posted: Thu, 18th May 2006, 2:42am

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Serpent

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Actually, the "Gamecubes" that ran those games was suped up GCN hardware with the Wii software. It was the Wii dev kit.
Posted: Thu, 18th May 2006, 11:31am

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ajjax44

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This is too complicated for me. What ever happened to Contra? wink

All I can say is right now I'm waiting for this to come out. It's my favorite series on the PS2.
Posted: Thu, 18th May 2006, 11:44am

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Joshua Davies

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Oh and by the way, some game developer said that the motion sensing was only implemented a few weeks before E3, which proves it was because of the Wii's success. Same thing as the online system, which was because of Xbox Live's success...
Pooky, like my previous post said, companies copy from each other all the time. Hardly amazing or anything to be that critical about.

As for the controller, the PS2 controller is always at the top of every controller poll I've read in any multiplatform magazine for years. Who on earth HATES the Dual Shock 2? I've only ever read foamy Nintendo people saying they hate it, every person I know (even fans of Sega, Xbox and Nintendo joypads) seems to get on with the Dual Shock 2 just fine. Some like it more than their native controller. I've never met a PS2 fan who doesn't love it above all others, and as there are more PS2s out there than GC and Xbox put together I think thats pretty good. The PS3 design looked a bit horrible to me anyway and if people really want it then it'll get released just like the smaller Xbox joypads.

I doubt any PC system appart from those crazy SLi dual core 7900 systems will be significantly faster than the PS3 when its first released. It'll probably be 9-12 months before even fairly decent PCs catch up with the PS3s graphics performance. It may be well over 2 years for cheaper PC systems catch up by which time the PS3 and Xbox360 will be about $10 anyway.
Posted: Thu, 18th May 2006, 11:59am

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Serpent

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I don't like Dual Shock controllers as much for 3 reasons: I don't like two trigger buttons that much (but that's not too bad), I don't like the joy stock positions at all (my fingers have to be forced to hover over them/be on them), and lastly, the arms of the controller do not curve with my hand. That is an honest opinion and I gave good reasoning for myself. It's not that bad, but I just don't like it that much.

My controller order goes like so:

XBox 360 - 1 problem: A and B are switched so it isn't like most controller lay outs.

Gamecube - really comfortable but really hard to get used to (but I did...)

DreamCast - 1 problem: kind of clunky, and the cord comes out the back

N64 - I love the layout and how it fits into my hand, but it is poor construction and quality. I grew up with this controller.

PS2 - I listed my reasons above.

The rest aren't that great.
Posted: Thu, 18th May 2006, 12:06pm

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Arktic

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Best control pad?

Sega Mega Drive. You knows it.
Posted: Thu, 18th May 2006, 1:15pm

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Bryce007

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The Dreamcast gamepad was spectacular. not alot of buttons, but it was my favorite until the xbox's
Posted: Thu, 18th May 2006, 7:10pm

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Fill

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schwar wrote:

Oh and by the way, some game developer said that the motion sensing was only implemented a few weeks before E3, which proves it was because of the Wii's success. Same thing as the online system, which was because of Xbox Live's success...
Pooky, like my previous post said, companies copy from each other all the time. Hardly amazing or anything to be that critical about.
*COUGH*Microsoft

Speaking of controllers...

Here's what the gamespot critics think about the wii controller
Posted: Thu, 18th May 2006, 7:50pm

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Evman

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The joysticks are too hard to reach on the Dual Shock. Hurts my hand after a while. The gamecube controller conforms exactly with my hand... I guess they used my hand type and size when molding it, but I've never had a controller that my hands were fit perfectly before, until I played the GCN controller.
Posted: Thu, 18th May 2006, 9:02pm

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Pooky

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schwar wrote:

I doubt any PC system appart from those crazy SLi dual core 7900 systems will be significantly faster than the PS3 when its first released. It'll probably be 9-12 months before even fairly decent PCs catch up with the PS3s graphics performance. It may be well over 2 years for cheaper PC systems catch up by which time the PS3 and Xbox360 will be about $10 anyway.
What? Two games: Crysis, and UT2007. The latter has graphics equal, if no better, to the (recent) MGS4 trailer, which are the best PS3 graphics we've seen so far.

Crysis, on the other hand, has stuff that will probably never even be seen on the PS3.

And those come out in 2007. Remember, the PS3's GPU is slightly better than a 7800GTX... and Geforce 8's are just around the corner with DirectX10 and Vista, so really, I'd be willing to bet that barely 5 months after the PS3 comes out, it's already surpassed.
Posted: Thu, 18th May 2006, 9:33pm

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Bryce007

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ajjax44 wrote:

This is too complicated for me. What ever happened to Contra? wink

All I can say is right now I'm waiting for this to come out. It's my favorite series on the PS2.
Smart man. My favorite as well. I'd Kill to get my hands on that...
Posted: Fri, 19th May 2006, 12:56pm

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A Pickle

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Bryce007 wrote:

ajjax44 wrote:

This is too complicated for me. What ever happened to Contra? wink

All I can say is right now I'm waiting for this to come out. It's my favorite series on the PS2.
Smart man. My favorite as well. I'd Kill to get my hands on that...
One word:

Spore.
Posted: Fri, 19th May 2006, 1:10pm

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Magic_man12

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Im thinking Wii will be a good buy because Nintendo (from what I've heard anyways) is making ALLLL of their games, (for every system back to NES) available online through the system for download (I've head alot of them - like nes games -will be for free).....

Nice little added bonus to be able to download all your old favourite NES games biggrin

-MAGIC
Posted: Fri, 19th May 2006, 1:24pm

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Joshua Davies

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Pooky : You don't seem to read what I say.

Firstly, the PS3s GPU might be based on the 7800GTX but it isn't a "stock" processor at all from what I've read. Being a console its highly optimised to work well with every other element of the machine and could apparently easily out perform an overclocked 7900GTX.

As I said before, it already won't keep up with your hardcore SLi machines but the graphics hardware for these alone costs more than a PS3 and even then you don't have blu-ray.

If you want a "fairly decent" PC with HDTV output, blu-ray playback and PS3 quality graphics I expect you'll be waiting more than 5 months after the PS3s release for this to become standard. At the moment a "fairly decent" PC would be about the $699 level - looking at Dells (the world standard for computers really even if Apple are now worth more) site these are currently only using X300-X600 hardware! If you look at Mac hardware, the situation is often even worse when you look at GPUs.

If you want it to become standard/cheap (like those $299 desktops) I expect it'll be way over 2 years as they all use terrible onboard graphics.

The PS3 and Xbox360 have been surpassed by the very top end machines already. But even half the GeForce 8 line of chips won't be faster than the PS3 and the ones which are will be lots of money and won't be standard fit on even fairly decent machines for some time yet.
Posted: Thu, 25th May 2006, 4:05pm

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Vega70

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More lovely Sony goodness !!

http://www.gamesradar.com/gb/ps3/game/news/article.jsp?articleId=20060524153157765035&sectionId=1006
Sony are bastards. Utter bastards.

You will not own your PS3 games when you pay money for them.
Hence, no second-hand market is allowed.
Posted: Thu, 25th May 2006, 5:10pm

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Bryce007

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It's official..Sony defines "Shrewd".
Posted: Thu, 25th May 2006, 5:20pm

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Joshua Davies

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This is already pretty much standard on PC games I think and most software - hardly changing the world. The same site has already reported Sony saying its not true as well.
Posted: Fri, 2nd Jun 2006, 2:18pm

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Hybrid-Halo

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Vega70 wrote:

More lovely Sony goodness !!

http://www.gamesradar.com/gb/ps3/game/news/article.jsp?articleId=20060524153157765035&sectionId=1006
Sony are bastards. Utter bastards.
That's a damn good thing, pre-owned has been killing gaming.
Posted: Fri, 2nd Jun 2006, 3:44pm

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Fill

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Hybrid-Halo wrote:

Vega70 wrote:

More lovely Sony goodness !!

http://www.gamesradar.com/gb/ps3/game/news/article.jsp?articleId=20060524153157765035&sectionId=1006
Sony are bastards. Utter bastards.
That's a damn good thing, pre-owned has been killing gaming.
That's a damn bad thing, pre-owned has been keeping gaming.

I mean if I beat a game I just go to EB and trade it in for another game. It's like a cycle. It's more fun this way so I don't have to keep beat games all over the place. This just kills it all. If they keep pulling moves like this I might just abandon Sony itself.
Posted: Tue, 6th Jun 2006, 4:51am

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zguy95135

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Oh would you people quit all your "I'm going to abandon Sony" whining. If you enjoy the product and can afford it buy it, if not stop complaining and support Microsoft/Nintendo instead. The fact is that Sony makes shrewd business decisions and has a more powerful console then it's competition. Yes its more powerul then Xbox360 and has taken components that are very successful and utilized them in the PS3 like the online, some controller features ect. Get over it, it happens all the time in business. I dont see why so many people complain. It gives US, the consumers a better product.

The truth about pre-owned gaming is that it is a huge detriment to the gaming business. Why? Because the game developers dont get a single cent from those sales. So when you go to the local game shop and you buy a used game over the new in box version you are hurting the companies because the shop gets all the profit and the developers dont get their cut so they can develop new and innovating games.
Posted: Sat, 24th Jun 2006, 5:50pm

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sfbmovieco

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Boo hoo. How about don't charge $70-$80 a game like sony and devs will do.