Posted: Wed, 14th Jun 2006, 10:34am
Post 1 of 25
|This short 7min Horror film that I helped my friend (Ryan Tysinger) out for a school project. It's about two mafia men going to kill an assigned target. Little do they realize the man they were hired to kill was bitten by a zombie in the rising zombie plague. As they go to the woods to dump the body, the man rises up and lashes back.|
A very short film that will hopefully have a sequel and/or a longer movie that is around the same general theme as this one. It's a good movie to turn the lights off to, however did i mention it was short? Enjoy!
Music by: EEMOTION
Additional music from: Road to Perdition, Last Samurai, and Half-Life 2 Soundtrack.
Special Thanks to TranceDude - www.minutethirty.com for hosting
Muzzle Flash Effects added with FXlab.
Rated 15+ - Contains Scenes of Violence and Blood
Shot on a Panasonic PV-GS250
Posted: Thu, 15th Jun 2006, 5:18am
Post 2 of 25
Very Nice. I thought that was a very well made short. Your use of special fx was very in depth to say the very least. There were a few shaky moments with the camera, but all in all that was very well made. Excellent job!
Posted: Thu, 15th Jun 2006, 5:22am
Post 3 of 25
Thank you very much man. It warms my heart to hear that. I was afriad the blood effects would come off as hokey and blah. This wasn't a very well written out short. In fact, the guy who wrote it forgot the script the two days we shot it in. So to compinsate for the lack of story I felt that the cinimemotography (SP) had to be spot on and the effects had to at least show an attempt.
Most of the shakey camera angles were intentional to add a little tension. However the shot of the 2nd scene where they get out of the car and grab the body out of the back, that shakey camera was actually a slip on my part, whoops haha.
Thank you very much for your review man. Im glad you liked it.
Posted: Thu, 15th Jun 2006, 11:29am
Post 4 of 25
That was a very slick piece of work. The grading with that kind of sepia tone hue gave it a very sinister, dark feel which worked well with the music and made it genuinely frightening. I also thought most of the camera work was very well done. SFX usage was spot on and I don't think you have anything to be worried about in that department.
A couple of suggestions... first, your intro title and credit screens went on for *way* too long before the audience gets to anything to do wiht the film footage. It was a minute and seven seconds or so before the first frame of live footage, and that's just too long. I was looking at my watch by then and wondering if we should have gotten the large popcorn or not.
Also on the credits front, in the closing credits you have "Two Man Productions" showing up twice back to back... once at the end of the scrolling credits and then immediately again by itself on a single line screen. One of them should have been cut.
Of the various effects, the only spot I had a problem with was when the hit men were tossing the body into the back of the car after the hit. Prior to that, when loading, and out in the woods when taking it out, they really looked convincing, like they were moving an actual body. (I'm guessing they probably were.) But when they tossed the body in the back of the car, it looked the wrong shape and way too light as if they weren't straining at all. And the package flipped and bounced into the trunk like it was a bunch of small carboard boxes wrapped up in a sheet or something.
But those are just nit pick comments. Overall, this was a great little short and I was impressed. I give it a four. (And don't take that as a slight... I've never given a five yet.)
Posted: Thu, 15th Jun 2006, 12:05pm
Post 5 of 25
Thank you very much for the review. I am very glad you liked it Jazzmanian and to hear you gave it a 4 makes me jump outa my seat! (With joy of course haha)
For the openeing credits, yes I was dreading that it was to long. I watched it a good 3 or 4 times knowing it was just to long, I planned on cutting out the 2nd assisnt director, and the music credit and saving those for the end, but by the time I thought about doing that, it was already up in the cinema. Thanks for that suggestiont though, I figured I would wait and see if anybody said anything.
The closing credit Two Man Productions was some sort of glitch. It was just supposed to roll up and stop right in the middle, but for some reason it rolls up, cuts and then cuts back to the stopped credit in the middle. I have no idea why and im peeved about it.
For the body being tossed in the back of the car, you're absolutely correct, it was pretty much a bag of newspapers. I tried telling them to act as if they were straining to pick it up. After 2 tries taht was the end result haha, pretty hoaky huh?
For when they are dumping the body in the woods, we did have the guy get into the bag for two reasons. One it was just gunna be more realistic, and two the 1st bag ripped and spilled all the newspaper everywhere haha, probobly a sign from God that they were horrible at pretending to carrying a body.
Thanks again for the review and suggestions!
Posted: Thu, 15th Jun 2006, 10:49pm
Post 6 of 25
Loved the cinematography, loved the music, loved the credits.
But ofcourse, it was too short, but I understand why. And the interlacing problem, I guess that's what it's called, but yeah.
Posted: Fri, 16th Jun 2006, 12:05am
Post 7 of 25
I liked the grading, and the music was great as was the shot down the barrel of the shotgun.
I just didn't really understand some things. I didn't get why he turned into a zombie, heck I don't know why they killed him in the first place.
Didn't all come together to me in the end.
Posted: Fri, 16th Jun 2006, 1:40am
Post 8 of 25
Trancedude - totally man, nothing to say back cause ive already said it to you
nanafanboy - THanks for the review man, glad you liked some of the things in it. I agree it is in no way made clear what the deal is going on. The only way you would know is if you read the little introduction on the end effect movie page, but I mean you really shouldn't have to read that to understand whats going on most of the time.
The writing was horrid so we had to compensate for that and the lack of any reason behind anything. It is just basically a mafia hit, and the guy they kill got bit by a zombie. haha, so i completely understand for your lack of understanding.......totally. Thanks again fro the review man.
Posted: Fri, 16th Jun 2006, 9:51am
Post 9 of 25
it looks like alot of people on fxhome are now worrying about the film itself rather than special effects.
this is heading towards the "5" stars
Posted: Sat, 17th Jun 2006, 4:11am
Post 10 of 25
Haha, thanks for your review man, I really donno if this warrents a 5 simply by the special effects, but I thank you for your kind words. Just wish you were a gold memeber so your vote counted
Posted: Sun, 18th Jun 2006, 12:35pm
Post 11 of 25
For the most part it was well shot with good camera work and good lighting.
Nice use of music to set the tone.
Special effects were subtle and suited the film well.
Nice little movie.
Posted: Sun, 18th Jun 2006, 3:50pm
Post 12 of 25
maximus14 wrote:it looks like alot of people on fxhome are now worrying about the film itself rather than special effects.
What's wrong with that? Seems like the content should be of importance as well!
The movie was very nicely done - great work mate!
Posted: Sun, 18th Jun 2006, 6:11pm
Post 13 of 25
I never really post in these questions asking about films , but I'll offer .02.
First off, there are ALOT of great ideas in this thing. The story, alot of the camera work, etc..
So, I'll be HYPER-critical here. Really, because it actually is a decent piece of work.
I realize that you guys are teenagers, but the illusion that you weren't could have been completed by a couple of things.
1. The hit man wearing converse tennis shoes. A detail as minor as that took me "out" of the film. In other words, every detail counts! You had the guns, the vehicle, and even the suits and locations, why not a pair of black dress shoes!? It wouldn't matter if you never saw their feet...but you did.
2. The "victim" looked like a 15 year old kid on a cel phone. Why not make him look like another mobster or some businessman or something? Again- minor detail, but it just reminded me that I was watching some kids with a camera. Putting that guy in a suit, maybe carrying a briefcase or something would have made the illusion complete.
3. There was no way I would ever know that the victim was "bitten by a zombie" in the film. He just happens to come back to life and then suck on a guys neck- I didn't know if he was a vampire or what- perhaps a dose of makeup on the guy would have made him seem more like a monster and explain that he is a zombie- without your explination in the post, the audience has no idea from the film itself.
4. After sucking the guys neck dry of BLOOD, the zombie stands up and has a very clean mouth! Where da blood at?
5. Why is the "2nd assistant director" given such high billing? I mean, he got a credit before the writer- and I didn't see an AD (assistant director) listed....so how could there be a "2nd assistant director" if there was no AD?
Anyway, that's me being HYPER critical about the details.
Otherwise, nice job.
Posted: Sun, 18th Jun 2006, 6:55pm
Post 14 of 25
ALpha 54- THanks for the review man, and exactly, a film shouldn't be rated simply based on the effects, but rather the entire film as a whole.
Bryan M Block - THanks a ton for the review man, I absolutely love constructive very hyper-critisizm (sp haha)
Alright for the age thing. I couldn't agree more, and the attempt to make them look older was shatterd by the shoes haha. I still watch that part and laugh just thinking "man these are badass hitmen mafia guys.......who skateboard?" haha, so yeah bad angle on my part and its the part where you realize "hey, these guys are 17" so it just kinda kills the mood of the movie.
The victim.....yeah that whole thing was just wrong. The way he was just standing there talking on the cell phone, "do da de da do, oh my there are some mafia men here to kill me, welp guess I better walk away in an attempt to escape." and him wearing just a plain white shirt with shorts didn't help the reasoning behind him being killed either, so I totally get that anything like a suit or just someting would helped in the realism.
For the sucking of the neck, I didn't realize that it coulda been looked at like he was a vampire, I just remember seeing zombies bite the neck and just think of it as a good meal and have at it, but i deffiently see the confusion where he was doing a vampire move. And the whole part of how he became a zombie is SO not clear and for that im sorry. The pan up from when the guy gets hit with a baseball bat was supposed to show some bit marks on his hand and what not, but you clearly don't see them, here are also some claw marks on his neck, but can easily be confused with beating from the baseball bat. So just the whole zombie thing in general really really isn't clear, which is a problem because i mean.......this is a zombie flick haha.
As for the assisnt director credit, yeah he really did help out on some of the angles so I felt i needed to give him credit, however giving him the credit in the begining was stupid, not only did it just extend the overextended begining credit sequence, it just makes not sense to have it there anyway. And he got a credit before the writer simply because the writing sucked, in fact, there was no writing shown, the writer forgot the script both days (the writer being the skinnier mafia guy)
So thanks again for the very critical review, This deffiently was a film that should have been thought out more and taken more time with, but it was for a school project so we pretty much winged it, and as you can tell the results show it. Thanks again man!
Posted: Mon, 19th Jun 2006, 4:17am
Post 15 of 25
A great little film. The photography was an excellent blend of hand held doco style and stylised cinematic angles. I also loved the way the film was tinted and not strictly black and white. This gave the film an other-worldly quality and, as well making each shot match from a colouring perspective (which is difficult to do with DV) it allowed the viewer to remain in the world of the film without wondering how these things were happeing or why. One could just accept that these events could take place within the fictional world which you have constructed. Very well done.
Posted: Mon, 19th Jun 2006, 6:22am
Post 16 of 25
Thank you very much for the review and the kind words DannyAU.
The grading was a custom made black and white that I used Sony Vegas 6.0 to create. It really isn't that difficult, I simply just didn't like the straight up black and white, it looked to artsy and wanted to create a tint more sinister so I just played around with the settings a bit. Glad you liked it.
Thanks again for the review and the kind words.
*Edit* Sorry Venger, I accidently skipped over your review. My mistake, thank you for it though.
The lighting was actually pretty much the sun, and it was working against us. I had to light up the last two shots of the begining (the part where they put the body in the back of the car) up a lot in post so you could actually see anything cause the sun went behind the building.
Same with the 2nd half, the sun completely set on a few of the last scenes and had to be brightend to the extent of a lot of grain. Bleh.
Thanks again for your review!
Posted: Wed, 21st Jun 2006, 3:14am
Post 17 of 25
how did you get the actors shirts to move when they were shot, did you use squibs, it was awsome!
Last edited Sun, 25th Jun 2006, 6:49am; edited 1 times in total.
Posted: Wed, 21st Jun 2006, 3:27am
Post 18 of 25
Yeah, we made a squib shooter with an air compressor and some tubing, you just fill the tubes, run them up the person's shirt or leg or wherever you want them to get shot, tape the tube down, stand clear and turn the valves and pskew red stuff everywhere along with a blast of air to move the area being shot.
Here is a pic of a scene with the squib shooter. The tubes run up the back of his shirt and is taped down on his side. Im in the back with the air compressor, two valves are hooked up to it with the tubes onto the vavles.
Posted: Sun, 25th Jun 2006, 12:38am
Post 19 of 25
awsome, yea i have played with air before ( potatoe guns hehehe), so i could do this
Posted: Sun, 25th Jun 2006, 2:08am
Post 20 of 25
Haha, potato guns are the best man, but yeah, its a very simple thing to make. Cost around 40 dollars and its 100 percent safe cause it's just air. Im trying to work on future projects though and am trying to get more technical and actualyl get the squibs that blow holes in shirts and look more real, but untill then, the air compressor will work just fine.
Posted: Sun, 25th Jun 2006, 6:48am
Post 21 of 25
a buddy in my crew has one of those compressors in your picture, did you use some kind of ball valve to build up the pressure?
Posted: Sun, 25th Jun 2006, 2:59pm
Post 22 of 25
Well the air compressor has pressure in it all ready. We have two valves connected to the air compressor and two tubes connected to that with corresponding colors, you just select the pressure best suited for whatever you're doing. For gunshots 100PSI or greater is effiecient, for blood leaks like the jugular bite that the zombie did, around 25 or less is good.
Posted: Thu, 29th Jun 2006, 5:42am
Post 23 of 25
ohh, cool. My buddie's is really just an "electric pump", I would have to fabricate some sort of ball vavle tube, simular to a potatoe gun... should be fun. We also tried shooting dirt and water out of a massive spud launcher... cool effect
Posted: Sat, 22nd Jul 2006, 9:10pm
Post 24 of 25
me and my friends just made one, basically an air chamber that we pump up then theres a ball valve and then a hose, looks really cool, we put fake blood in the hose
Posted: Mon, 24th Jul 2006, 4:12am
Post 25 of 25
Awesome man, good luck with that, they are mad fun to mess around with.