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Where do I go after adding lightsabers. [ANSWER]

Posted: Fri, 16th Jun 2006, 4:39am

Post 1 of 4

AntiGrav

Force: 200 | Joined: 28th Apr 2006 | Posts: 37

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Let's say I filmed some guys dueling with plastic lightsabers. I import it onto iMovie with a Firewire, then hand it over to EffectsLab. I put in the visual lightsaber effects, and where will I add in the sound? Because as far as I know ELab does not do sound. What I thought I would do was "give" the edited footage back to iMovie then add in the sounds, but wouldn't it be a real hassle to get the clashing sounds in that happen possibly 3 times per second? And some user...Tarn I think...had a link to with all the sounds from Ryan vs. Dorkman, and they were all iTunes files. Yeah I guess that's post production, extremely time-consuming, but I want to make sure how I am going to do this.
Posted: Fri, 16th Jun 2006, 6:05am

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Hendo

Force: 13107 | Joined: 16th Sep 2004 | Posts: 848

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FXhome Team Member

Yes, as you said, after rendering from within EffectsLab, you should import that new file back into iMovie and add the sounds there.

Here's a workflow that shows where EffectsLab slots into the process:

1. Capture footage
2. Assemble footage in your editor (iMovie, in your case)
3. From your editor, export various parts of the project that need visual effects work
4. Import clips into EffectsLab and create effects
5. Render EffectsLab projects
6. Import those new EffectsLab-rendered files back into iMovie and replace your original footage with the new effects footage.
7. Add sound effects, music, colour correction etc
8. Export final movie from editor
9. If necessary, compress to a delivery format depending on your target audience (e.g. DVD, or a high-compression format for web download).
Posted: Fri, 16th Jun 2006, 11:45am

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Simon K Jones

Force: 27955 | Joined: 1st Jan 2002 | Posts: 11683

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FXhome Team Member

That's the nature of doing proper sound work, I'm afraid. smile

Often in movies, ever single footstep you hear will have been created in post rather than recorded on set. Often, a seemingly simple sound of a gun firing will actually be a hugely complex sound effect mixing several sources together. Arnie's shotgun in Terminator 2, for example, apparently consists of an actual shotgun, a cannon firing and a lion's roar.

Good sound takes an enormous amount of work - but it's well worth it.
Posted: Fri, 16th Jun 2006, 2:59pm

Post 4 of 4

AntiGrav

Force: 200 | Joined: 28th Apr 2006 | Posts: 37

EffectsLab Lite User MacOS User

Gold Member

Thanks guys...whoa that's funny how they made the sound for Arnold's shotty. Yeah I'm gonna do some test footage to see how it works soon.