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AlamDV2.0.8 Released

Posted: Fri, 10th May 2002, 4:50pm

Post 1 of 13

Joshua Davies

Force: 25400 | Joined: 21st Mar 2001 | Posts: 3029

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FXhome Team Member

Hi Everyone,

AlamDV2.0.8 is now ready for download for the PC - the Mac version will be up on Monday. 2.0.8 will be the last release before 2.1 - the version that goes on the CD. You'll see no new features in 2.1, it will just be a bug fixed version of 2.0.8. For this reason we need you to check any problems you've had before an keep us up-to-date with any bug you find.

Although the development of AlamDV2 isn't over (we will probably add one or two more features) please don't post any feature requests until 2.1 has been released. Thanks for all your help - here is the list of changed in 2.0.8.

PLEASE NOTE ALAMDV2.0.8 IS NOT COMPATIBLE WITH OLDER PROJECT FILES BECAUSE OF NEW OPTIONS

Render Engine
1. Blur level. Allows the user to change the amount of blur applied.
2. Render Only Blur. This is a special option for lightsword makers. It allows you to blur you effects and not your footage. NOTE: This only works on luminocity effects and can have unpredictable effects on none luminocity based effects.
4. AVI codec problems fixed - should export to all the codecs now rather that just one.

Web Render
1. Stop AlamDV getting stuck on the render page if you try to overwrite a webpage you just exported.

Mac Fixes
I'm trying to create a carbon plugin installer which will help. The new version won't use shared System memory to help against some other problems.

Skins
1. Allows the use of other skin files.
2. An Animaster noticed, the interface modify menus should be converted as well so they have been.

Interface/Timeline
1. Onion Skinning.
2. Make the "About this effect" window work when clicking on the effect preview.
3. Make the link to help file work in the about effect dialog.
4. You can set the start/end frames of your effects and control the span better.
5. German, French and Norwegian interfaces.
6. Stop the overflow on the timeline where it starts effecting other graphics. This happens when the user has loads (over 118) of objects on the timeline at once. This error does suggest that AlamDV2 isn't being used correctly as there should never be this many objects on the timeline.

Plugins
1. AlamDV will no longer look for plugin images when you have moved/deleted the plugin.

General
1. AlamDV2 needs to warn you when you are not in 32bit colour.
2. More Quick keys suggested by Av11d.
3. Random, saving files, script errors fixed.
4. Problems opening projects linked to AVI files fixed.
5. Update all links to the web site.

That is about everything. Have fun.

Schwar & Malone.

Last edited Fri, 10th May 2002, 11:03pm; edited 1 times in total.

Posted: Fri, 10th May 2002, 6:49pm

Post 2 of 13

fallen

Force: 1595 | Joined: 11th Nov 2001 | Posts: 586

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Gold Member

woohoo!
Posted: Fri, 10th May 2002, 6:57pm

Post 3 of 13

TMM

Force: 2288 | Joined: 10th Dec 2001 | Posts: 1241

Windows User

Gold Member

WHA HEY
Posted: Fri, 10th May 2002, 7:08pm

Post 4 of 13

v6proz

Force: 240 | Joined: 2nd Nov 2001 | Posts: 529

FXhome Movie Maker Windows User MacOS User

Member

Improovment... improvement!
Its getting better and better, soon the program will be in a proffesional class wink ... Hey schwar! if you get rich and famus, dont forgett us little ones lol
And yeah, you should always try to make is so easy as posseble. So you dont scare the newbies.
Posted: Fri, 10th May 2002, 8:34pm

Post 5 of 13

sidewinder

Force: 4937 | Joined: 5th Aug 2001 | Posts: 2453

FXhome Movie Maker Windows User MacOS User

SuperUser

does the blur feature let us do motion blur?
Posted: Sat, 11th May 2002, 8:33am

Post 6 of 13

Hobbes

Force: 497 | Joined: 10th Apr 2002 | Posts: 51

EffectsLab Lite User Windows User

Gold Member

No 2point lightswords? cry
Posted: Sat, 11th May 2002, 11:56am

Post 7 of 13

Joshua Davies

Force: 25400 | Joined: 21st Mar 2001 | Posts: 3029

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FXhome Team Member

We are working on a wat to add the 2 points in but from our research it would seem that most people agree they are little use. Sure they are quick, but they are hardly ever used as swords are never straig - they always have some fan or perspective so the 4 point AlamDV1 interface works better.

I'm still looking into it.
Posted: Sat, 11th May 2002, 2:11pm

Post 8 of 13

anonymous

I've used fanning 2point lightswords pretty much in ADV1. Works perfect, but I'm maybe the only one who wants it?
Posted: Sat, 11th May 2002, 3:06pm

Post 9 of 13

Lord Dugall

Force: 30 | Joined: 12th Apr 2002 | Posts: 134

Member

I took a look at the french translation, and there are errors...is that the final version of the french translation?
Posted: Sat, 11th May 2002, 3:46pm

Post 10 of 13

Joshua Davies

Force: 25400 | Joined: 21st Mar 2001 | Posts: 3029

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXpreset Maker Windows User MacOS User

FXhome Team Member

Please feel free to correct them - check the skin files..
Posted: Sat, 11th May 2002, 8:00pm

Post 11 of 13

anonymous

always new builds but never any guide to get it working interface is way to confusing work on some tutorials please
Posted: Sat, 11th May 2002, 8:10pm

Post 12 of 13

Joshua Davies

Force: 25400 | Joined: 21st Mar 2001 | Posts: 3029

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FXhome Team Member

Try the tutorials section of the forum...
Posted: Mon, 13th May 2002, 6:41am

Post 13 of 13

anonymous

schwar wrote:

Try the tutorials section of the forum...
yep looked there but not very complete ill wait i guess, for now i use alamdv 1 because it comes with guides. but keep up good work bro!