Help changing to emitter attributes toolset [ANSWER]
Posted: Sun, 6th Aug 2006, 11:45pm
Post 1 of 13
I have the most recent version of Effects Lab Pro installed. I did not uninstall the older version first so I don't know if this is what's causing my troubles. It seems I am unable to adjust things like scale and origin point on most particle effects. Can anyone suggest a solution?
Last edited Sat, 12th Aug 2006, 4:34pm; edited 1 times in total.
Posted: Mon, 7th Aug 2006, 2:21am
Post 2 of 13
I should add that on smaller presets such as muzzle flashes this functionalityworks just fine.
Posted: Mon, 7th Aug 2006, 5:15am
Post 3 of 13
Are you not seeing the Origin handle, or will it not let you drag it? Were you able to adjust these fine before you upgraded? what happens when you move the scale slider? Does the slider not move, or does the canvas not respond?
Posted: Mon, 7th Aug 2006, 1:40pm
Post 4 of 13
I do not see the origin handle and scale seems to do nothing on the larger presets. This problem has pretty much existed since I first installed Effectslab pro.
Posted: Mon, 7th Aug 2006, 2:37pm
Post 5 of 13
Make sure you have clicked the Emitter Attibutes in the timeline to access the origin handle.; I assume you have already done this.
What do you mean by larger presets? Can you give me a specific example of a preset that has this problem, so I can try re-create it?
Posted: Mon, 7th Aug 2006, 7:27pm
Post 6 of 13
The Transporter Deres is one that always sort of locks things down. And yes I do click on particle atributes in the timeline.
Posted: Mon, 7th Aug 2006, 11:06pm
Post 7 of 13
Ah, ok. First of all, the origin on that effect is a rectangular emitter, not a point emitter, so you should see a box rather than a point. It works fine for me.
As far as the scale, it seems to work fine for me as well. If you are trying to adjust the scale to fill the entire screen with particles, you probably won't be successful though, as the actual size of the overall effect is controlled by the rectangular emitter. You can drag the rectangle bigger to expand the effect, but i don't recommend it. I spent a fair bit of time finding the balance between how big the emitter could be and the size of the particles, for the effect to work well.
I recommend using multiple emitters if you need to deres a larger area. The problem with trying a large area with a single emitter is either a) you can't create enough particles to totally erase it, or b) the size of the particles has to be too big for the effect to look right; you end up with big chnks disappearing out of whatever is deresing.
Hope this helps.
Posted: Tue, 8th Aug 2006, 12:55pm
Post 8 of 13
Actually, I cannot get anything t appear as far as a point or a box with that one. I click on the respective field and nothing happens. It works on smaller things like a muzzle flash for example but not the bigger particle effects.
Posted: Thu, 10th Aug 2006, 8:38am
Post 9 of 13
This image demonstrates what Axeman was talking about, don't the quad handles appear for you??http://tim.fxhome.com/particle_selection.jpg
Posted: Thu, 10th Aug 2006, 1:34pm
Post 10 of 13
Exactly, the handles do not show up. What exactly are you clicking to make the quad handles appear? I'll do the same and show you my screen shot.
Posted: Thu, 10th Aug 2006, 1:47pm
Post 11 of 13
Click the name of the effect on the timeline to select it, then click "Emitter Attributes" on the timeline, to show the quad handles and open the emitter controls.
Posted: Sat, 12th Aug 2006, 4:03pm
Post 12 of 13
That solved it. I was trying to click on the items under Emitter Attributes instead of Emiiter Attributes itself. Thank you for your patience.
Posted: Sat, 12th Aug 2006, 7:18pm
Post 13 of 13
Ah, cool. Always nice when the solution is something simple.