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How do you create a lightning for storms or magic? [ANSWER]

Posted: Thu, 10th Aug 2006, 10:50pm

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The Duelist

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I am a somewhat new user, and am stymied at how to create an electric effect. I tried to use the particle engine to flash various lightning textures one after the other, but the max. particle bar will not allow anything under 23 particles at a time, creating an unrealistic sheet of still energy. If anyone has a suggestion, I would welcome it.
Posted: Fri, 11th Aug 2006, 12:15am

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Axeman

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Rating: +1

You can have only one particle at a time if you want. Set the particle rate to 1 (this controls new particles per frame), and the particle lifetime to 1 as well, and you should get individual one-frame particles in a series.

You can also just use different lightning textures in a series as an animated texture for a single particle. For this to work though, you will probably need to set the particle rate to 1, then turn the emitter off on frame 2 of the effect, to keep more particles from being generated.

Probably the best bet for lightning at this point though, is still to use the old AlamDV plug-ins as stock footage.
Posted: Fri, 11th Aug 2006, 8:08am

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Cogz

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This has been mentioned before, hopefully we can consider working on a lightning engine to add to the programs in the future. I think everyone would agree it would be a worthy addition. Until then, I agree with Axeman, the lightning stock footage works well, you can find it here -> http://fxhome.com/alamdv2/plugins/
Posted: Fri, 11th Aug 2006, 9:16am

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Redhawksrymmer

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Yeah, a nice addition would be a lightning engine... smile anyway, here is a good preset I found that works great. http://fxhome.com/alamdv2/plugins/info_cache/plugin1200.html
Posted: Fri, 11th Aug 2006, 11:20am

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petet2

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Axeman wrote:

You can have only one particle at a time if you want. Set the particle rate to 1 (this controls new particles per frame), and the particle lifetime to 1 as well, and you should get individual one-frame particles in a series.
Please feel free to call me a bit slow on the uptake but...

Particle rate - this setting is the number of new particles per frame / field?
Particle lifetime - this setting is the number of frames fields that a particle exists for?

If the answer is yes to both suddenly the mysteries of the particle engine have become a lot clearer...
Posted: Fri, 11th Aug 2006, 1:30pm

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Redhawksrymmer

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petet2 wrote:


Please feel free to call me a bit slow on the uptake but...

Particle rate - this setting is the number of new particles per frame / field?
Particle lifetime - this setting is the number of frames fields that a particle exists for?

If the answer is yes to both suddenly the mysteries of the particle engine have become a lot clearer...
Answer: Yes on both questions. smile
Posted: Fri, 11th Aug 2006, 5:18pm

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petet2

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Thanks!

(Imagine a big smiley with a light bulb of realisation over its head in this space)
Posted: Sat, 12th Aug 2006, 4:21am

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The Duelist

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So the old AlamDv plug-ins work with effectslab?
Posted: Sat, 12th Aug 2006, 4:32am

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Harvey

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Yes, once you register EffectsLab with your website account you can download the AlamDV plugins and import them into EffectsLab as image streams.