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Help with logo scene

Posted: Fri, 11th Aug 2006, 10:45pm

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Zero767

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Hey, I was wondering if anyone could help me make an opening logo scene for my compnay Odyssey Studios.

I kinda wan't somthing with a collosium, or somthing dealing with roman myhtology.

If you really need it, I can pay you a couple bucks, lol.

Thanks.
Posted: Fri, 11th Aug 2006, 11:43pm

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Maxy

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Rating: +1

biggrin lol

I do one for you.......just wait a couple of hours....

it will be ready in a jiffy!!!

.........................................................................
and here we go:

http://media.putfile.com/Preview-45-29

its just a preview!

oh and how much are we talking here?! not being rude or anything ....just want to know
Posted: Sat, 12th Aug 2006, 9:33pm

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Zero767

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Looks great!

And I was thinking like $5, lol all I have redface
Posted: Sat, 12th Aug 2006, 9:41pm

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Maxy

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i liked the fact that you like it.......and the best of all..........................

I'll give to you for FREE!!!!!!!!!!!!!


consider this one a present.......

i'll send the full avi soon yeah!
Posted: Sat, 12th Aug 2006, 9:46pm

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Garfield Street

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I started out liking it, but I then was disapointed with the text and column. Not to be a critic since I can't even do 3D animation. biggrin
Posted: Sat, 12th Aug 2006, 9:49pm

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Maxy

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eek so come on please tell me what you thought was wrong with it........i love suggestionsssssssss biggrin

Last edited Sat, 12th Aug 2006, 9:57pm; edited 1 times in total.

Posted: Sat, 12th Aug 2006, 9:56pm

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Garfield Street

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Is that sacasm? really they should have some kind of way to send sacasm over the Internet!

Um, Okay for one. Don't make it sideways of rotated. And I kinda think that the one text used is kind of over used. Check out www.dafont.com!

Seriously frickin awesome fonts to download that people made and are new and professtional. Also its like a fresh breath of air when a new font is used. Something I can't say "Oh thats ComicSans" or something like that. (By the way it's hard to find a font I don't know or can recognize, I'm a Word freak! lol)
Posted: Sat, 12th Aug 2006, 10:00pm

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Maxy

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no sarcasm here!!! thank you
Posted: Sat, 12th Aug 2006, 10:01pm

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Zero767

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Sweet, thanks!

And yea, I agree with them about the text. But I really apperciate this!
Posted: Sat, 12th Aug 2006, 10:43pm

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Maxy

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oh and by the way........ i'm not so good when it come to sounds so you have to deal with , ok?!

biggrin
Posted: Sat, 12th Aug 2006, 11:46pm

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Zero767

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Haha, that is fine. Music and sound is my specialty smile
Posted: Sun, 13th Aug 2006, 2:08am

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rogolo

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Hey Zero,

I'm a n00b at 3D-- I just started 2 days ago, but I thought I would try this out. The columns were modelled by me (not very pretty smile ), and the music is FXhome Signature #32 by James Tubritt (his FXhome username is Sharp). The music is there just for a placeholder, but if you like it, contact Sharp to see if you can use it.

If anyone has any suggestions for me, I'll be glad to hear them. Keep in mind, I'm using a freeware program (3D Canvas, I believe it's called). It's not exactly 3DS, but it gets the job done. I'm planning on purchasing Animation Master or Cinema 4D (but most likely the former).

(oh, and sorry for the lame compressing. I'm on my Windows computer now sad )
Here's the direct link: Quicktime 5 or higher required, 3.76 MB
Posted: Sun, 13th Aug 2006, 2:20am

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Garfield Street

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Alot better. 3D animation could have been smoother, but all together really good along with music! Smashing (I always wanted to say that).
Posted: Sun, 13th Aug 2006, 2:26am

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rogolo

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Garfield Street wrote:

Alot better. 3D animation could have been smoother, but all together really good along with music! Smashing (I always wanted to say that).
Hehe, thanks. The program that I use has horrible camera tweening (I even had to do some of the tween-frames by hand... sad ), but I could fine tune that, and some other things, if he wanted me to.

Again, full music credits go to James Tubbritt (Sharp). You can check out his site at http://irishacts.com/ and you can download some of his music and sound effects here.

Last edited Sun, 13th Aug 2006, 2:30am; edited 1 times in total.

Posted: Sun, 13th Aug 2006, 2:28am

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Garfield Street

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Aw sorry to hear that. But I don't know that was just my thought if it was smoother. I'm not sure where he is but if he sees yours I'm sure he'll have to take a day or two. Grab some coffee and ice cream wink and try to pick one!
Posted: Sun, 13th Aug 2006, 3:04am

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Zero767

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That looked awesome rogolo!

I loved it all except the final text, the font was a little weird. But I love that concept!
Posted: Sun, 13th Aug 2006, 3:07am

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rogolo

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I was looking for alternative fonts after Garfield Street suggested it.
Here are some Roman/Greek themed font. If you want a particular font, just tell me and I'll use it.
Posted: Sun, 13th Aug 2006, 3:14am

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Zero767

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I really like the Augustus font,
Link here

Thanks again,
Keith C.
Posted: Sun, 13th Aug 2006, 3:58am

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rogolo

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Alright, I updated it with the Augustus font. I agree-it does looks better. Originally when I was looking at the fonts, I thought it looked a little too plain.

I also made the aniamtion a little smoother and lengthened the music.

UPDATE: I added a WMV version if you would rather view it that way. The only differences are that the framerate is correct (the master is in 30fps, but the QT files are in 29.97) and 'dyessy' and 'studios' show up a fraction of a second later. This is the most up-to-date version, however.

Here are the links:

QT 5+ required, 4.52 MB
WMP 9+ required, 3.44 MB (Doesn't stream, download only)

(Oh, and if you comment, can you tell me if the loading speed was slow or fast? Thanks.)
Posted: Sun, 13th Aug 2006, 4:21am

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SGB

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rogolo, i have to say i'm really impressed with that logo. If you made the pillars look a little better, just work on them a little, and fix up the camera smoothness, that could pass for a profesional logo. it would have to be a little slower, maybe with some cooler lighting on the pillars, but its really very good.

Another way to make this already-really-good logo even better would be to model a floor, and ground, sky and trees for the pillars. then, as the camera comes over the pillars (when they become the O) have the floor and everthing but the pillars fade to black really fast, and then have the the pillars become the O. It would be unbelievable hard to model that whole world for the pillars though. As I recall, either you or mattio, i forget which, has a program called Vue. You could use that if you have it, or look into it, cause it does scenery and stuff amazingly well.

More realistically, it would be even better if you could have the pillars stretch into the O, so they actually become the O, instead of just fading. i dont know if your 3D software can do this or not, but this can be done in a morphing program i'm fairly certian.

The loading speed was fine.

SGB
Posted: Sun, 13th Aug 2006, 4:33am

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Garfield Street

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Amazing! I'm glad I could help! A true professional's artwork.
Posted: Sun, 13th Aug 2006, 4:34am

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rogolo

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SGB wrote:

maybe with some cooler lighting on the pillars
I'm not sure if it's just the program I'm using, but it's really tough to light scene...I can try though.

SGB wrote:

Another way to make this already-really-good logo even better would be to model a floor, and ground, sky and trees for the pillars.
A floor/ground is do-able, but sky and trees would probably be really tough because it would be impossible to model in this program...especially the leaves on the trees. confused

SGB wrote:

As I recall, either you or mattio, i forget which, has a program called Vue. You could use that if you have it, or look into it, cause it does scenery and stuff amazingly well.
Sadly, that's Mattio. sad

SGB wrote:

More realistically, it would be even better if you could have the pillars stretch into the O, so they actually become the O, instead of just fading. i dont know if your 3D software can do this or not, but this can be done in a morphing program i'm fairly certian.
That would be a pretty cool idea...I'll look into that.

Garfield Street wrote:

Amazing! I'm glad I could help! A true professional's artwork.
Not sure if it's professional quality, but thanks for that compliment! I still have a lot to learn about 3D, and I've decided on getting Animation: Master 2007 when it comes out.

Last edited Sun, 13th Aug 2006, 4:38am; edited 1 times in total.

Posted: Sun, 13th Aug 2006, 4:38am

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Zero767

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It looks awesome! Thank you so much!

Yea, maybe mess with a marble floor or somthing. Your choice though, I love it!

Thank you!

-Keith C.
Posted: Sun, 13th Aug 2006, 4:42am

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SGB

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rogolo wrote:


A floor/ground is do-able, but sky and trees would probably make the thing look bad because it would be impossible to model in this program...expecially the trees. confused
I was thinking the same thing. that really would only be practial in a program like Vue, or if you were really experienced at 3D and had a lot of time on your hands.

Here is a crazy idea: how about you build a little miniature set with grass and a marble floor that matches your pillars (greensceen for sky), then film it as similarly to your 3D camera motion as possible, then track the camera data to your 3D pillars and composite them to your miniature set?

i dunno, thats the kind of thing i would love to do. i LOVE miniatures, and building miniatures.
Posted: Sun, 13th Aug 2006, 12:33pm

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Maxy

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here it is: i tryed it with a little sound.......if you dont like it just take it away yeah!

http://files.filefront.com/greekwmv/;5394903;;/fileinfo.html

enjoy