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Lightsaber is jagged after render. [ANSWER]

Posted: Fri, 25th Aug 2006, 2:00am

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FXhomer8532

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ok so i got around 30 or 40 frames done. i rendered it and i watched it. after i opened it i could tell me lightsaber was kind of jagged. the white blade is jagged. since the lightsaber is diagonal so what can i do to smoothen it out?

thanks in advance
and i'm using effectslab lite

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Posted: Fri, 25th Aug 2006, 2:45am

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Wizard

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Before I jump to conclusions, would it be possible for you to post a screen caption of what is occurring? In the mean time, you specifically mention that the "white blade is jagged". Is it only the core of the neon light that appears to do this? If so, I suggest adding a "Feather" to the effect.

There are a few ways to add a feather to a neon light object, and either will do just fine. The amount of feather to add depends on the size of the neon shape, and your own personal preference. Usually a feather of about 4 will suffice.

See the quick start guide that accompanied your EffectsLab download for more details on creating a neon light sword effect. If this is not the answer to your inquiry, please post back here, and I will be more than happy to make another suggestion.

Welcome to the site.
Wizard.

Last edited Fri, 25th Aug 2006, 6:29am; edited 1 times in total.

Posted: Fri, 25th Aug 2006, 2:55am

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NickF

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Also, be sure to register your product here smile
Posted: Fri, 25th Aug 2006, 3:04am

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Wizard

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It is always best, if you have purchased a license, to then register the program to your account, in order to receive full support. However, it is possible that FXhomer8532 is currently using the demo version, which is capable of rendering as well.

Sound advice though.
Wizard.
Posted: Fri, 25th Aug 2006, 3:23am

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Serpent

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To see an accurate measurement of your render, demo or not, you should have the render quality set to antialiased to view the frame. Also follow Redhwawk's ILM sabe tute so get the blade perfect. You probably have no feather whatsoever and Redhawks tutorial really outlines how to make your lightsaber perfectly (for that style.)
Posted: Fri, 25th Aug 2006, 5:04am

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Redhawksrymmer

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Hmm, sounds like it has something to do with the pixel aspect ratio...make sure you've rendered the file in the same format in the same codec. If you preview the project in the program even in anti-aliased quality the effects will look "jagged" because of some problem with the pixel aspect ratio. Shouldn't be there when it's rendered out of the program though. Follow the link in my signature for my lightsaber tutorial.
Posted: Fri, 25th Aug 2006, 8:14am

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Cogz

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The program simulates the pixel aspect ratio, since your monitor has square pixels, but infact for DV PAL/NTSC, the pixels are infact NOT square. Therefore on the screen you might see jaggies, but when you render out, then view it, you will notice that they have gone.

If this wasn't what your are refering too, a screenshot would really help us see what you are talking to and can give better advice.
Posted: Fri, 25th Aug 2006, 11:22am

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petet2

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Proper jaggies or just interlacing artefacts again?
Posted: Fri, 25th Aug 2006, 5:41pm

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FXhomer8532

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just the core of the lightsaber is jagged
Posted: Fri, 25th Aug 2006, 7:56pm

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Wizard

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As the summary suggests, the problem occurs after FXhomer8532 renders. The scan method had crossed my mind, but considering the jaggedness only appears within the core, interlacing is likely not the cause.

With that said, FXhomer8532, have you attempted to add a feather to the neon shape, then rendered, and checked to see if the jagged lines were corrected? If this does not correct the issue for you, there is a still chance this has to do with your scan method, or another possibility, which can be explored, once we know a feather does not resolve this for you.

Good luck.
Wizard.
Posted: Fri, 25th Aug 2006, 9:12pm

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FXhomer8532

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yes, feathering does help remove the jaggedness of the core. by that said feathering also blurs the core. like the video on this fxhome site of the example"movie 1" of the neon light in the product.


http://fxhome.com/effectslab/effectslab-overview.html


that neon light movie 1 has it crisp and clear and it isn't jagged at all. it was blurred with feathering. any idea how to do that?

thanks for your help by the way
Posted: Tue, 12th Sep 2006, 1:24pm

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Simon K Jones

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When you view the canvas in AA quality or render a high quality final render, jaggies will be removed. If you are viewing the canvas in Full quality or below, however, you will see jaggies. This is simply to ensure fast workflow.

Examples on the product pages have some core feathering applied, around level 4 I believe. It's minimal, so the core remains clear, but also helps smooth them off. A feather of zero can look very unnatural.