The BladeRunner Chronicles (Trailer 2)
Posted: Mon, 9th Oct 2006, 1:33pm
Post 1 of 19
|This is the second trailer for our Fan Film series due out early next year.|
Watch for it!
Posted: Mon, 9th Oct 2006, 7:38pm
Post 2 of 19
Wow, this was actually really good. I liked the music, and it had good cinamatogrophy (hope I spelled that right). I would have given it a five stars if it had a little more excitement. But I really enjoyed it, so good luck!
Posted: Tue, 10th Oct 2006, 1:47am
Post 3 of 19
Wow! Nicely done! Great music! You've captured the mood of the original BladeRunner, especially the lighting. Looking forward to the movie!
Posted: Tue, 10th Oct 2006, 1:57am
Post 4 of 19
WOW, It looks really good. I love the set! I thought everything was great accept one thing. When the Guy is walking and shooting, the muzzle flashes are overlapping Items on the set like that wire and a shelf. Fix that and it would be perfect! Good Job!
Posted: Wed, 11th Oct 2006, 10:50pm
Post 5 of 19
HEy, what did you use for the CGI? I think that its really good.
Posted: Thu, 12th Oct 2006, 2:12pm
Post 6 of 19
this looks very impressive. I too noticed the issue with the muzzle flashes and at the end did that guy really say "Oh Dear" ? If he did it's dialogue that's not really in keeping with his suggsted life threatening predicament
Worth a four stars though, look forward to seeing the finished article.
Posted: Thu, 12th Oct 2006, 7:20pm
Post 7 of 19
GREAT job and how your sets are very truthful to the movie. Loved how the light kept coming in and moving through the windows. And the CGI was very complimentary in creating the BR Universe.
Looking forward to the film!
Posted: Sun, 15th Oct 2006, 2:11am
Post 8 of 19
I like your sets. Great use of lighting, very genuine locations much to that of the movie. If there is only one thing that i didn't care for in the trailer is that guy with the mustache he claims not to be a replicant. I didn't find him to be that good. Sorry, that could just be me. But other than that, I am interested in seeing the finished product.
Posted: Sun, 15th Oct 2006, 1:28pm
Post 9 of 19
Hey nice job on the film, particulary like the sets and lighting, got the mood of the film real good. Disappointed with the cgi as it really jars with all the good set work, maybe needs a bit more work on it, and i got a laugh out of the 'oh dear' line, but other than those probs you've done an excellent bit of work.
Posted: Thu, 19th Oct 2006, 10:09am
Post 10 of 19
Bladerunner is conceivably my most favorite film of all time, so it was with trepidation that i pressed Play on this trailer, as it could have been a travesty.
Fortunately, it wasn't terrible - in fact it was good - but having watching blade runner so many times I can detect that some of the atmosphere in the original film wasn't understood or perhaps just wasn't noticed.
The world in the original BR is a curious mix of feelings and facts. It depicts a lethargic population apathetic towards the squallor of life and uncaring about those around them. The soul-crushing insignificance of the individual person, in a sea of gargantuan buildings and massive polarisation of the weathy and the poor, combined with the pollution and the temperamental weather, has driven many people underground, indoors, creating eccentrics, intraspectives and xenophobes. Those that haven't turned inwardly, have become extroverted by drink, drugs, contraband and almost any illicit or illegal business, which all goes unchecked and unpoliced.
Judging by this trailer (and admitedly that doesn't give me a lot to go on) i can't help feeling you've missed the underwhelmingly featureless indifference exuded by the characters in the original BR, which is ironically what makes the film so poetic and beautiful.
A specific but poignant example of this missed trick, is in the speed of the squad car as it climbs and circles towards the camera. Everything about the movement of these in the original is graceful yet listless. Your car looks like its out of control and on nitrous!
I think the reason why there are so few BR fanfilms out there, is because its so incredibly hard to recreate the atmosphere from the original. Its commendable that you've had the balls to make yours, but while it looks entertaining and technically theres not a great deal to fault, i suspect, sadly, that it will completely fail to make me feel how the original did.
Posted: Fri, 20th Oct 2006, 9:25pm
Post 11 of 19
WOW! you got all that from the trailer?
Seriously, we're big fans as well. That's why we chose to make this story. Although the story does not take place in Los Angeles it is in the RB universe and we tried to maintain the same undertones and themes as well as character achitypes if not the same characters.
Posted: Sat, 21st Oct 2006, 11:38am
Post 12 of 19
WOW! you got all that from the trailer?
Heh, no, not really. I was
reaching, admitedly, but the reason i highlighted the squad car, for example, is because it was one of the single most iconic moments of the original - The kind of place a fan filmmaker would have gone to extraordinary lengths to get everything right.
My point, if i had one, was that it felt like you hadn't got it right, which was rather telling, given its importance.
Posted: Sat, 21st Oct 2006, 3:01pm
Post 13 of 19
Actually We had commented on that one particular element when we gave feedback to our animator. The trailer, like the movie, is a work in progress. Several of the animations seen in the trailer are NOT the finished product and used purely for visual impact. We are striving very hard to make this film one that BR fans will both enjoy and embrace.
Posted: Tue, 16th Dec 2008, 1:07am
Post 14 of 19
Really good lighting and cinematography techniques. Most fan-filmmakers don't treat their fan films like real films. In my personal opinion, it would look better at 24fps. And I'd drop a slight film grain in to make it feel more like the original BR. It would seem most digital directors forget the magic of film and that "1985" feel.
I look forward to seeing your film when all of your effects are finished.
Posted: Tue, 16th Dec 2008, 4:07am
Post 15 of 19
Really, 2 years later you arbitrarily bring this thread back up?
Posted: Tue, 16th Dec 2008, 4:18am
Post 16 of 19
Posted: Tue, 16th Dec 2008, 5:08am
Post 17 of 19
I agree the CGI needs some desperate work. So does the sound quality.
Oops, didn't realize how old the thread was, wow im a bozo...
Posted: Tue, 16th Dec 2008, 9:35am
Post 18 of 19
Posted: Tue, 16th Dec 2008, 9:47am
Post 19 of 19
Mar Omega wrote:In my personal opinion, it would look better at 24fps.
The magic solution!