Are the particle textures saved in the FXpresets? [ANSWER]
Posted: Mon, 30th Oct 2006, 3:29am
Post 1 of 5
If I make a particle effect with a bunch of textures I made, and save it as a preset, would someone be able to download the preset and use it, or would they need the individual texture files, too?
Posted: Mon, 30th Oct 2006, 6:04am
Post 2 of 5
Presets retain all relevant information pertaining to the effects engine, including texture data. If you were to create a preset using custom textures, the textures would be included in the preset pack file. This can be seen by unzipping a preset, and looking at its contents.
Have a nice day.
Posted: Mon, 30th Oct 2006, 6:19am
Post 3 of 5
Posted: Mon, 30th Oct 2006, 9:22am
Post 4 of 5
As an aside.... all the textures for the particle engine are automatically resized to 512x512 pixels, so making them that size will be the sharpest and most optimum for the program.
Posted: Mon, 30th Oct 2006, 7:35pm
Post 5 of 5
Yep, thats precisely the resolution I am using. I followed Axeman's tutorial.