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Are the particle textures saved in the FXpresets? [ANSWER]

Posted: Mon, 30th Oct 2006, 3:29am

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pixelboy

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If I make a particle effect with a bunch of textures I made, and save it as a preset, would someone be able to download the preset and use it, or would they need the individual texture files, too?
Posted: Mon, 30th Oct 2006, 6:04am

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Wizard

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Presets retain all relevant information pertaining to the effects engine, including texture data. If you were to create a preset using custom textures, the textures would be included in the preset pack file. This can be seen by unzipping a preset, and looking at its contents.

Have a nice day.
Wizard.
Posted: Mon, 30th Oct 2006, 6:19am

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pixelboy

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Thanks Wizard!
Posted: Mon, 30th Oct 2006, 9:22am

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Cogz

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As an aside.... all the textures for the particle engine are automatically resized to 512x512 pixels, so making them that size will be the sharpest and most optimum for the program.
Posted: Mon, 30th Oct 2006, 7:35pm

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pixelboy

Force: 3000 | Joined: 13th Feb 2005 | Posts: 439

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Yep, thats precisely the resolution I am using. I followed Axeman's tutorial. biggrin