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Pandora & Arsinoe Part 1

Posted: Wed, 8th Nov 2006, 12:09pm

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Art Video

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This is the first part of a series. I created these characters myself and was making this movie with live actors.

The plot is complex with Gods, Vampires and Aliens
fighting over the span of thousands of years for who would dominate the Earth. I took real characters from history and from myths and created a story that would tie them all together.

I started out the movie in Iraq. I had written in my script that she had found a magical ring in an undergound vault near the Gates of Istar in the middle ages.

What she is doing crashing to Earth in the 21st century is something she will explain.


I did get some of the movie shot with live actors. But I kept running into constant actor problems. However I found this neat little game that lets you make movies. I have found that AlamDV effects work great with it. I am going to try the grading and other effects as I work on more parts of the movie since I have those programs. I thnk this part could be polished a bit more. I probably need to deal with the two pilots in the cockpit somehow. All the music and sound effects came with the program I made the animation with. The full dv version looks very impressive but it is a very large file. I think the audio loses some also with this smaller file. Please visit my website. I have loads more info on this movie project there.


More Info
Posted: Wed, 8th Nov 2006, 6:01pm

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nanafanboy

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if you want anyone to watch that you are going to have to reduce the file size. Nobody wants to download 200 megs for 3 minutes of film.
Posted: Wed, 8th Nov 2006, 10:18pm

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Art Video

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I have submitted a 70 meg avi file. It is smaller. I will work on creating an even smaller file as well.
Posted: Fri, 10th Nov 2006, 11:37am

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Sollthar

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Yeah, learn about proper compression first please.

A 3 minute video should be 30 mb AT ABSOLUTE MAX really, and with these settings you should end up with almost TV Quality.
For internet use you can easily get it under 15 MB.
Posted: Fri, 10th Nov 2006, 12:02pm

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Art Video

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If you know of a good program that I coud use to compress my video I would love to hear about it.
Posted: Fri, 10th Nov 2006, 12:05pm

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Sollthar

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You can use windows movie maker to create a WMV, the divx converter for a nice divx or quicktime pro (which I'd personally recommend) to create a high quality mov.
Posted: Fri, 10th Nov 2006, 12:09pm

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Art Video

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Thanks I will try those.
Posted: Sun, 12th Nov 2006, 4:19am

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Art Video

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Just to let you know I have a smaller file up now its on my website if you want to go check. I hope they will post it soon its a wmv only 14 meg. I also put up some screen shots anyway go have a look.

Last edited Sun, 12th Nov 2006, 2:16pm; edited 1 times in total.

Posted: Sun, 12th Nov 2006, 10:05am

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Sollthar

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Hmmm... Obviously, the graphics and animation was good, noticeably professional; but knowing the game you didn't contribute much to that.

I wasn't too impressed with the rest to be honest. First of all, the voices sounded undeliberately funny to me (faar too young, audio quality far too bad), the rest of the sounddesign was pretty basic and the choice of music was questionable to me.

From the storyline, it didn't seem to go anywhere either and the direction was quite rough too - not sure how to describe it, it just seemed to miss a certain flow...

There were some good angles in it; if you chose them for yourself, then you did well on that side.


Since your visuals are taken care of by "The Movies", I'd recommend you should concentrate on all the other aspects more: Sound, Storytelling, Voicework.

Good luck
Posted: Sun, 12th Nov 2006, 1:55pm

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Art Video

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Thanks the game has good graphics. I noticed when I added a 512 gforce graphics card to the computer that they started looking extremely good. The actors are very generic looking to start. You can download loads of mods. I put some face mods on my site at the bottom of the page that can help people if they want to use them. Ill have to post links on my site to loads of sets and prop mods as well soon.

Thanks for the comments in reply to other statements and I do think you for adding comments. The music is from the game. The Movies. It is not a copyright infringement of any major movie theme music. I find that the high res wmv I make with the movies the game has voices perfectly lined up with the audio. But when I edit it and cut it down and then shrink the file down then it seems to lose something in translation. Some of that may be Pinnacle I have a love hate relationship with that program.

I have this huge story about these characters. I guess current events lead me to want to start out the story where I did. I could have started in ancient Greece. or in the Middle Ages. Hopefully it might make more sense as it goes along. I can't promise it will. Hollywood makes great blunders on huge budgets also.

Your right about the movies the game taking care of so much. By the way most of the camera angles I manually did myself. And I had to be very imaginative in trying to create a desert since there is not a desert set like the one I used. I used a blue screen set and modified it.

I am sure that as I make more movies that I will get better at it.
It might be that they will never look quite polished. Thats ok to since it makes for a great previsualization tool. If I ever could make my ideas into a live actor movie. I would have alot of ideas already worked out with the animation.

I think overall its an awesome tool I have loads of screenshots on my website. Thanks again for the comments.

I can understand the bias over it being a game. I love video games.
I wish someone would have thought of this sooner.

I have never seen anthing like this program. I have used Poser and some of the other 3d modeler programs. If I wanted to make a scene with Poser I had to move each and every part of my actor just to get him to get up out of a chair or walk across a room. This does that. If I had hundreds of people working for me I would go that route. I don't so I am glad this has loads of preprogramed simple movements. I prefer to change the camera angle on each one. I tend to go into freecam mode alot.

Thanks again.
Posted: Sun, 12th Nov 2006, 9:49pm

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J Mijares

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I have to agree with everything that Sollthar said, but keep working on it and continue to hone your skills.
Posted: Mon, 13th Nov 2006, 2:49am

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Art Video

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Just finshed polishing up episode 2 of this thing. I have been working on it for three weeks now to get out 3 mins. I will take your advice and only release a very small file version.

I remember as a kid. I had bought these things in a box called Sea Monkeys. There was supposed to be an entire world in this box. However it was just a pack of Brine shrimp and I was very let down by the whole thing. I find that this lets me have an entire virtual studio to use as I see fit. Kinda like playing God.

I think that even though I didnt make the outfits they are wearing. I doubt that many people actually made the outfits that their real actors are wearing either. Infact you probably didnt make your actors unless they are you children. Then you can claim you did or not depending on how you feel about your kids. Point is we don't make alot of what we would use to put in a movie.

Its not the media so much as what you do with it. I have seen people sit down with this program for hours and never get past the sim like part of it.
You probably don't understand what I am getting at. I see it as a tool like Poser. I think I will incorporate a Poser environment as a background.

There is alot more Vampire bashing in this next episode I hope they dont have an activist group against people bashing them.
Posted: Mon, 13th Nov 2006, 11:05am

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Sollthar

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No one is biased towards it because it's a game. I have "The Movies" too and I like the game, allthough as a serious filmmaking tool I simply doubt it's abilities.

It's not about making something or not, it's about making it work. If you improve your storytelling, voicework, pacing, sounddesign, you'll get better comments and ratings.

I have no doubt in your head it all makes sense, now you need to work harder on making it work as a movie for your audience.
Posted: Mon, 13th Nov 2006, 11:32am

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Art Video

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I have to agree there is alot of room for improvement. As for voicework my actors most likely will never be adults. I have found at least in my area of the world that most of the adults are dead from the neck up when it comes to doing anything creative.
The storytelling most likely will get better. I ll probably go back and even work on this first part more and try and make it flow more. I see looking at it with a critical eye that it needs work. I find the game the movies limiting also. But not as limiting as not being able to do get started doing anything because of constraints with money, actors, etc. There is a sea of software games on the market to rot the brain. I guess I am just very excited that this one actually lets you do something creative like make movies. I get very seduced by the quality of the graphics. Hopefully I will get better at making it flow more. I think that will take more practice. Like anything.

Thanks again
Posted: Sat, 25th Nov 2006, 5:15am

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Art Video

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I just put up part 2 I hope they will put it up here with part 1. Its small so it should be inline.

I hope they will come out with a movies part 2 with more features. I was looking around and found some interesting things about it. I think that people that make movies with movies the game would love to utilize the kind of effects that fxhome has.

I found some data to support that it does have some merits.
It's far more than just slapstick and stunts.
This is from a petition to save the movies the game poster since its makers are probably not going to make a part 2 because the sales are not as stellar as they had hoped. And so it states.

It is a Machinima-Tool that has proved itself amongst stiff competition. It is the first Machinima-Tool that includes a filmeditor with a syncronisation function.

Many The Movies films were nominated at Machinima Festivals in the last year. The German film "Am Ende der Distanz" won the "Real Time Award 2006" at the FMX/06 festival against a very strong field of nominees with extensive manpower. At the Bitfilm Festival 2006 there were two The Movies nominees and five runners-up. The film "The French Democracy" gained unrivalled world wide admiration. The Movies films are now a mainstay in the Machinima Film scene. Many of the films were nominated at the Machinima Festival 2006. The film "Addiction" recently won the Machinima award at the Holland Animation Festival 2006. Well thought out, intelligent, sociocritical films are no longer a rarity.

So maybe it is more then a game.
Posted: Sun, 26th Nov 2006, 8:00pm

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Art Video

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I put up my latest clip I am hoping they will update and list it.
Posted: Sun, 26th Nov 2006, 8:04pm

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Sollthar

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What's the random "The movies" defense all about? smile


Could you post your link here in the thread, I'd like to check out your second part - see if you could improve on it!
Posted: Sun, 26th Nov 2006, 8:12pm

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Art Video

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I think you put me on the movies defense. I submitted my movie poster change and part 2. I am working now on part 3 and 4. I think part 2 is better then part 1 slothpaladin. I have it up on my site on http://www.art-video.us Your comments made me actually make a better movie with part 2 I think. I made part 3 more lighthearted with pandora hanging with arsinoe so they can talk about old times. I put up a nice banner for fxhome I need a small banner for your site and I would be glad to put it up too.
Posted: Sun, 26th Nov 2006, 8:36pm

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Sollthar

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Hm... I've watched part 2 as well now and I'm afraid to say: I'll stop here.


I simply don't get it. This seems ultimately random to me and apart from the fact the game has nice graphics, everything else is just - sorry to be that blunt - bad filmmaking and storytelling... crazy

I don't know if the limitations of "The Movies" is the source of the problem, or limited abilities on your side using it, allthough I assume it's probably both - in a bad combination.

I would recommend reading some material about storytelling and general filmmaking and see how you can apply those within your tool of choice, which is obviously "the movies".

As a general tip: Don't refer to TEXT in a movie. A movie is an audiovisual tool, not a book. Having to refer back to a text explaining things is usually considered pretty bad filmmaking by almost every book about the artform. Use different means to tell your story.


Even though I was harsh, I wish you good luck in your future projects and I know it's a long and difficult way to learn. If you keep trying, you'll improve and be able to make a good film someday no doubt! Good luck.
Posted: Sun, 26th Nov 2006, 8:47pm

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Art Video

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If your looking for me to make a rude or snide comment back your wasting your time. I will try harder now more then ever to make my next part even better. I might just get it right. I hope I can get better. Since as you say pretty much I have no where to go but up.
Posted: Sun, 26th Nov 2006, 8:54pm

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Sollthar

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I'm not looking for you to make a rude or snide comment back, neither am I actively trying to insult you or attack you.
I'm just trying to be honest and unfortunately, I can't like your work. I'm sorry.

It's good to hear you didn't lose your enthusiasm! As I said, filmmaking is mostly about trial and error and as such a media, everyone will hopefully be able to learn from ones own mistakes and keep evolving into a better filmmaker. A journey that never ends.

So again good luck to you!
Posted: Sun, 26th Nov 2006, 9:02pm

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Art Video

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I like your comments. Its pretty simple they will make me a better filmmaker. Sorry I am not that good right now. I hope they will continue to let me put up my movies so they can get better. I need your comments to make my film better. I am looking forward to putting more of my disasters up.