Rotoscoping Lightsabers [ANSWER]
Posted: Thu, 16th Nov 2006, 9:10pm
Post 1 of 8
I'm fairly new here, but I've recently discovered something that helps me out a great deal. (This is mainly geared towards people who've just joined the community. Others should have realized this by now) When putting the Neon Glow effect over lightsabers, I noticed that you really only need to adjust the points every other frame (Or three frames if it is far away). Some minor adjusments may be needed for the frames that are skipped, but overall it is an amazing feature that helps a great deal. I'm always finding out new things on these awesome programs! (Sorry if this was a dumb post, I just had to tell the people who hadn't realized it)
Posted: Fri, 17th Nov 2006, 12:49am
Post 2 of 8
Yeah, that's called tweening, and can sometimes save a lot of time when rotoscoping.
Posted: Fri, 17th Nov 2006, 2:17am
Post 3 of 8
Yea, tweening is one of the great features of effectslab. although, from what i've seen, it seems to be pretty standard in such animation programs.
Posted: Fri, 17th Nov 2006, 3:14am
Post 4 of 8
I can't help but constantly be amazed by these low-cost programs. They pack a punch!
Peace and Love
Posted: Sat, 18th Nov 2006, 4:10am
Post 5 of 8
Cool. Glad you're enjoying the programs
SGB: Sweet new siggy. New film?
Posted: Mon, 20th Nov 2006, 9:21am
Post 6 of 8
The same thing applies when moving the origin points in filters and other effects engines. Also masking and garbage mattes. The variable values in filters are also tweenable if you adjust it to '0.0' on say frame 1, and '1.0' on say frame 10, it'll ramp from 0.0 -> 1.0 between those frames.
Posted: Mon, 27th Nov 2006, 1:08am
Post 7 of 8
but i have a problem with tweening. im sure everyone has this problem, but in some rotoscoping projects, the movement might be so fast, that you cannot see the blade. sometimes it might last for about 5 or 6 frames. tweening kinda helps, but it's not always accurate. is there a special trick or method to do in order to fix this problem, or do i just have to guess where the blade might be?
thanks a lot
Posted: Mon, 27th Nov 2006, 9:08am
Post 8 of 8
Yes, rotoscoping lightswords is a tricky business, there is no easy way to track a fast moving stick, and even by eye. Yes you end up having to guess. I find if you can't tell, look at the next frame, draw it there, then keep flicking between the previous and next frames until you get an idea of where the neon light effect should be placed.