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bamf! effect?

Posted: Fri, 29th Dec 2006, 2:33am

Post 1 of 7

casfetes

Force: 400 | Joined: 6th Dec 2006 | Posts: 2

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what i'd really like is a nightcraweler BAMF! teleport effect that doesn't require visionlab. i suppose the only way i could describe is when you take something like say...a piece of red candy and dipped it into a glass of water, its that sort of thing. like, small wisps of smoke quickly branch out but then slow down as if time was stopped. thanks in advance.
Posted: Fri, 29th Dec 2006, 2:41am

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Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

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SuperUser

Have you looked at the AlamDV plugins page? There are several Bamf! effects there which I personally created using real smoke elements which are tweaked, combined, time remapped, colorized and so forth, and they are useable in any of the programs.
Posted: Fri, 29th Dec 2006, 2:44am

Post 3 of 7

casfetes

Force: 400 | Joined: 6th Dec 2006 | Posts: 2

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Ahhh! Thanks very much!
Posted: Fri, 29th Dec 2006, 3:08am

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jmax

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There's also a great (albeit complicated) tutorial right here in the forums by Aculag.
http://fxhome.com/forums/viewtopic.php?t=12151&postdays=0&postorder=asc&highlight=bamf&start=0
Please use "search".
Posted: Mon, 1st Jan 2007, 4:38pm

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Black Ink Productions

Force: 623 | Joined: 20th Jul 2006 | Posts: 70

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jmax wrote:

There's also a great (albeit complicated) tutorial right here in the forums by Aculag.
http://fxhome.com/forums/viewtopic.php?t=12151&postdays=0&postorder=asc&highlight=bamf&start=0
Please use "search".
I am working on a bamf preset and just give me some time for becausei am in puerto rico and i have zero acsess to effectslab but when i get back i am definetly continuing on it
Posted: Mon, 8th Jan 2007, 8:17pm

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Black Ink Productions

Force: 623 | Joined: 20th Jul 2006 | Posts: 70

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i finished it and i submited it
Posted: Tue, 16th Jan 2007, 1:57am

Post 7 of 7

Black Ink Productions

Force: 623 | Joined: 20th Jul 2006 | Posts: 70

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it is in the library