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Panzer Corps Test II

Posted: Mon, 8th Jan 2007, 3:07pm

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Ceramite

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Visit PanzerCorps.com for tutorials and movie information!!

More Info
Posted: Mon, 8th Jan 2007, 3:21pm

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b4uask30male

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I want to see this, but can't play quicktime, do you have another file type i could watch.
Posted: Mon, 8th Jan 2007, 3:22pm

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ashman

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You know, I really like this style. Intentional or not this looks like an awesome comic adaptation, kind of like 300. Although long cuts are best avoided and this is just a test. I don't know what else to say. Good Job!
Posted: Mon, 8th Jan 2007, 3:59pm

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Sollthar

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I too have to say that this test came out rather well and does look very stylish. The sense of motion is great and the effects look very cool!

The shot is too long and the "acting" kills it a bit for me, since I don't feel enough tension from the actor - not as much as from all the visual and sound elements.


Good job though!
Posted: Mon, 8th Jan 2007, 9:56pm

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Ceramite

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Thank you guys! I 1000% agree about his "acting" and I'm also having a very hard time relating how to fire a non-firing weapon. The shot does linger for too long, i would like to find a way to replicate the shot where your dollying out and zooming in(like in Road to Perdition and Sleepy Hollow to name two) digitally .

Download quicktime 7, it rules!! smile (edit) I will try to get a different file format as soon as possible.
Posted: Tue, 9th Jan 2007, 3:14am

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JT9

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I thought that was pretty good, after watching step by step on how all of them layers get put together that was impressive. Nice job keep up the good work! biggrin
Posted: Tue, 9th Jan 2007, 3:21am

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Garrison

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Ceramite, keep up the good work my man!!!
Posted: Tue, 9th Jan 2007, 3:23am

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Dancamfx

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Awsome, you did it again! I like the matching uniforms, its hard to get everyone to wear the same thing.
Posted: Thu, 11th Jan 2007, 7:42pm

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the Fiddler

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Yeah, it looks awesome. If I were you, I'd stop the camera shake though. To me it's a little too much. Perhaps just have it shake when a bomb is seen or heard exploding nearby. Also the theguy on the left, his muzzle flash seesm to cut off a little ways out of the muzzle. I assume it's because stock footage was used the leaves the screen. Maybe just put a mask on it to round the end out, rather than have it cut-off with a straight line.

Great work though. Looks really good on the whole.
Posted: Fri, 12th Jan 2007, 11:27pm

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NickD

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Very nice job. I look forward to seeing more of your work biggrin

NickD
Posted: Sat, 13th Jan 2007, 11:38am

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jotoki

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just trying to download this and I can't get access to any of the files either playing or downloading. Is the site down ?
Posted: Sat, 13th Jan 2007, 3:56pm

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jmax

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Rating: +1

Ceramite--When you said dollying out and zooming in, where you referring to the "Hitchcock" lense effect used in Jaws and many of Hitchcock's movies. If you were, it's not too tough to do on a computer. Mask out your actor in the foreground, and apply an increasingly deepening inverse fisheye to the background. Scale up your actor with keyframes so he grows in the frame. Hope this helped.

I loved your film too. The arrangement of the actors as a mass is very well done. The overall look of the footage is intruiging, though it may start to bother if a feature-legnth movie looked like that the entire time.
Posted: Wed, 24th Jan 2007, 9:29pm

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Elderban

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For all the stuff that is going on around them, they sure are standing out in the open...

Also, if that much was going on I'd think they'd be shooting a heck of a lot more.
Posted: Wed, 24th Jan 2007, 11:16pm

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Dancamfx

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Elderban wrote:

For all the stuff that is going on around them, they sure are standing out in the open...

Also, if that much was going on I'd think they'd be shooting a heck of a lot more.
Its just a test. This isnt a scene from his actual movie.
Posted: Sat, 27th Jan 2007, 5:33am

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Ceramite

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Thank you everyone for the feedback, everything helps!!! biggrin

thefiddler- Thank you for the great advice i built another version (i haven't uploaded it...) with a lot less shake except when the bombs hit- and your right it looks much better! Good eye, the cut off came from me compositing the original clip as a static shot then later adding the digital zoom. I would change it at this point other then it would be a massive step back and it's not really worth it for me. Thank you again!

jotoki- for some reason my server sometimes gets stuck before playing the clip, you might have to refresh the screen to get it moving. Or you might have an older version of quicktime and you would get a long load time then a Q with a ?. Thank you for the heads up!

jmax- your on the spot! Your 100% right about the effect, i tried it several times but i just couldn't the desired effect. I need to build a much more lean composite so i don't have to wait a decade for the render. If i get right i will post it. Thank you for the ideas!!!

Thank you Dancamfx, and your right Elderban, those guys should be toast! smile
Posted: Sat, 27th Jan 2007, 3:45pm

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jmax

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Check out Jazz's post on this page, it makes a decent loooking fisheye right in fxhome products. It should probably render pretty quick too. I will admit you could probably get better results using the 3D functions in most NLE's, but this is more convinient in-program.
Also, I guess you could actually use a practical lense effect. I don't pretend to know a lot about lense converters or their cost, but this post might help ya.
Posted: Sun, 28th Jan 2007, 2:12am

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Elderban

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Its just a test. This isnt a scene from his actual movie.
Ah...I wasn't aware of that. In that case, it looks good! Might be a little too grainy, though.
Posted: Sat, 3rd Feb 2007, 5:51pm

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Ceramite

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jmax- That is a nice! Thank you for posting the links for me to learn from!!

Elderban- Thank you! Your right about the grain, i was thinking i should obtain some more reference footage then build the grain structure to match historic sources.

I don't know if you guys have seen this site
http://www.archive.org/details/movies
but as far as i know almost everything on there is free domain. And there is a ton of WWII films and all sorts of odd clips.

On a side note:
I just got some real good news for my film; Engler Custom Paintball Guns is making me a MG42 (not operational but using real parts!). Currently i have a rubber one that loots good from far away but lacks detail for close shots. Eric is one heck of a guy, check out his site!
http://englerpaintballguns.com/menu.htm