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Product feature suggestion

Posted: Mon, 8th Jan 2007, 11:12pm

Post 1 of 4

lwmedia

Force: 1162 | Joined: 13th Feb 2005 | Posts: 151

CompositeLab Pro User EffectsLab Pro User Windows User FXhome Movie Maker

Gold Member

Hello,

I have a suggestion for the fxhome products.

When importing animations to composite over top of an image, using masks are more accurate then keying.

Here it is: If you can import media, then select a seperate mask. (with black and white areas to show transparency)

This will make cross-compatibility better with other applications. razz

Great work guys!

Regards,
3D Turtle
Posted: Tue, 9th Jan 2007, 1:36am

Post 2 of 4

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

This feature is called Object Mask. You can apply the alpha info from any object to any other object.

As for animation, render it with an alpha channel embedded, and you won't have to do any masking or keying at all.
Posted: Tue, 9th Jan 2007, 3:25am

Post 3 of 4

lwmedia

Force: 1162 | Joined: 13th Feb 2005 | Posts: 151

CompositeLab Pro User EffectsLab Pro User Windows User FXhome Movie Maker

Gold Member

Thanks!,

I tried almost every format in the book, and found that ".tga" format can render with a global mask from Vue 6.
This will help greatly when compositing matchmoving shots!

Regards,
3D Turtle
Posted: Tue, 9th Jan 2007, 5:33am

Post 4 of 4

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

Sure thing. I'm not sure if it is an option in Vue, but the Animation codec by Quicktime is a video format that supports alpha channels.