Need a Termanator liqudation effect
Posted: Fri, 12th Jan 2007, 6:43pm
Post 1 of 11
Can some one help please
Last edited Sat, 13th Jan 2007, 12:53am; edited 1 times in total.
Posted: Fri, 12th Jan 2007, 8:25pm
Post 2 of 11
Hehe, indeed you are. Welcome to the site. Unfortunately, the effect you are talking about is a highly complex 3d effect, and requires comprehensive 3d software. Realistically, it can't be done as a preset. Once you have the 3D animation, it could be compositied in FXhome software, but the effect itself will require addditional software to create.
Posted: Fri, 12th Jan 2007, 9:36pm
Post 3 of 11
I have BLENDER 2.42 A, will this work?
Last edited Sat, 13th Jan 2007, 1:21am; edited 3 times in total.
Posted: Fri, 12th Jan 2007, 11:40pm
Post 4 of 11
In fact, I've got a pretty cool idea for actually making a preset for this kind of metal liquid effect...it won't be any close to as good as the original T2 effect, but hopefully pretty close. One way would be to apply a edge detect: emboss effect to some greenscreened footage, with some ripple, wave and glow effects added. This will of course not be able to make things like eyes and lips, but it should prove to work for creating some kind of metal human-like form. Keep your eyes peeled on the FXpreset section, and something might pop up there soon...
Posted: Sat, 13th Jan 2007, 12:40am
Post 5 of 11
Thanks but... I need more in depth help any suggestions
Posted: Sat, 13th Jan 2007, 12:59am
Post 6 of 11
I recommend reading the manual that comes with Blender, seeing that's the program you've got. Maybe search for tutorials for Blender on google or so.
Your question is too unspecific Naruto. You could as well ask
"Explain the world to me."
If you need help with a specific task, no problem. But it's not possible for any of us to explain a process as complicated as that.
Posted: Sat, 13th Jan 2007, 1:35am
Post 7 of 11
Thanks everyone for your good suggestions. I am going to try Redhawsrymmers' suggestion.
Posted: Sun, 14th Jan 2007, 6:46pm
Post 8 of 11
Hi, you said you had Blender 2.42 a. Can you try anything with fluid simulation in Blender?
Posted: Mon, 15th Jan 2007, 12:49am
Post 9 of 11
Not sure why???
Posted: Mon, 22nd Jan 2007, 11:16am
Post 10 of 11
I thought that might create the effect you wanted? Can't remember how to use it myself so I'm not much help
Posted: Mon, 22nd Jan 2007, 10:11pm
Post 11 of 11
Thats all right thank for trying.