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Fractal Noise Filter [ANSWER]

Posted: Sat, 20th Jan 2007, 12:01am

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Mandalorian

Force: 1905 | Joined: 24th Feb 2006 | Posts: 266

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A very useful filter for burn marks from a lightsaber is fractal noise. I have tried it at a friends house in After Effects and it greatly simplifies making a realistic lightsaber cut.

I was wondering if the fxhome team could make this for one of the updates.

Thank you.
Posted: Mon, 22nd Jan 2007, 10:02am

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Cogz

Force: 16050 | Joined: 18th Jun 2002 | Posts: 674

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FXhome Team Member

I will certainly look into this, sounds like it would be quite a cool feature.
Posted: Mon, 22nd Jan 2007, 7:46pm

Post 3 of 4

Mandalorian

Force: 1905 | Joined: 24th Feb 2006 | Posts: 266

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Thank you. If i find the tut it is used in, i will post it here so you guys can see what it looks like. It's an AE tut though.
Posted: Wed, 31st Jan 2007, 8:42pm

Post 4 of 4

Mandalorian

Force: 1905 | Joined: 24th Feb 2006 | Posts: 266

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Here it is. This was using AE, like i said before, but you get the basic idea of what i mean by fractal noise. Enjoy! biggrin

http://www.psw-films.de/burnmarks/burnmarks.swf