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Project Diary: "Motive" -Teaser A

Posted: Sun, 4th Feb 2007, 1:28am

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Sollthar

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Current Phase: Pre-Production
Stage: Budgeting



A dense psychological thriller focusing on an exceptional hostage situation in a small town bank, where the object of interest for the criminal mind is not money - but the hostages themselves and their past and relationships.


Production Teaser A

Flash Video
http://www.nightcast.net/vid/motive_a/

Quicktime 480p HD
http://www.nightcast.net/vid/MotiveA_480p.mov

Last edited Thu, 30th Dec 2010, 10:29pm; edited 19 times in total.

Posted: Sun, 4th Feb 2007, 1:30am

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TimmyD

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Woohoo! How long will this one take you?
Posted: Sun, 4th Feb 2007, 1:31am

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Sollthar

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I expect at least 2 or 3 years. smile
Posted: Sun, 4th Feb 2007, 1:42am

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King of Blades

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Sollthar wrote:

I expect at least 2 or 3 years. smile
Well, you can expect me to be here for it (granted that Fxhome is still here in 2 or 3 years, in which they'll probably have new products).
Posted: Sun, 4th Feb 2007, 2:14am

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Thrawn

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Wow sounds cool! Can't wait to hear more about it!
Posted: Sun, 4th Feb 2007, 5:12pm

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jmax

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I wish you luck Sollthar...will it be as effects intensive as Nightcast, or will you push your focus to more "artistic" (not that special effects aren't artistic, but this term has evolved as the way to explain films driven by storytelling and attention to detail) persuits?
Posted: Sun, 4th Feb 2007, 7:31pm

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Sollthar

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As far as I can tell so far, the film will feature no visual effects at all. It's a storydriven character piece. I'll try to put it into a matching and solid artistic style of course, but it won't be a visual effects film in any way. It'll be an character film.
Posted: Sun, 4th Feb 2007, 7:52pm

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King of Blades

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Sollthar wrote:

It'll be an character film.
Oh, thank you! Honestly, I hate films that are literally RUINED by visual effects! In that case, I will be EAGERLY awaiting this film.
Posted: Sun, 4th Feb 2007, 8:11pm

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b4uask30male

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can you tell us what budget if any, what's it shot on, whats the plans for it when finished, any cast that we might know.

Anything you going to be doing to make this different from your other films.

Will this be your only film within the nest few years or will you have time to make another inbetween.

The film itself is not my type but i'm interested in the production side and would love to know how you get on.
Ian
Posted: Sun, 4th Feb 2007, 8:17pm

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Sollthar

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can you tell us what budget if any, what's it shot on, whats the plans for it when finished, any cast that we might know.
All of these things will be enclosed within this thread as time goes on. smile

Anything you going to be doing to make this different from your other films.
Since all of my films are pretty different, this is my least concern. The whole genre/story is something I've not done yet and I'll use a style I've not done yet. The fact the film is different from anything I've done so far is actually one of the main reasons I want to do it.
I'll need all the experience I've gained to make this work the way I want though, because it'll be the most difficult film I've done.

Will this be your only film within the nest few years or will you have time to make another inbetween.
It'll be my only feature film. I do have other projects in sight, but they're not "my own" or no features.

The film itself is not my type
I expect it won't be FX people's or teen audiences type of movie really. The subject will be moderatly philosophical and psychological. it's definately aimed at a mature audience - similar to "Death and the maiden", "Hard Candy" or the german film "The experiment".


I'll post updates here, allthough as I said: it's still very early. So don't expect any groundbreaking news within the next couple of months.
Posted: Sun, 4th Feb 2007, 8:26pm

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TimmyD

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Will it be in german?
Posted: Sun, 4th Feb 2007, 8:28pm

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Sollthar

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The original screenplay will be written in german. If that's the language the film will be shot in though, I can't say yet. Depends on a lot of factors that will come together within the next 12 months.
Posted: Mon, 5th Feb 2007, 2:09pm

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devilskater

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Was just about to say, you have a touch of "das experiment" in your plot ^^

But sounds great, if you need any help, I am just an hour away from switzerland razz (if I fly biggrin) would love to help out ...

cheerio,
d.
Posted: Mon, 5th Feb 2007, 2:15pm

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Orin Warren

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Sounds great and I wish the best of luck.
Posted: Mon, 5th Feb 2007, 2:16pm

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Simon K Jones

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Sounds very intriguing, Marco. Personally I'm thrilled that you're moving away from visual effects for a bit and really focusing in on character. The idea of really tight thriller/drama set primarily in a single location will really help you focus in on the actors.

I imaging you're rather burnt out on effects after Nightcast's insane requirements, too. smile

Looking forward to it.
Posted: Mon, 5th Feb 2007, 3:34pm

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er-no

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It was about 4am on the 6th of September 2005 when Marco originally told me about this idea...wink

I'm sure its progressed and been developed a lot since then but I really liked the idea.

I will work on this film.
Gawdamit!

biggrin
Posted: Mon, 5th Feb 2007, 3:37pm

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Joshua Davies

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Can't wait to hear more Marco. You know you can borrow our new toy if it will help at all...

Good luck!
Posted: Mon, 5th Feb 2007, 3:39pm

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er-no

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schwar wrote:

Can't wait to hear more Marco. You know you can borrow our new toy if it will help at all...

Good luck!
"I'm not a toy David."
Posted: Mon, 5th Feb 2007, 4:57pm

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JohnCarter

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Sollthar wrote:

As far as I can tell so far, the film will feature no visual effects at all. It's a storydriven character piece. I'll try to put it into a matching and solid artistic style of course, but it won't be a visual effects film in any way. It'll be an character film.
Smart man. Very smart. After RECON 3, which I am contractually obliged to do, I'm doing a film with no VFX whatsoever... I am sick and tired of them!!!

Sollthar wrote:

The fact the film is different from anything I've done so far is actually one of the main reasons I want to do it.
I did that with Deaden and it seemed to have lead to the best reviews in career for me to date. It is a strange feeling to work on something you are not necessarily close to. It's scarier than to work on something you are more familiar with - at the same time, because of that very fact, it makes it more exciting...

Looking forward to the details, as usual.
Posted: Mon, 5th Feb 2007, 10:13pm

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Sollthar

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Thank you Tarn!
Yeah, the premise forces me into taking good care of my characters and actors. Also what scares me. smile

And you're right, after NightCast, I've had it with 3D and compositing and the like. For a while.


Thanks schwar and er-no! Maybe I'll come back to both of your offers! wink



Oh, I'm very close to the subjects I'll work with JohnCarter - but not filmwise. "Studying Evil" will focus on a side of my interestests I've never yet really embraced filmwise: philosophy, psychology, religion and ethics.
I am looking forward to trying something new very much!

And good luck on Recon 3 to you razz
Posted: Mon, 5th Feb 2007, 10:49pm

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ashman

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It sounds like a fantastic project and from what I already know it'll be something that'll leave a lasting impression. A very good lasting impression.

Good luck with this Sollthar, If I can be of any use what so ever just shout. I'm always more than happy to do what ever I'm capable of.

Btw I'm still playing knights. It did get me thinking about that other idea you had smile
Posted: Tue, 6th Feb 2007, 12:41am

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jmax

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Do you want to have a roll in this film Marco?
If you want to be bad, you should be the guy keeping everyone hostage.

And on cameras, if you in need of another camera you can borrow my Cybershot, so long as you are okay with virtually nonexistant audio, MPEG4 compression, poor focus, and minimal resolution. smile
Posted: Tue, 6th Feb 2007, 1:12am

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rogolo

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I'm very excited for this - sounds really interesting.

A character driven story can be tough to pull off, as you deal with emotional conflicts which challenge the viewer's own thoughts and values, rather than VFX laden physcial conflicts. I'm sure you know this already, and I have definitely have confidence in you after seeing some of your work on Nightcast and other projects.

The other warning I have for you is to keep it tight and focused. Since your dealing with one location, you will need to fight to keep the attention of your viewers. Even films with a seemingly good premise can fall apart from lack of any excitement, be it twists or snappy and engaging dialog or creative shooting. I have never seen it, but I heard Phonebooth crashed and burned for this very reason. Again, I know you can do it, but just a word of warning. wink

Lastly, once you premiere Nightcast, you may be able to use that to attract investors for your next project. If you do get some interested, would you still push to do this concept? Just something (hopeful) to think about! biggrin

Anyways, I have high expectations which I am sure that you can exceed. Good luck!
Posted: Wed, 11th Apr 2007, 2:40pm

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Sollthar

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"Studying Evil" has finally entered scriptwriting phase now and I've started with the first draft. The necessary characters are already worked out and I just finished writing short overviews of each of them. Psychological profile, what their point in the movie is, where they go, where they come from etc.

NightCast managed to bring some interest in us from local studios, so maybe this film can finally be fully financed. But it's way too early to say anything. First task, is getting the script done.

Current state:

Page 10, first draft.
Posted: Wed, 11th Apr 2007, 3:08pm

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fxmaniac

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cool good work. sounds like this will be alot more darker and a lot more intents or that could just be what i think. sounds like a good project i saw this page a while back and i tried a serch recently but couldn't find this page and now here it is.
Posted: Wed, 11th Apr 2007, 6:27pm

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Thrawn

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Sounds really cool! Good luck with the script.
Posted: Wed, 11th Apr 2007, 6:42pm

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DavidLittlefield

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fxmaniac wrote:

more intents or that
In tents?


This sounds great! Can't wait to hear more updates on the project.
Posted: Fri, 20th Apr 2007, 2:30pm

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Sollthar

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Funny, the kid in that picture looks almost exactly like me when I was that age.... scary....


Update: 28 pages of script has been written by now and a first draft should be ready soon. Next to signing contracts and negotiating stuff for NightCast. It's all fun. smile
Posted: Thu, 24th May 2007, 9:47am

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Sollthar

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Update:

Script is on page 36. The whole story has been sketched out now in a seperate document, but isn't really fully written out.

Since finding a place to live right now has top priority, scriptwriting has to take a bit of a backseat at the moment, hence isn't progressing as well as I hoped. But I'm getting there.

And the working title of "Studying Evil" has been changed to shorter, more fitting "Motive" for the moment.
Posted: Fri, 29th Jun 2007, 3:15pm

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Sollthar

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Update:

The script has made it up to page 60 today and starts running towards the final climax.

It has been a difficult writing time really, because there are just so many characters, so many backstories and plot elements to combine, that it has proven to be quite a task to keep the upper hand.
I'm also struggling a bit to do justice to the different aspects of human psychology in a situation like that, but overall, all the characters progress quite well and all of them undergo quite some changes during the film - which is a good sign. But I already know I'll have to do lots of rewrites for many scenes after the first draft is through. Burn out inconsistencies within the characters and work out some of the smaller parts some more. Not all of the main characters have become quite as interesting yet as I am planning, but that I will get to once the final story arch is there and something I'm happy with.
Posted: Fri, 29th Jun 2007, 3:27pm

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B3N

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Well it sounds like your really doing well with the script then wink. Looking forward to seeing it and what you have managed to achive.

Best of Luck Marco,

B3N
Posted: Wed, 18th Jul 2007, 1:44pm

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Sollthar

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Update 18.07.07

Today is the day I feared.

The script reached page 70 and I'm at the climax of the story and now it's written out in full detail and dialogue there's no helping but to admit that it just doesn't work. It feels too constructed and even anti-climactic.
Remarkable how some things appear to work perfectly when just sketched out and then suddenly go all "meh" when you're actually writing it and see it in the detailed complete picture. sad

Understandably, my motivation is accordingly at the moment. The excessive buildup through several different story archs will make it very difficult to add changes without having to entirely rewrite almost the whole script and do massive changes on the way the story progresses.

So my "first draft" basically failed before I made it to the last scene. Way to go. However, I'm confident I can located the problem and fix it, even though I'll literally have to go back to the sketching board and completely rethink some of the story archs.
Posted: Wed, 18th Jul 2007, 2:03pm

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Simon K Jones

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Damn, sorry to hear that. unsure I've had a similar thing happen to me recently, though thankfully that was only with a short story and a short script, so reworking them wasn't too difficult. With a feature script, that's not fun at all - it's the same thing I fear for when I near the end of my book.

It sounds like you're dealing with some pretty complex themes, though, so I wouldn't worry - it's going to take a while to balance everything so that it feels natural. From what you've said before it sounded like there were a lot of characters - maybe reducing the cast would help?

Good luck, anyway. We're all counting on you. smile
Posted: Wed, 18th Jul 2007, 2:56pm

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neoglitz

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Damn Sollthar sorry to hear that for you. Take a break from it or work on something else for a while. As hard as it is to do that sometimes, it usually helps the creative spirit. After a little break from it, the problem may not be a big or bad as you think. smile
Posted: Thu, 9th Aug 2007, 12:58pm

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Sollthar

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Update 09.08.07

I finally made it. This very moment I could write the famous "fade to black" at the end of page 72. So I've got a first A to Z version of the script done. However, there's still much to do before I consider this first draft ready for review by some selected people.
For the next month or so I expect, I'll take time to go through the script, trim the dialogue, add more details, check for dramatic development and character coherency and general structure and so on. When I'm through with that, I expect to have a first draft version ready, which I plan to show to a few selected people, collect their feedback and then start working on the second draft.

Nevertheless I'm pretty happy I managed to solve a couple of the problems I had and hope to solve more of them during the next weeks polishing the first draft.
Posted: Thu, 9th Aug 2007, 3:39pm

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Mantra

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Hi Marco,

Glad to hear your perseverance has paid off. Look forward to hearing more about the project.
All the best

Mantra
Posted: Thu, 9th Aug 2007, 4:20pm

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Garrison

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Good for you Sollthar. Glad to hear you were able to overcome Le Stumbling Block.

If you need any help, you know where to find me...
Posted: Thu, 9th Aug 2007, 4:39pm

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WorldFamousFilms

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That is a Kick A** Idea for a film. And sounds worth keeping up with. I don't know how old this thread is, and If Night Cast is actually out. I would like to see it, but I will stay in tuned.

P.S. Wish I was over seas so I could act in this film. That would be a trip, LOL
Posted: Thu, 9th Aug 2007, 5:17pm

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King of Blades

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It seems that even professional (yes, I consider Marco professional) filmmakers can run into stone wall, face first.

I'm glad that you found a way around your problems, which is something that I can't seem to do...
Posted: Fri, 10th Aug 2007, 2:47am

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Sollthar

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Thank you all very much for the supportive words! Feels much better now then a couple of weeks ago, when I was about to throw it all away. Heh.

Scriptwriting is an annoyingly tense process. Especially for a feature length film. After this one spark of creativity, which is the original idea, it's just loads of hard work to put it together as something that works on every layer. And so far, I feel I'm still not where I want to be with the screenplay, but much closer to it already.

Thanks again for everyones interest and support and I'll keep the diary going.

I'm glad that you found a way around your problems, which is something that I can't seem to do...
Sorry to hear that kingofblades. But I know what you mean. Sometimes the writing process really does seem to go nowhere. A good trick is to leave it aside, then come back later with a fresh perspective. Or writing a summary of each scene and make sure each scene has a purpose and leads somewhere. Or that each character undergoes somesort of change during the scenes. Or so. At least that seems to help me when I'm stuck.
Posted: Wed, 29th Aug 2007, 6:57am

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PLANB

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Is it planned to be an action film? Action Films suits your type smile
Posted: Wed, 29th Aug 2007, 7:25am

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Sollthar

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I suggest you actually read the thread. smile

No, it's not an action film. I've done enough action films for the time being. I like to focus on something else now. Though it does have guns in it. But no action.
Posted: Tue, 11th Sep 2007, 3:04pm

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Sollthar

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Update 09.08.07

While moving to my first own apartment over the last two weeks right in the heart of Zuerich (Well, almost. But it's nice there anyhow) my internet provider messed up and I had to endure without internet in an almost empty flat for 2 weeks. Naturally, I found a lot of time to work on my screenplay and I'm very happy to say that I believe I have fixed ALL the issues I had with it earlier by entirely rewriting the main characters backstory and some of the characters.

The script is now finished in it's second draft, in which form I've already started to send it out to a couple of selected people for a first outside feedback. Naturally, I'm nervous and excited to see what they all will think and what suggestions and problems they come up with I can try solving for a following 3rd Draft.

The interest in the project on all the boards I've posted about it is pretty great, which is exciting news. And slowly but surely I'm also starting to think about how to produce the film and start making rough schedules on what exactly I need, who I need and where to possibly get it from.

So the next news will hopefully be me reporting about the feedback to the script. Which will hopefully be good. I like it, now let's see if others do as well. smile
Posted: Tue, 11th Sep 2007, 4:10pm

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b4uask30male

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Well done, If there is anything I can do to help, just let me know.

Ian
Posted: Tue, 11th Sep 2007, 5:51pm

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Thrawn

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Hope the reviews turn out good. I look forward to seeing how it turns out. Good luck.
Posted: Wed, 12th Sep 2007, 9:36pm

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neoglitz

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I was starting to wonder what happened to you. Geez two weeks w/o the net? You poor soul. Oh well, at least it turned out productive.

Above banner produced thanks to Ben3308
Posted: Fri, 22nd Feb 2008, 12:28pm

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Sollthar

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Update 22.02.08

After a couple of months break from pretty much everything due to personal issues I've now come back to continue developing the 3rd draft of the script based on feedback I was given by a handful of selected people. I'm happy to say the feedback was very positive and very helpful, I have a good list of things to work on and a good idea on how to improve the story and the characters, which I'm planning to do over the next couple of weeks until a 3rd draft of the screenplay is finished.

Meanwhile, I've started to stretch my arms into a possible production plan and gathered some info about where I might have to go and who I might have to talk to. I will start with all this once the 3rd draft is finished and I'm happy enough with it so I feel ready to start sending it to people.
Posted: Fri, 22nd Feb 2008, 1:01pm

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Simon K Jones

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Good news! Glad to hear you're back on the script, as I think it's an idea with lots of potential.

Looking forward to following its continued development. smile
Posted: Fri, 22nd Feb 2008, 5:25pm

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devilskater

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cool, just pm me, if you need any help on set, or with any editing...would gladly like to help you...

cheers,
d.
Posted: Sun, 9th Mar 2008, 7:49am

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The Nemesis2161

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So I guess we won't be seeing a Nightcast sequel, Sollthar?
Posted: Sun, 9th Mar 2008, 4:54pm

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davlin

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Well Marco congratulations on getting your apartment (strange I did'nt see any invites in the post for the party.... smile )and also best wishes for your next movie which does sound great and will make interesting viewing if all goes well( you do have my address for a free copy don't you?....)

Goodluck on both counts.

Dave
Posted: Mon, 10th Mar 2008, 3:49pm

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Sollthar

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There will definately never be a sequel to NightCast - unless a random studio pays us all big bucks to do it, which is highly unlikely.

Thanks for all the interest and support in the project. I'm working hard to turn it into our best feature film yet and try to secure high quality production channels. Stay tuned. There should be plenty of info coming as soon as the 3rd draft of the script is ready and I'll start pitching it about.
Posted: Mon, 10th Mar 2008, 4:06pm

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Simon K Jones

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Sounds good! Keep us posted. Are you going to try to get more financial support behind the project than with Nightcast?

Hopefully having two features released on DVD and Nightcast's general quality will really help to attract some decent investors this time.
Posted: Mon, 10th Mar 2008, 8:05pm

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The Nemesis2161

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ah, Sollthar, your killin' me, you had such a good ending in Nightcast!

Its too bad films like that cost so much to make.
Posted: Tue, 11th Mar 2008, 1:00am

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Thrawn

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There will definately never be a sequel to NightCast - unless a random studio pays us all big bucks to do it, which is highly unlikely.
You never know wink

Though it's unlikely, if there happens to be something that I could could help with, shoot me a PM. Good luck, and keep us posted. biggrin
Posted: Tue, 11th Mar 2008, 2:58am

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EvilDonut

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Thrawn wrote:

There will definately never be a sequel to NightCast - unless a random studio pays us all big bucks to do it, which is highly unlikely.
You never know wink

Though it's unlikely, if there happens to be something that I could could help with, shoot me a PM. Good luck, and keep us posted. biggrin
That's why i love being a producer, as well as writer & director. There's a certain satisfaction in that whatever I can dream of, and put on paper - WILL one day be translated to a physical blu-ray disc on the table. That's so cool.

So you're right. Never say never. For a producer to believe in your product - you have to believe in your creation first.

d
Posted: Mon, 16th Jun 2008, 10:38pm

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Sollthar

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Update 17.06.08

Unfortunately, I have to announce the project is put on hold indefinately for the moment.


Last months have been a personal rough time for me which has reached it's current highlight. I have to focus on my mental health, which currently doesn't allow me to pull off another feature film any time soon. In fact, at the moment, I'm quite fed up with filmmaking and people, which isn't exactly a solid ground to work on either. neutral

As much as I'd like different, I have to put this aside and focus on getting things back on track again and not get worse. I plan on doing a simple short this year which will hopefully get the juices flowing again.


Thanks for everyone who followed this so far and I hope I'll be able to pick it up sometime in the future. It's not entirely abandoned yet, obviously.
Posted: Wed, 18th Jun 2008, 12:48am

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SilverDragon7

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I truely hope everything goes well.
Posted: Wed, 18th Jun 2008, 1:03am

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Plainly

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Sollthar wrote:

I'm quite fed up with [...] people
I can completely relate.

Not being sociable.

My films being, in fact, lucubrations.

Anyway, I (also) hope you get better and such. May I recommend some chocolate? wink
Posted: Wed, 18th Jun 2008, 2:30am

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Travis Kunze

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Hey i totally understand how you mean, i havn't gotten much work done because of my Mental State, and well the Mental State of people around me, and i can say from what i've heard this isn't just a one person thing this seems to be happening all around the world. So no worries, your not alone.
Posted: Wed, 18th Jun 2008, 3:13am

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Atom

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*cough*Splinter Cell*cough*


Sorry, though, man. Hope you get everything sorted out.
Posted: Wed, 18th Jun 2008, 6:59am

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Sollthar

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Thanks a lot guys. It'll get better I hope, but I have to focus on other things now first. My health has priority one.


The project WILL be finished one day, it's not abandoned. Just put on hold. So no Splinter Cell yet. smile
Posted: Wed, 18th Jun 2008, 7:24am

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Atom

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Who said we won't finish Splinter Cell.....one day? smile
Posted: Wed, 18th Jun 2008, 2:38pm

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RodyPolis

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Atom wrote:

Who said we won't finish Splinter Cell.....one day? smile
Oh, who are you kidding? lol
Posted: Wed, 18th Jun 2008, 2:47pm

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Atom

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Rody, you know nothing of this- you joined a few years too late. smile
Posted: Wed, 18th Jun 2008, 2:57pm

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Travis Kunze

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lol, i remember when the Splinter Cell Trailer came out, don't remember if i was a forum member at that point though, i was all looking forward to it, and then to realize, oh man.
Posted: Wed, 18th Jun 2008, 3:06pm

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Simon K Jones

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While the Splinter Cell saga is an endlessly amusing topic, let's try to not to stray too far from 'Motive' and its associated discussions.
Posted: Wed, 18th Jun 2008, 3:10pm

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Travis Kunze

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Yah, i really hope your start to do well, and may the force be with you, always.
Posted: Wed, 18th Jun 2008, 3:12pm

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Bolbi

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...and you too, master...
Posted: Wed, 18th Jun 2008, 9:57pm

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Thrawn

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I'm very sorry to hear about this, Sollthar. I really hope things get better, and that you'll be able to finish up this movie. I wish you the best of luck with whatever your going through.

Best,
Thrawn
Posted: Tue, 17th Mar 2009, 11:02am

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Sollthar

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Update:

After over a year or recovery and many new experiences, I've officially resumed work on "Motive" last week.

I've managed to gather a lot of on stage theatre experience, both with finishing my education on theatre at university and with completing several plays both as actor and director. Surely, this new insights that have shaped much of my recent creative work will influence my filmmaking and scriptwriting, hence I'm doing an almost complete rewrite of the original screenplay, but keeping the core intact.

With increasing age and a job that occupies a lot of my time, realizing a feature film project alongside gets more difficult and takes longer. But I'm looking forward to and am determined to pull it off once more with this.

As of today, there's no plans or people involved other then me writing the script. NoControl Cinema. Shall be interesting to have it all form newly.
Posted: Tue, 17th Mar 2009, 4:13pm

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Garrison

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Hey Sollthar...

Good to hear you've been busy doing things that are in this field you love.

If you need any help... let me know... I'm always happy to assist if needed.
Posted: Wed, 18th Mar 2009, 10:48pm

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Sollthar

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Thanks! I'd love to get your feedback, but the problem is, the script and everything is in german. Heh. So that's a toughy. smile
Posted: Thu, 19th Mar 2009, 9:15am

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Simon K Jones

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Ich habe keine maus.
Posted: Thu, 19th Mar 2009, 2:32pm

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fisher

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Tarn wrote:

Ich habe keine maus.
Wo ist sie denn? wink



Hey Sollthar, haven't heard of you in a long time...
I hope you are doing well and am totally looking forward to see this project progressing.
And just to have said that, due to the fact that my mother tongue is (swiss-)german, I could and would really like to read the script and give feedback. (If you allow me to)

Btw: You still have my knive which you accidentally took about three years ago... Can I have it back? biggrin
Posted: Sun, 22nd Mar 2009, 1:27pm

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er-no

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Great to hear you've got back into the swing of it Marco!

I'm excited about it! smile
Posted: Sun, 22nd Mar 2009, 10:06pm

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Sollthar

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Thank you everyone! All the theatre work I did lately has helped me to get a bit of a fresh perspective on certain things. And obviously, making a new feature should be fun. I miss it. smile
Posted: Sat, 18th Apr 2009, 2:02pm

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Sollthar

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Update:

The last draft has finally been finished and I'm very happy with it! I've already sent the german draft to a couple of people in order to get detailed feedback on it and I'm now working on an english translation to give it to a couple of english speaking friends.

I'm very excited to finally have managed to get the thing done. it's been a very tough one with so many characters, sub plots and rather complex main plot. But I hope it was all worth it.

If the feedback turns out well enough, I'll start setting the production up soon.
Posted: Sat, 18th Apr 2009, 10:08pm

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fxmaniac

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awesome, i hope that everything works out good, i loved nightcast, i'm actually loaning it to a friend of mine as they really wanted to see it, i hope this film is just a successful as the last
Posted: Thu, 30th Apr 2009, 8:30pm

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Greybro

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I'm looking forward to seeing how you reinvent yourself as a film maker. I'm sure it will be extaordinary to say the least!

Regards,
Brent
Posted: Sun, 29th Nov 2009, 9:50am

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Sollthar

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Update 28.11.09

Wahoo! And I finally finished the 4th draft of the script which I am very, very, very happy with. The feedback I got for draft 3 was incredibly helpful and I've literally worked on two full A4 pages of suggestions and ideas I picked from over 15 different feedbacks I got and managed to include every single one.

The script is much tighter and more emotional now as well as way moe filmic with the implementation of an prologue and epilogue as well as flashbacks for individual characters to help tell the rather complex connections and relationships between characters and time.

I'm really happy with the 4th draft and I have decided that this will be what I'll start working with and developping further together with the actors and producers once I've found them.

My plan is to shoot the film next year. So currently, I've already started to get in contact with a few people and hopefully I'll be able to set it up for a shoot in 2010.

Starting in january, I'll also go public with a webiste especially for the film and will start to approach the media with it too.

Until then, my goal is to finetune the 4th draft and get some last feedback for it to corect details I've missed.

But I got my story and my film comes together in my mind more and more.

Good times!
Posted: Sun, 29th Nov 2009, 9:59am

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ashman

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Well done Marco, best of luck with the pre-production stages. I'm sure you'll pull it out of the bag as always.

Here's to 2010!
Posted: Sun, 29th Nov 2009, 1:27pm

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Rockfilmers

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Great news. Is this going to be as FX heavy as night cast was?
Posted: Sun, 29th Nov 2009, 1:32pm

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Sollthar

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Is this going to be as FX heavy as night cast was?
As already said in the thread, it'll be a character driven thriller. The film will have, as far as I can tell, only a few shots with visual effects more along the lines of correcting things and maybe change a few street signs. But no "in your face" visual effects or much action.

Allthough it could be that certain digital set modifications will have to be made depending on the budget available.

It's about the characters and their emotional journey.
Posted: Sun, 29th Nov 2009, 2:08pm

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The Chosen One

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Good luck Sollthar, going to the next phase. Looking forward to hearing more about this project and the upcomming website. Keep us posted.
Posted: Mon, 30th Nov 2009, 12:55am

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RodyPolis

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No action? Based on the title and the tag line I expected this to be pretty action packed, in a Bourne Identity kind of way.

If the story, acting and pacing is really good then I won't miss the action, but I'd advise putting at least a couple 'cool' stuff in there to please the eye.

Looking forward to it. I enjoyed Nightcast so I hope I like this too.
Posted: Mon, 30th Nov 2009, 7:50am

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Sollthar

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I'd advise putting at least a couple 'cool' stuff in there to please the eye.
Hehe, as I said: this isn't aimed at the teenage-action-cool-audience. The film is aimed at a mature thriller audience that doesn't look for "cool", rather for "intense", "drama" and "clever".

Which doesn't mean the film won't be visually pleasing I hope. But it's definately no Bourne Identity and it's not aimed to be one. It's more an "Inside Man".
Posted: Mon, 30th Nov 2009, 9:31am

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Simon K Jones

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Great news, Marco! Looking forward to checking out the latest version.
Posted: Mon, 30th Nov 2009, 11:11am

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RodyPolis

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Inside Man was pretty good. I think I kinda see what tone you're going with this. Good luck on it.

The reason I said to add a couple 'cool' stuff in there is because probably not just your target audience will be watching. So just in case a teenager who likes to see cool stuff won't be dissapointed. The way I see it, cool can be anything. It can be the editing, the dialogue, the stunts, the overall look, the fx...anything that won't make me feel like I'm watching something made in the 80s. Just saying smile

Glad you're not going the fx heavy, cheesy 90s B movie route though. It'll gve me a chance to see your filmmaking skill at its best. Because a lot of the time when someone said something negative about Nightcast, you usally say something along the lines of 'it's supposed to be like that, it's a 90s B movie'
Posted: Fri, 11th Dec 2009, 7:47pm

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Sollthar

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Update 11.12.09

I used my free time and did a first shooting plan scheduled for a Juli / August 2010 shoot with about 4 weeks of scene rehearsals.

At the same time, I've started to think budget and it looks as if the film needs a solid 5 digit number as a minimal budget. Obviously, the aim is for more, but I also calculated a minimal fee, the so called "indie-budget" with which the film could be produced out of the pocket of NCC alone in case no third party producer can be found.

At the same time I've begun to look out for possible cast and crew for it. So far, the only people definately confirmed are Patricia Keller for sound and myself as director.
Meetings with a few actors have started and so I hope to continuosly fill the list until the production is ready for green light. After that, it's hoping for the best and that the film can become a reality.

Exciting times over here.
Posted: Sat, 12th Dec 2009, 11:32pm

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er-no

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*nudges Sollthar*

Shame I can't understand a word you say in Swiss-German and last time I feared for my life in the pig slaughter house!

wink I'd still help you though! woohar
Posted: Mon, 14th Dec 2009, 9:48am

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Simon K Jones

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Rating: +2

After Sollthar's total failure to eliminate you last time, this will hopefully give him a second chance to complete his mission.
Posted: Mon, 14th Dec 2009, 2:25pm

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Fxhome Dude

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I love when topics are going strong after nearly 3 years... But it sounds interesting Sollthar, it'll be good to see some drama-ish films rather than the customary shoot-it-ups...
Posted: Mon, 28th Dec 2009, 9:31am

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Sollthar

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Update 28.12.09

Meetings with actors have been highly successful so far and I'm very proud of how good the script is being received. I'm getting lots of very positive Feedback from people from the business and outside and especially the actors are happy how clear the characters and their development is worked out and that's an especially important thing for me.
But casting does stay difficult since there's only a small number of actors in switzerland I definately don't want to cast friends and relatives, but proper actors.

Next on the plan is a short production-teaser to test certain Elements. It won't be a scene directly out of the script but it's idea is to capture some of the mood and test to work with new crew and cast members and obviously, to finally have a first visual element of the film to show. It'll introduce 2 of the 10 main characters and will be somewhat of a casting to see whether or not the actors are fit for their roles.

Shooting is scheduled for a weekend early January and hopefully will be online soon after.
Posted: Sun, 10th Jan 2010, 7:04pm

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Sollthar

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Update 10.01.10

We finished the first production teaser for the film and I'm pretty happy with the result. It was fun to play with elements from the film and also test out the two actors and see what they can do.

Great to finally have some footage ready to show and not just a script and a teaser poster. I'm glad everythingis progressing so well thus far. Hopefully, it'll all stay that way.
Posted: Mon, 11th Jan 2010, 2:14am

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spydurhank

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Awesome and congrats. When can we have us a look see? biggrin
Posted: Mon, 11th Jan 2010, 5:54am

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Serpent

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Looks effing great, can't wait for this. Did you use your Letus adapter for this? Well shot, well lit, well edited, well written, well acted. Couldn't ask for much more. Oh and well graded. smile
Posted: Mon, 11th Jan 2010, 6:23am

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Thrawn

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Very cool stuff, Marco. I look forward to more. Lovely grading and writing. I'd really like to see you do a project in English (not dubbed) one of these days. I guess it'll have to wait wink But as I said, very cool.
Posted: Mon, 11th Jan 2010, 7:28am

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Sollthar

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Thanks!

Yeah, it was shot with the Letus Adapter and my collection of Nikon Lenses. I'm very happy with the result.
Posted: Mon, 11th Jan 2010, 8:15am

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Atom

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Cool stuff, man! All really solidly shot, edited, scored, and acted- and intriguing on a mild story level too. Good luck!

(My only gripe is with the Designer Sound FX; which I admittedly overuse and so I can recognize them really easily- but still I think it's worth mentioning. SFX.........a tad too recognizable and the massively-bought-and-used DSFX. Just a minor thing for the intro and outro sounds, though. No biggie. wink)
Posted: Mon, 11th Jan 2010, 8:25am

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Sollthar

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Heh, you're absolutely right. I got the CD last week and since I didn't have anything else handy, I used just those. Most of the sounds were from the "Scare FX" CD compilation however. Of course, they won't be THAT massively used in the final film. biggrin
Posted: Mon, 11th Jan 2010, 4:29pm

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davlin

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This teaser is a shining example of true high quality cinematography.
The viewing experience is one of the best I've seen on this site with
all of the main ingredients at professional levels.
If this continues at this level this will be a DVD retailers dream.
I'm always going on about "hobbyists" not getting ahead of themselves and rushing into the almost impossible world of professional movie making
but in your case Marco I take my hat off to you.
Don't be offended by the term "hobbyist" ..I know your previous work was
marketed and successively placed in the DVD arena.

Best

Dave
Posted: Wed, 13th Jan 2010, 5:53pm

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Redhawksrymmer

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Sollthar wrote:

Yeah, it was shot with the Letus Adapter and my collection of Nikon Lenses. I'm very happy with the result.
Just out of interest, what Nikon lenses did you use? In terms of focal length and aperture smile
Posted: Wed, 13th Jan 2010, 8:25pm

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Sollthar

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I have these four lenses:

28mm, 1.8
50mm, 1.4
85mm, 1.8
and
135mm, 2.0

All of these are of the Nikkor line
Posted: Wed, 13th Jan 2010, 8:47pm

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Redhawksrymmer

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And I am officially very jealous. wink
Posted: Sun, 7th Feb 2010, 7:59am

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Sollthar

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Update 07.02.10

Subject at the moment: Waiting. The project is at the desks of a handfull of production companies which showed an interest and now there's waiting... waiting for the answer if they'll pick it up and produce it fully or if they won't pick it up and NCC will have to produce it by itself.

For me, the prospect of having a studio behind me would be neat. I'd love to be able to focus on directing without having to split my ressources into every other aspect of filmmaking. I would love to have the financial ressources to hire people who know their job without me having to spend an enormous amount of time explaining it to them. Id love to work with people who will not only do things, but also bring their own artistic and creative vision to the project within their areas of expertise. That would indeed be very neat.

However, I expect chances to be slim for that and the second way of producing it alone also has it's prospects. I would have total control over the end product and I believe that this project can result in a great film even without a big studio backing me up.

What I find annoying though, is waiting. Patience has never been my strength so I hope that whatever the studios decide, they^ll do it quickly. smile
Posted: Sun, 7th Feb 2010, 9:04am

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spydurhank

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Awesome news man.
Whatever those guys decide on... I'm sure you'll do great either way. biggrin
Posted: Wed, 17th Feb 2010, 1:29pm

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Sollthar

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Update 17.02.10

I have an answer from one of the studios. The story has great potential and is good, but they also had reservations about it's structure and obviously didn't get certain aspects of the story. Wheter they're interested in taking it up and helping developping it or not, the email unfortunately didn't say, heh.

Based on the feedback from over 30 people I have by now, there's a strange and interesting problem showing through:

There's basically two groups. Group one, a handful of people with professional scriptwriting knowledge and experience critizise the script for not being compliant to certain structural rules and - presumably because of that - don't get whole aspects of the story and characterization. The questions they ask and things they don't get or critizize, independent of each other, are very similar.

However, there's a large number of group two, mainly people who don't specialize in scriptwriting, who obviously don't see those "technical" flaws but, more importantly, have zero problems following the story or the characters. They "get" almost everything. When I tell them the critique I get from group one, they go "Ah, they just didn't read it right" and can easily answer all the questions and positions group one didn't get.

Which makes me assume that the problem with the script is more of formal then an actual content kind, seeing the content is obviously there, but is hard to understand for people who know how to read scripts. Which utterly means, I've written a screenplay that works least well for filmmakers. Heh. I guess that means that I don't write how scripts are supposed to be written, but in a way that can be easily understood - unless you know how to read a script. Weird.


Anways, that leaves me in a sort of difficult situation, leaving me with a 5. draft layout and not really understanding or knowing what exactly I have to change in order to make it work as a screenplay. crazy
And the inherent questions: Will those problems transfer to the film resulting from the screenplay or not.
Posted: Wed, 17th Feb 2010, 2:14pm

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RodyPolis

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I think even if people got problems getting the script, they'll get it once it's on video.
Posted: Wed, 17th Feb 2010, 2:16pm

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Sollthar

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they'll get it once it's on video.
Yeah. That's the very crucial problem I'm wondering about. Are these reservations and problems limited to the writing and are they gone once it's on film or will they remain in the film. I suspect the former, but fear the latter. smile
Posted: Wed, 17th Feb 2010, 4:13pm

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spydurhank

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Are they saying that your script isn't complicated enough and that's the reason that "they" don't "get" certain parts of it? That is weird. They want you to over complicate the script so that they get it? Did they mention what it is specifically that they don't get about your script or was it a vague "I just don't get it" type of response?

Maybe they are trying to over complicate or over analyze your script?
Did they ask for your feedback at all? If I don't understand something... the first thing I do is ask questions, that's just me though.

Hopefully they'll come out of their shell and realize that it's a good script. biggrin
Posted: Wed, 17th Feb 2010, 4:18pm

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Sollthar

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Are they saying that your script isn't complicated enough
No, the opposite. smile

The script is too complex with too many characters etc. It should be simplified and the remaining characters more worked out. They argued the story is hard to follow and that you are emotionally distanced to it as a result that there is no main character you can identify with.
(The problem is, being emotionally distant is one of they key aspects of the story - hence some of those decision are on purpose)
Posted: Wed, 17th Feb 2010, 4:26pm

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spydurhank

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Ah okay... I see where your going with this.
Sounds like an original idea to me and maybe they just need a little time to understand what your story is really about.
I've got my fingers crossed for you man.
Posted: Fri, 19th Feb 2010, 9:50am

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Simon K Jones

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I've had similar issues in the past, whereby a professional screenwriter has criticised and essentially dismissed a script I wrote for a short film based on criteria that didn't really apply. It was very much a case of the professional writer in question having a very rigid understanding of what a script should be, and failing to comprehend the mechanics of the genre I was writing in (science fiction) and how a short film is structured differently to a television episode or feature film.

Crucially, several other people thought it was a decent script well worth exploring - and they signed on as crew members based on the strength of that script (which ultimately wasn't used). None of them were professional scriptwriters. smile

Professional screenwriters are professionals for a reason: they stick to the rules, deliver on time, and provide what the industry wants. This means they can earn a living as scriptwriters. It doesn't necessarily mean that they write interesting or even good scripts, though.

Of course, there are exceptions in all cases, but it's certainly interesting to observe.
Posted: Fri, 19th Feb 2010, 3:17pm

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Sollthar

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Update 19.02.10

The Project has been picked up by a producer and I get a sriptdoctor and consultant to assist getting the script to a point where it will be able to get funds.

Let's see where it all goes. Good Stuff so far. Can't hurt.




You're right Tarn, I see it the same way. Allthough in some cases, it's also a matter of simply reading properly I guess. smile
Posted: Fri, 19th Feb 2010, 3:19pm

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Simon K Jones

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Sollthar wrote:

Update 19.02.10

The Project has been picked up by a producer and I get a sriptdoctor and consultant to assist getting the script to a point where it will be able to get funds.

Let's see where it all goes. Good Stuff so far. Can't hurt.
Exciting news! Hope they bring some good insight to the project.

You're right Tarn, I see it the same way. Allthough in some cases, it's also a matter of simply reading properly I guess. smile
Heh. There's also the possibility, of course, that they're right, and are seeing issues that less skilled writers/non-writers aren't detecting. In a lot of cases this will be true.

I just like to think it isn't the case with our scripts. wink

Last edited Fri, 19th Feb 2010, 3:24pm; edited 1 times in total.

Posted: Fri, 19th Feb 2010, 3:22pm

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Sollthar

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It's less a matter of being right or wrong then it was simply that they didn't "get" certain aspects of the story which a large number of others totally understood. smile

Or maybe pro people have a habit of skipping through a screenplay instead of reading it properly. Could also be.
Posted: Fri, 19th Feb 2010, 4:56pm

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spydurhank

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Whoa!!! biggrin
This is awesome and very exiting news man. Congrats on the funds.
So your script was good enough to be able to stand on it's own and the producers saw this. biggrin
I don't see you ever needing a "script doctor" but at least you'll be able to explain "to them" what you want to portray.

Again... This is great news. biggrin
Posted: Fri, 19th Feb 2010, 4:59pm

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Sollthar

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No funds attached to the project yet. Just a producer. smile

Script Doctors consult and help put a script to a professional level. That has little to do with my abilities as an author, but more so with applying the script to the certain rules and conformations.

So the script will now be worked on in order TO get funds.
Posted: Thu, 22nd Apr 2010, 9:13pm

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Sollthar

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UPDATE 22.4.10

After a really good meeting with the script doctor (rather, doctress) and a few inputs and ideas, I've worked hard on the 5th draft of the screenplay to get it ready. Tonight, I've finally finished writing the 5th version of the story at 98 pages.

It's very exciting to see the story grow like that and I think I've eliminated a lot of the things the producer and the lady mentioned without compromising too much of my original concept. I do think the current draft is again a vast improvement over the last and hope they agree.

I'll leave the script for a few days, then sit behind it again to work out some smaller details and do some minor corrections before I send it back to the producer. I'll also try to get some feedback on it for which I'm currently translating the draft into english - so I can get a fresh perspective from people who haven't read any of the other drafts.
Posted: Thu, 22nd Apr 2010, 9:59pm

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swintonmaximilian

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Sounds like it's all shaping up nicely, good work and good luck with it all. When do you think you might start shooting? Or is that a long way off still?
Posted: Fri, 23rd Apr 2010, 4:56am

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Sollthar

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Difficult to say since it's not really much in my control. As soon as the producer is happy with the script, it will go to the filmfunds to try to get it approved. At that point it will be decided whether the project gets funding or not and at that point preproduction will begin.

Unfortunately, it's all a very tedious and long process. Swiss funding institutes work very, very slowly. So a shoot definately won't happen before 2011.
Posted: Sat, 12th Jun 2010, 8:04am

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Sollthar

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Update 12.06.10

Yesterday was anoher meeting with the producer and the script doctor. The 5th draft was received with much excitement and compliments and has been approved by the production company apart from some details and one last critique.

There is even a timeframe now: Since Triluna, the production company, already enters a film this november, "motive" is aimed to be sent to the state funds in january 2011 with the goal of shooting summer 2011 (so before the world ends, yay!). Until then I have time to refine the script.

The currently planned, clearly 7 digit budget makes me rather nervous though. Firstly I'm not sure the BK will approve so much money for a first time theatrical director and secondly, to be in charge of money like that I don't take lightly. But it's an incredible chance I'm given and it would be awesome of course.
Still, I still assume the worst and I will do the film indie if the BK shoots it down. But now, there's only one last hurdle to climb: a "project approved" or a "project denied" by the BK next january / february.

But chances for a proper international theatrical debut have risen. That's awesome even if it doesn't work out.
Posted: Sat, 12th Jun 2010, 5:59pm

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Serpent

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That's great news! Are you going to shoot this in English?
Posted: Sat, 12th Jun 2010, 6:11pm

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Garrison

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Congrats Marco! Love the updates!
Posted: Sun, 13th Jun 2010, 8:15am

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Sollthar

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Thanks! I'm very excited. But congratulate me when the BK approves and the film is actually going to happen. smile

Are you going to shoot this in English?
No, the film will be shot in german. But if it does well, it might get dubbed into english, but I doubt it. The aim is for a german international release.
Posted: Sun, 13th Jun 2010, 12:33pm

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swintonmaximilian

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That's great news, hope it works out, keep us posted of course.
Posted: Sun, 13th Jun 2010, 6:30pm

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Serpent

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I personally prefer subs on foreign films, but that's just me. So, yay! razz Keep us updated.
Posted: Mon, 14th Jun 2010, 8:16am

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Simon K Jones

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Excellent to see this moving forward. To even get this far is a major achievement and you should see it as a real confirmation of your talent, regardless of 'what happens next'.

Great stuff.
Posted: Sat, 16th Oct 2010, 10:51am

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Sollthar

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Update 16.10.10

Puh. I finished the 6th draft and found two readers to check it through and their feedback is very motivating and re-assuring:
Again a massive improvement to the 5th draft and
"very tense and emotionally captivating, I read it through in about an hour in one go!".

The exact phrasing of the dialogue is something I like doing together with the actors on readings and rehearsals. I'm sure there's the biggest forward to be made still.


That's great. I'll let it rest for the weekend, work at it again next monday and then guess send it off... excitement and nervousness rises, hehe.
Posted: Sat, 16th Oct 2010, 12:52pm

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Biblmac

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Awesome Sollthar! Good luck!
Posted: Sat, 16th Oct 2010, 1:00pm

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davlin

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I wish you well with your project and I can understand the nervousness
of handling a load of dough belonging to other people.
I also would like to add that sub-titles are much more classy than dubbing as you proved in ART.
Posted: Thu, 21st Oct 2010, 8:02am

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Sollthar

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Rating: +1

Update 21.10.10

Well... thousand times of reading through 103 pages, sentences rewritten, adapted, deleted, words changed, walked in circles for several minutes, changed them back again... another few scenes added, some deleted, some tweaked... and now I simply don't know what to do without starting all over again or scrap it completely.

And this odd "EVERYTHING SUCKS!" feeling starts to creep up and doesn't let go of you. unsure

You've reached the point where you notice that you start to correct complete nonsense and details and you're not even sure if the new stuff is actually better or just different. You've reached the peak of your own abilities or the end of what the basic concept allows or even both. And a strange, desperate feeling of helplessness crawls up and you'd like to burn it all and start with something new. Especially given that you've worked on something for so long, so the initial euphoria that makes everything look better has long packed it's bags and ran over the hills never to be seen again. You realize you've not created the revelation but just another project with edges and ridges.

Hehe, I sound like a compulsive neurotic - maybe I am - still I had to write this in a diary entry. These "Worst
Case Scenario"-Phases are something I experience with every project I do. At least once. And I hate it every time.

Maybe I'm the only one who has that - I hope not. razz


Ah well. Fortunately I have a brilliant girlfriend who reads the entire thing today, then tells me it's very good and exciting and that she liked it and I need not worry, which will calm me down, I'll send it off and just wait for what happens.

I remember reading somewhere that creativity is a curse. Today is one of those days when I understand what that means.
Posted: Thu, 21st Oct 2010, 12:41pm

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swintonmaximilian

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Sollthar, you are not alone in this feeling. Work through it. You know the score.

Good luck.

Max
Posted: Thu, 21st Oct 2010, 12:48pm

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Simon K Jones

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I suspect this is an inevitable side effect of 'getting better at what you do'. It's not particularly pleasant, but it does mean that you're recognising your own flaws and ways in which to improve them. Sometimes that can go too far and you can start second-guessing yourself, at which point sometimes you just have to take a break or say "OK, it's done" - at least until you get some external feedback to put you back on course.

The only thing you really have to worry about is if you always think your stuff is great, and ignore all external feedback. In that case you'll actually never improve. Naming no names. wink

A slight element of self-loathing is essential for any (good) creative artist, I'd say. biggrin

That's probably why so many artists in history have been complete weirdoes. wink
Posted: Thu, 21st Oct 2010, 1:08pm

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Sollthar

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Thanks max, that really cheered me up already. Especially coming from an artist like yourself. I will see it through. I know the feeling will pass. It always has. smile

I suspect this is an inevitable side effect of 'getting better at what you do'.
I guess it's a mixture of a lot of things. It's certainly the getting better at what you do effect. It's also the perfectionist in you shouting at you for not creating the ultimate piece of art. Then it's also the effect of looking at something for too long. Have you ever noticed that when you stare at anything too long and look closely, you'll start to see inconsistencies and faults popping up? Everywhere? And soon, you can't see anything but those?

Plus, another big factor is time. When you start with a BIG project, or at least that's the way with me, you're full of excitement and a sense for adventure. At the beginning. That makes things appear a lot more exciting then they are. And then, when you stay there for a while... that excitement leaves and reality kicks in. And from that point on, you need a lot of patience, nerve and stamina. Not always easy to maintain.

That reminds me of another thing I read once I really liked and could identify with:

Creativity is the original spark that sets a creation in motion. The rest is craftmanship and a lot of lonely, exhausting and damn hard work.
Posted: Thu, 21st Oct 2010, 2:57pm

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er-no

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In conclusion to your current situation Sollthar. If there is one man that can do it.. it's you! I remember reading the first draft of the script and talking to you about the idea. And its the idea that holds up and its a great idea for a script. Don't forget that. Of course the rest is serious hard work and time consuming, but as I said.. you can do it.
Posted: Thu, 21st Oct 2010, 2:59pm

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Simon K Jones

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SOLL-THAR! SOLL-THAR! SOLL-THAR!
Posted: Thu, 21st Oct 2010, 3:56pm

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Sollthar

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Haha, thanks for the confidence! Although I wasn't fishing for compliments. (had you sad anything critical, I would have cancelled my account here though, obviously wink )

I'll sleep over it and send it off. I did my best. I shall see where it goes.
Posted: Thu, 21st Oct 2010, 4:20pm

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er-no

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You were fishing. AND it worked!



(Can you tell it's my day off?) wink

Posted: Fri, 22nd Oct 2010, 6:44am

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rogolo

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Sollthar, you really need to click this link.
Posted: Fri, 22nd Oct 2010, 6:47am

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Sollthar

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Hehehe, the Cheers to you CD. I love that spot! smile

Thanks. It's over. Went to a play yesterday, had a good night sleep and today, things look alright again. Last corrections, then off it goes and the rest is no longer in my hands.
Posted: Wed, 24th Nov 2010, 10:14am

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Sollthar

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Update 22.11.10

And the project is greenlight by the production company. Naturally, I'm very happy about that, but the great everything or nothing hurdle is yet to come:

Since the swiss film market is government funded so that films can even be made, the next goal is the culture administration and the canton who have to give us the funds necessary. Next date for theatrical projects is in january. The BAK have to say "yes" to the film, otherwise it dies right there - at least as the properly funded theatrical project it's intended to be.

So now we have to prepare a huge file with tons of things in it. Naturally, the budget plan which the producer does. And then they also want a complete list of cast and crew with letters of intent, a creative outline of all the work in the film (which I have to do together with the crew I don't have yet) and all the locations. Basically, the entire film has to be done on paper if we want serious chances if having it made.

Lots of work until january.... fortunately I only work 70%... razz

Alrighty then! Go go go! oink
Posted: Wed, 24th Nov 2010, 10:33am

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Simon K Jones

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Superb news! I hope January brings good news.

Good luck with arranging everything in the next month!
Posted: Wed, 24th Nov 2010, 12:03pm

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swintonmaximilian

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Good luck, lot's to do but I'm sure you will win them over. Go go go.
Posted: Mon, 27th Dec 2010, 12:47pm

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Sollthar

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Update 27.12.10


In less than 2 weeks, the 8th of january to be precise, the moment comes and the first entry to the canton of Zuerich is due. 9 days later it's off to the BAK. And after that, it's waiting..... and waiting...

Next to a budget and financial plan, so far aiming for roughly around 2 million, and a finalized version of the script in swiss german (which I just finished translation) I also have to put together a dossier with a 1 page synopsis and a 3 page creative intention document, where I... well... document my creative intention. Without having had a chance to actually sit down with my key crew and talk about a creative intention I might add since the money is not here yet to do so... But that just on a sidenote. smile

My girlfriend, fortunately studying illustration, illustrates some concept art for the dossier so the people reading the script can get a bit of imagery in their heads. It's mainly an overview of the situation outside the bank and the room layout inside, so you have a geographical idea of where's where since more then half of the film plays on those two locations.

These images I'll obviously post here in the diary. Then I'll have some images finally rather then just oozes of text. Always good.

Here's a first about the bank outside:




As a sidenote, the crew and cast we have so far really loves the screenplay and they all agreed it was incredibly exciting. So i hope the BAK agrees. At least enough to send over some money to get this thing up on the big screen the proper way!
Posted: Thu, 30th Dec 2010, 1:23am

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spaghetti man

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Sounds great. The teaser looks cool.
Posted: Thu, 30th Dec 2010, 1:23am

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spaghetti man

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Sounds great. The teaser looks cool.
Posted: Thu, 30th Dec 2010, 10:28pm

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Sollthar

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Update 30.12.10

Budget is on paper, dossier almost and the script was spell-checked by a 3rd party and goes off to print on monday. My directors intention text exists in a first version and soon there's only that one thing to do: wait...

Very very interesting how everything comes together and great insight into how theatrical budgets are made up. Many impressions and definite differences to the low budget indie filmmaking way - positively as well as negatively. The funny thing is, I get the impression that you're, in some parts, even more restricted with much money then you are with no money. smile


Here the next concept drawing of the bank inside:



And an idea, what that countryside bank building ideally should look like:





A happy new year to everyone and may 2011 bring lots of new experiences!
Posted: Tue, 4th Jan 2011, 9:26am

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Simon K Jones

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Cool stuff! Those drawings match up pretty closely with what I saw in my head when I read the script, which is a good thing. smile
Posted: Sat, 12th Feb 2011, 7:57am

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Sollthar

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Update 12.02.2011

I got my appointment with the Filmstiftung which concludes the formal part of the examination. On 4th of march, me and producer Rudolf Santschi have to go there and convince them how cool and groovy the project is going to be. Very excited and curious to learn what they'll ask and say.

Unfortunately, chances are really bad. We know now that the competition this year is exceptionally huge. Typical... Usually, there are 8 or 9 projects of which about 3 or 4 get greenlight. This year, they have 19 projects. And still probably 3 or 4 that'll get greenlight. Annoying, but hope dies last.

But our ground is solid. We have a personal letter from the Rialto films CEO (the largest swiss theatrical distributor) saying how he loved the screenplay and a guarantee for distribution in all large cinemas should the film get made. That's something to build on.
And so far, the overwhelmingly positive response to the script keeps coming in and we hope the comission will see it the same way.

Final decision should be known in mid march.
Posted: Sat, 12th Feb 2011, 3:52pm

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swintonmaximilian

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Good luck Marco, that's great about the guaranteed distribution if it gets made, something to be very positive about.

Tough odds indeed, but you have as much chance as anyone else. I really hope you get it.
Posted: Sat, 12th Feb 2011, 5:15pm

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davlin

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Goodluck Marco and I hope your bid is successful.
Posted: Sat, 12th Feb 2011, 6:44pm

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DVStudio

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Yeah, best of luck Marco, I hope it works out for you! wink
Posted: Sat, 12th Feb 2011, 9:05pm

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Thrawn

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Best of luck, Marco! Sounds as if you have a pretty great recommendation!
Posted: Sat, 12th Feb 2011, 9:41pm

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Azulon'sAssassin

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Sounds great! I love movies like this. (Oh and I'm sure that you will at least need a greenscreen at some point...WICH COUNTS AS A SPECIAL EFFECT!) Hahahaha!


Ok, I'm just kidding. But, seriously this sounds REALLY cool.
Posted: Mon, 14th Feb 2011, 9:55am

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Simon K Jones

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Hope it goes well for you Marco!

Posted: Thu, 17th Feb 2011, 9:03am

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ashman

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This is great! If anyone deserves the budget it's you. I know how hard you have worked on this project and from what I've seen and know - it's a great premise.

I sincerely hope this happens for you. Best of luck.
Posted: Thu, 17th Feb 2011, 8:14pm

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Garrison

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Best of luck!
Posted: Tue, 15th Mar 2011, 2:22pm

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Sollthar

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Update 15.3.2011

Aaaaand I just left the meeting with the first comission. Very strange experience. smile
Out of 5 people in the room, 3 never really spoke and only one asked questions like "whats nightcast?" (entry question, I giggled), "was the script dramatically corrected by a 3rd party", "is this the final version?", "what brought you to the story?" and "who is nccinema?".
Then after 15 minutes, they looked at each other, concluded they had no more questions and we left.

What that definately means should be revealed soon. We hope to have the first answer by the end of the week. smile
Posted: Tue, 15th Mar 2011, 4:03pm

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Thrawn

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I'm excited for you Marco. Best of luck! I'm sure they were convinced immediately wink
Posted: Tue, 15th Mar 2011, 4:16pm

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Simon K Jones

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Exciting stuff! Keep us posted.
Posted: Tue, 15th Mar 2011, 4:36pm

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Sollthar

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Thanks, allthough my gut tells me not to keep my hopes up too much. We'll know soon.

Even though there will be a second committee meeting with the BAK on the fifth of april, this decision by the filmstiftung will pretty much nail it already as we need both in order to go the way the producer wants.

If it's a no, I'll have to consider wether or not to do it on a nobudget basis or to simply let the project die right there.
Posted: Tue, 15th Mar 2011, 8:34pm

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swintonmaximilian

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Fingers crossed for you Marco (or they would be if I was superstitious).

I really hope you get the green light.

Keep up us posted.
Posted: Wed, 16th Mar 2011, 1:11pm

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mercianfilm

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Good luck with result from the meeting Sollthar, really, it sounds such a good premise and it'd be great to see something from you with a bigger budget. I've had a few auditions a long time ago and it unnerved me a little how formal they was and never spoke- later i learned from one of them that they do it to remain impartial and out of respect for the other auditions- makes sense i suppose- so hopefullly their quietness might not necessarily be a bad thing. Good luck!
Sam
Posted: Thu, 17th Mar 2011, 5:32pm

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Sollthar

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Update 17.03.11

Always trust my gut. smile

As expected after leaving the meeting on tuesday, the project got rejected. Which basically nails it right there, despite the fact we have a an answer from the BAK open still. But even if they say yes (which is unlikely, given the filmstiftung has already said no and they know that) we have a problem since we miss a big chunk of funds now. So factually that really means the death of Motive is a state funded project.

My feelings are a mix between the obvious disappointment and feeling sorry for the producer who put so much into it. On the other hand, I was always reluctant in believing it would work out and I see the positive in it: It was a great experience getting this far and I appreciate all the input and experience I was able to get in this time.

So currently, one of three things might happen:

1- A miracle happens and we get the money anways through another source, the most unlikely - especially seeing there really is none.

2 - The miracle doesn't happen and we hit ground, the likely. Then:

2A - Motive dies right there. Forever.

2B - I'll push Motive on a nobudget level and make the film anyways, as good as I can with whatever I can get.

At the moment, I don't know.
Posted: Thu, 17th Mar 2011, 5:37pm

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Aculag

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Aw man, that's a HUGE bummer. Really sorry to hear it.

Looks like you have a tough decision ahead of you. If you ask me, it'd be an enormous shame to let this project die after you've spent so long with it... I hope that doesn't have to happen.

Maybe I missed this somewhere else in the discussion, but what kind of budget are you shooting for with this? Have you considered trying something like Kickstarter?
Posted: Thu, 17th Mar 2011, 6:04pm

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davlin

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I know you must be very disappointed but do not let this story go...option 2b is the way to go.
You'll make an excellent movie without all the dosh and have the freedom to please yourself....nothing can beat that.
Look forward to seeing this in the not too distant future.

Goodluck

Last edited Thu, 17th Mar 2011, 7:03pm; edited 1 times in total.

Posted: Thu, 17th Mar 2011, 6:18pm

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swintonmaximilian

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I'm really sorry to hear that Marco, that's not what I wanted to hear at all.

But, you have to carry on of course, so if Motive is something you think you can do on a lower budget, and you are passionate enough about it to make it happen on that budget, then do it. If it isn't possible, make something else, just don't let this discourage you, which I'm sure it wont.
Did they give a reason?

It's disappointing yes, but you have already achieved a lot with the whole experience I'm sure.

Does this mean G.O.D will be out sooner?

Max
Posted: Thu, 17th Mar 2011, 9:45pm

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The Chosen One

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Rating: +1

Sorry to hear you didn't get the backing you were looking for. I would push forward and make the film, you busted your ass before and made a great film (Nightcast) I'm sure with all you learned from that film, this one should be no problem. Good luck.
Posted: Fri, 18th Mar 2011, 5:33am

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Sollthar

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Thanks guys! I'm really not that surprised, but still a disappointed. Would have been great. But I think "Motive" just was the wrong story for the wrong country at the wrong time. Swiss aren't really famous for making that kind of films and seeing how large the competition was, our chances were slim to begin with.

I will probably go out and produce it myself. But I'll have to do a lot of investigation for that in order to find out how to do that best and how much it costs.

what kind of budget are you shooting for with this?
The "big-budget" variant the producers were going for was 2 million, but obviously, that's entirely out of the question now so I have to refigure. I'll probably still need about 30'000 to make it if I want to pay the team, and that would be a much much smaller team.

Have to ponder how to get some money for it. And WHEN to do it.
Posted: Fri, 18th Mar 2011, 7:42am

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Garrison

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Sollthar wrote:

I'll probably still need about 30'000 to make it if I want to pay the team, and that would be a much much smaller team.
I would think Kickstarter would make sense to see if you can get the funds. Heck here are a couple that got funded in the $100K range.

$94K
$156K

I think your project would garner some investors.
Posted: Fri, 18th Mar 2011, 9:12am

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Simon K Jones

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Not the news we wanted to hear, of course, but I'm sure this'll lead on to great things from you - whether it be an indie version of Motive, GOD, your computer game, or any of the other projects bubbling around in your crazy head. smile
Posted: Fri, 18th Mar 2011, 3:19pm

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chbaum

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Bummer, man. Really sorry to hear that!

I really have no idea how these things work in Germany or Switzerland. But when I see the stuff that is produced for German TV already, it's so bad and still so expensive that I wonder how Swiss TV can NOT finance something like your project. Heck, there's a 90 minutes "Tatort" EVERY single Sunday in Germany (crime show). A shame that there seems to be no market for you... Maybe try it in Germany? Is that possible?

Anyway, good luck, would love to see another movie of yours! Best regards,

Christian
Posted: Fri, 18th Mar 2011, 5:57pm

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Aculag

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Garrison wrote:

I would think Kickstarter would make sense to see if you can get the funds.
It would definitely be worth a shot. Kickstarter has some arbitrary funding limit, but it's over $2 million.
Posted: Fri, 18th Mar 2011, 6:36pm

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Sollthar

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I've not been looking into Kickstarter much so far but I'll investigate how it works. Could be an option for support - if it's also for things outside of the US. Thanks for the tip! I think I'll try to make the film indie. Would be a shame to let it die like that after so much work.

Maybe try it in Germany? Is that possible?
Unfortunately not, no. As a swiss first time theatrical director my chances of getting money in germany are pretty much zero.