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How do you create smoke after fire explosions?

Posted: Tue, 6th Mar 2007, 6:22am

Post 1 of 5

M60 Gunner

Force: 401 | Joined: 6th Feb 2007 | Posts: 11

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Hello, everyone

I am trying to create a ball of smoke after a fire explosion, and also trying to create artillery stikes on the ground or field area.
Posted: Tue, 6th Mar 2007, 1:01pm

Post 2 of 5

Jabooza

Force: 2743 | Joined: 21st Jul 2006 | Posts: 1446

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It sounds like you could use some stock footage (Sollthar's can be purchessed here) or you could saerch the preset library, that could have some good stuff.
Posted: Tue, 6th Mar 2007, 5:38pm

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pixelboy

Force: 3000 | Joined: 13th Feb 2005 | Posts: 439

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There's also some good stock footage (smoke, fire, debris, etc.) at www.detonationfilms.com . Some of it even free to use. If you need something more specific to your project, it might be a good idea to become familiar with EffectsLab's particle engine. There is a video tutorial in the Support section that covers the basics.
Hope that helps!
Posted: Tue, 6th Mar 2007, 7:01pm

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petet2

Force: 2899 | Joined: 27th Dec 2005 | Posts: 1043

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There are some good presets for creating rising smoke (I've used these with some of the flame presets to good effect). I'm not sure about a smoke ball though. Stock footage might be the best way to go here.
Posted: Wed, 7th Mar 2007, 3:55am

Post 5 of 5

M60 Gunner

Force: 401 | Joined: 6th Feb 2007 | Posts: 11

CompositeLab Pro User EffectsLab Pro User

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Thanks Guys for your help