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Masked Grading help [ANSWER]

Posted: Tue, 6th Mar 2007, 7:15pm

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Armageddon1212

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I was looking at the official video tutorial on grading, and i tried to make 2 shapes under the same grading just as the video said to (the first transparent and inverted, the second opaque and non inverted) but the grading wont show on the second shape. Any explanation?

Last edited Fri, 9th Mar 2007, 2:08am; edited 2 times in total.

Posted: Tue, 6th Mar 2007, 7:24pm

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Garrison

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IF I read this correctly.... wouldn't the first mask (the inverted one) cut out everything BUT what is within the mask? So if the second mask is in the "everything else" landscape, then won't the first mask cancel out the second?
Posted: Tue, 6th Mar 2007, 7:54pm

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Armageddon1212

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I guess but thats what the video did with the truck's headlights sad I tried other things but it did not work correctly. It said you had to do the opaque one to somehow add it the the first shape.
Posted: Tue, 6th Mar 2007, 8:09pm

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SGB

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If you want to make headlights, you only need the inverted mask (assuming the brighter layer is on top).
Posted: Tue, 6th Mar 2007, 8:18pm

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Armageddon1212

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I'm just trying to do multi shaped grading not headlights razz
Posted: Tue, 6th Mar 2007, 9:18pm

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Axeman

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Even so, the second mask is redundant. Just mask out what you don't want graded, and you will be good to go.
Posted: Thu, 8th Mar 2007, 12:21am

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Armageddon1212

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but they are 2 separate objects that aren't connected... I want to put a grade effect on the time line then have 2 mask shapes for it to grade so i can change both at the same time instead of having to have 2 grade objects and if i change one setting i have to delete the second and copy past the mask ( run on i know lol)

For example: Changing someone's skin color. You need 3 shapes, 1 for the face and 1 for each hand. Hope someone will understand what i am saying.

Also i took out the answer in the topic because it wasn't fully answered yet. razz
Posted: Thu, 8th Mar 2007, 9:45am

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Cogz

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right, using your face and hands example, add in the masks like this

In reverse order, so how they will appear in the mask "Inspector":

Freehand (hand two)
> Invert shape: off
> Opaque mask

Freehand (hand one)
> Invert shape: off
> Opaque mask

Freehand (face)
> Invert shape: on
> Transparent mask

So what you have done is added in a mask around the face and inverted it, so that only the face is showing, so you set the other masks to opaque which will recover the parts of the frame that you have already removed.
Posted: Thu, 8th Mar 2007, 11:08pm

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Armageddon1212

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ok ill try it! Thanks
Posted: Fri, 9th Mar 2007, 2:06am

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Armageddon1212

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ok thanks it worked! biggrin Pat on the back for cogz. I hadn't realized that the order mattered on the inspector thing. I thought i had tried it before but it worked now so thank you!