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Ideas & brainstorming

Posted: Tue, 27th Mar 2007, 10:07am

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Simon K Jones

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Put any ideas you have for the short film in here. Just brainstorming for now, we can organise all the ideas later on - so bung anything in here, even if it's just a random idea or tiny part of something, as it might inspire someone else to come up with something cool.
Posted: Wed, 28th Mar 2007, 1:36am

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Axeman

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Right. Well, I'll go ahead and submit the first idea to get us started. In its most basic form, the plot is that two guys formulate a plan to create a crop circle on a certain date (say October 12). They get together all their equipment, have their route and technique all prepared. On October 13, they wake up, and neither of them can remember the night before. Parts of the preceding evening seem to be a bit vague as well. The discover that the crop circle is there, same design, but on a far grander scale than what they had planned. In fact, it would probably have been impossible for the two of them to do this.

It would have a very open ending, leaving the audience to answer the questions. The idea is to lay in many clues indicating different entities who could be responsible. Maybe it was the guys, and they just don't remember. Maybe it was real aliens. By establishing some conflict between the two characters, we could open the possibility that either one of them had made alternate plans with someone else, and drugged the other one that night.

I have quite a few story details worked out, but figured I'd see if there is any interest in the idea before I wrote them all up. It would take some mate painting or digital effects for the crop circles, as well as some UFO sightings that would play into the intro of tihe idea, but the majority of it would use sets and costumes that would be very easy to come by. Not too many actors would be required, and it should be fairly low-budget.

Anyway, there you have it. Idea #1.
Posted: Wed, 28th Mar 2007, 7:02pm

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JackPot

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I like the concept of axeman's idea, it may be cool to try and incorporate some of norwich's main 'sights' into a story. Since there are some pretty cool locations that would look great on film e.g.

The Cathedral,
The Market Place,
The Castle,
There are some cool cobbled streets as well.

http://en.wikipedia.org/wiki/Norwich
http://en.wikipedia.org/wiki/Norwich_Castle

It might help to note, that I have a contact at the urban modelling group http://www.urbanmodellinggroup.co.uk/, who have already modelled most of norwich, so any shot involving CG, i.e. fly throughs ect we can probably get for free.
Posted: Mon, 2nd Apr 2007, 10:52am

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Redhawksrymmer

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We talked about some pretty interesting stuff in Zürich, like wirework and some stunts sequences that really show off the potential of the programs. It would be cool to shoot some kind of epic action scene, but with a story to tie it all together. Not sure how much that helped though...

Zombies and Shotguns!
Posted: Thu, 5th Apr 2007, 10:00pm

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NightCast

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#2 idea:

-bad guys take girlfriend hostile
-Boyfriend has to rob a bank for them, if he wants her to life.
-Boyfriend does it, but sucks... get caught.. kill himself in the bank
-bad guys let go the girl....


-rewind of the whole thing


- starts the same... but he decides not robbing the bank shortly before he would have started.....
-tries to talk her out at the phone
-bad guys bluffing shooting her.... he can't take it... and kills himself
-bad guys let her go....


Ok sounds silly, but the story behind it is fate.... two different ways of doing it.. but same outcome.....

(lot of action in it... before they caught him the first time.... lots of stylish pictures.....)

Well in my head it looks great biggrin
Posted: Fri, 6th Apr 2007, 8:41am

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Simon K Jones

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I was thinking about something vaguely similar, Fabian. I like the idea of a dual narrative, showing two different things involving the same characters/locations.

Multiple viewpoints on one thing
The (very vague) idea I had floating around in my head was to show two alternate futures, one derelict and dystopian, and the other utopian and all happy. The trick would be showing it through camerawork/grading and careful set design as much as actual story.
Posted: Mon, 9th Apr 2007, 5:21pm

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Simon K Jones

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A couple more ideas I've had floating around:

Machinegirl
This is actually the idea of Elly Ward, a friend of mine. Essentially a quirky fantasy story about a girl that can 'communicate' with machines, and can 'hear' their thoughts. So if she's in a pub, she'd be hearing the jukebox complaining about stuff, or the slot machine moaning about people yanking it's arm too hard. She'd be a loner type, whose only friends are the machines all around her. Central to the film would be the question of whether it's happening for real, or whether the girl is simply going a bit mad/making it up.

Augmented reality future
I rather like this one, I have to say. I'm sure you're all aware of augmented reality - kinda like virtual reality, but 'superimposed' onto the real world. So you wear some VR goggles, but stilll see through them like a pair of glasses, but the display overlays things onto the real world, so you could play Quake, but the monsters would appear on your actual street, animated to match up perfectly with the movement of your head etc. Here's a primitive example:
http://wearables.unisa.edu.au/projects/ARQuake/www/index.html
Anyway, the point of this idea would be for augmented reality to have got to a hugely advanced state, whereby you can't tell the difference between it and reality, and it's become something that everyone has. At this point it's taken for granted, and so you have utterly bizarre things mixing in with the real world and everyone just accepts it. Then one day (!) the systems start to fail, and people realise that a huge part of what they accepted as 'everyday life' is, in fact, just an illusion.
Lots of room in which to play with visuals as well as funny/scary/intriguing ideas. You could have people think that first contact with aliens happened ages ago, but in fact it's just part of the AR thing. You could have people that are best friends with AR AI systems, which suddenly glitch or switch off.
I think there's lots of potential here, both story-wise and in terms of visuals (not effects as such, but simply clever cinematography).
Posted: Tue, 10th Apr 2007, 5:00am

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Axeman

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I like that augmented reality idea. I read a sci-fi book a while back in which everyone had chips embedded in them for a similar effect. Everywhere you went, all the buildings and everything always looked like they were in excellent shape, but when somebody dug their chip out, they could see how nasty and run-down everything actually was. In the AR, every square inch of every building in the cities was sold as advertising space (probably accurate). With control over the AR, you can do things like make doorways and hallways completely disappear, and completely tweak every aspect of 'reality' to direct people's lives.
Posted: Tue, 10th Apr 2007, 5:35am

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Redhawksrymmer

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This seems like a very interesting idea, don't think I've seen a movie quite like it. Although it might be pretty hard to create, a lot of greenscreen will have to be used, but I guess that's what you're going for right? smile
Posted: Tue, 10th Apr 2007, 7:55am

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Simon K Jones

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It depends - you could approach it as a really effects-heavy piece, or go in the opposite direction entirely. I think you'd only need a couple of good effects shots, the rest could be sold on the story/characters and clever camerawork.

Axeman's extra ideas about everything being run-down, but with the illusion of it being all sparkly is cool (though obviously we'd have to be cautious of ripping off the book's ideas).

I really like the idea of someone getting suspicious of the whole system and investigating it with his mate, finding out what's really going on, but the twist being that his friend is ALSO part of the AR system. You could even take it a step further and have the main character be an AI construct, so that if they want to 'turn off' the system it would also mean committing suicide, of a sort.

The fun aspect is that the AR-reality could take any form we wanted - a sparkly clean version of modern day, or a crazy sci-fi world, or even a slightly lunatic fantasy world with elves and fairies flying around and stuff. The idea would be that the AR is so embedded in humanity that they take it for granted, and think it's reality.

Presumably it'd have to be something implanted at birth, maybe something automated so that no human actually controls the system anymore, if just self-regulates.

Anybody else got any ideas? I recall Ashman saying he had a few that might be good.
Posted: Tue, 10th Apr 2007, 3:19pm

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Redhawksrymmer

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Another idea that still is on the AR subject is that the alternate reality isn't embedded into persons with a chip or VR goggles but that every person in the society has been brainwashed from birth to believe what they see is completely normal and acceptable, such as crimes and more. Then someone would realise the dangers of this and try to stop everybody. But it turns out that HE is the person who is brainwashed to believe that the other persons are brainwashed. This sounds pretty complicated though...
Posted: Tue, 10th Apr 2007, 3:29pm

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Simon K Jones

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Lots of fun potential in the system beginning to fail, either for everyone or just the main character. You could have concepts such as 'lag' happening in the real world, people jumping all over the place, or not quite syncing up properly so they slip into the ground a little, or don't quite keep up when you move your head fast - stuff like that. Also room for subliminal stuff like in Fight Club, with things appearing and disappearing so fast you barely notice.

There could perhaps be an underclass of supposedly 'mad' people who are kept in homes for the mentally challenged, but they're in fact people for whom the implanted AR chips aren't working properly, or not at all. So they literally don't see certain things, or see weird things like described above - but instead of realising what is happening, they and others just presume they're mad.

I quite like the idea of it all being revealed, and it turning out that the mad people were in fact the only people left on the planet who could see what was really going on. smile
Posted: Tue, 10th Apr 2007, 8:11pm

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ashman

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I like the direction this is going. I'd keep it simple and try and play it out in a modern setting but as mentioned before with glitches. But here's the cool stuff biggrin

You have shots of a modern buildings but the glitching reveals the real structure from reality, these structures could be falling apart and look like scrap metal with lots of heavy (red) rust. You could do this with any part of the environnment. Instead of having blue skys the glitches reveal red burning skys that look pretty evil. I like the idea there is a colour contrast between whats real and whats fake, the fake being really nice clean cool blue. The real world a dirty hot red.

Having the idea that Civilization wasn't working so the government decided to control people with these implants to distort the problem and how bad it was, we enter the story as the end is upon the people. What do you guys think?

I like the idea the main character starting off as a care helper in a mental home for the elderly and one of them tells him that the end is nigh, or something to that effect, something better of course. He then finishes his shift and the breakdown begins. He/She see's things and so on. Basically a start of the program failing.

You need to engage the audience quickly and put them in the main character's shoes. A normal day to day job people could relate to is perfect before the odditys begin.

I dunno really, what do you guys think? Just my 2 cents on the fly. I'll think up some more while I listen to music.
Posted: Tue, 10th Apr 2007, 9:13pm

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Simon K Jones

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Yeah, it's all sounding good. I agree that 'keeping it simple' is the way to go for this. The real world, but maybe a bit cleaner/nicer/idealised. It could have the odd quirk that seems totally out of place at the start, which everyone takes for granted but makes the audience go "wha!?" - later explained as part of the augmented reality.

The idea of following someone that works at a mental home is a good plan, too, with it turning out at the end that all the 'mad' people were, in fact, just telling the truth.

You could also have it that the government that set all this up in the first place has since crumbled, so the thing is essentially running on automatic.

I still like the idea of having a primary character that turns out to be part of the AR. Maybe the lead has a friend and they begin to work things out, and only at the end do they realise that the friend is also part of the failing system.
Posted: Tue, 10th Apr 2007, 9:55pm

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JackPot

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An opposite approach to Ashman's idea could be;

Rather than revealing a world which is harsh, it could reveal a world which is in fact better without the augmented stuff! I imagine a world with augmented reality to be pretty much the same as the real world. Its just has extra 'things' in it. Changes seen in the glitches, could be really slight, and in fact the landscape and buildings arent really that much different.

I think its important to distinguish between augmented and virtual reality as two separate ideas (i.e. Putting virtual entities into a real world, versus puting a real entity into a virtual world).

The main changes caused by glitches could be realising false relationships with people/things. e.g A signed photo of a sports star is infact just a digital signiture and doesnt exist in the real world. Maybe the character finds out certain people, are not real, for example the hot girl in reception you wanted to ask out, turned out to be an augemented character.

The charactors realisations of failing relationships between objects/memorys/people could be the scale of which the viewer grows to understand the extent the augmented technology has evolved and encroched into everyday life, building up to tarn's idea that maybe a friend is augmented.

We could make a world where everything is fake (fake popstars, fake physical appearance) exaggerating the worst bits of modern society, and in a way predicting what the technology could be used for in the future e.g. constant updating advertising everywhere u look. Today, things like fashion trends take months/years/decades , maybe in this world people can change their 'augmented appearance' instantly, to the latest fads, meaning fashions change in a matter of minutes or hours (maybe of the course of the film the fashion sence could to a full cycle of styles that seem to repeat in fashion, e.g. 70's 80's 90's).

As the augmented world falls apart, the real (hidden) twist could be the actual world is in fact better than the crappy 'youtube cosmopoliton' augmented society which was spawned from greed, laziness, lust ect (maybe in the start of the film the viewer is lead to believe the technology is really good and useful and by the end they think - maybe all that technology isnt a great idea).

Maybe there doesnt need to be a BIG conspiracy. Although we COULD lead people to believe there is one. Perhaps by the end the character realizes there is no conspiracy, they have just been lucky to see the world for what it really is, and what it has become. So it could be kind of like a look into our future for the viewer, which unfortunately its too late for our character.

Last edited Tue, 10th Apr 2007, 11:16pm; edited 6 times in total.

Posted: Tue, 10th Apr 2007, 10:53pm

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JackPot

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Here are some ideas for the 'forms' the glitches could take.

* Perhaps advertising is totally based of our inner thoughts, so different people get different adverts (like minority report i think)... maybe this system could start going wrong - totally inappropraite things get suggested to the character.

* The same with the news reports on TV, normally the character gets a customised reports on sports, but instead ends up getting news about a suicidal raccone... (or something equally far fetched as a dog giving the heimlick manouver)

* Maybe people just start to dissapear for no explanation? when really they program is just corrupted.

* Perhaps people start walking through each other (the physically model of the augmented characters gets corrupted)

* Tarn already mentioned character lagging ect... Maybe people start to explain this as ghost sightings or something?

* Things could go wrong with the sound of the augmented characters. For example the a character could be talking from the left but the sound comes from the right.

* Perhaps things wrong with in world, Accidents, Deafness, Blindness, Death, the Paranormal, Coincendence, for example, ... could all be explained with 'Glitches' in augemented reality.
Posted: Wed, 11th Apr 2007, 9:22am

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Simon K Jones

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Some great ideas here, really loving them.

Just thought I'd mention that we're not definitely going for the augmented reality idea - that's still just one possible route. So if anybody has any other concepts they'd like considered or to explore, write them down and let us know!
Posted: Thu, 12th Apr 2007, 9:40pm

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ashman

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Moon mining idea -

Ok here we go.

Americans and Russians Race to be the first to mine the moon. The moon has a fuel property called Hydrogen 3. Basically it's the fuel that'll replace oil on Earth. The beauty here is that it's really already happening and the launch dates are 2020. The idea being, first to get there controls the worlds power.

We can take this already factual information and spin into a thriller. The Americans have landed they think they are the first to get there. They start to mine but pick up something else on the moon. Is it the russians?

Here begins the psychological part. The 4 space crew start to get paranoid and even suspect each other of defecting to the other side.

We can create some really nice sets here. They'll be small and compact. Green screen can be used for the surface moon stuff. Great costumes can be made to compliment the colours style of the film. We could shoot it all in one warehouse and have complete control over the lighting and what not.

Because this stuff is factual we can take the designs of the real mining house (or whatever it is called) and tweak it. I have the process of how they are going to turn moon dust into water and the way they wouldlive. The time period for these miners is 6months shifts in groups of 4. Thats the plan to start with.

And all in a glorious 10 min running length. Easy.

Thats my idea for today.
Posted: Thu, 12th Apr 2007, 9:46pm

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Joshua Davies

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Just a random concept discussed in #beta.

2 short films rather than 1.

Both can stand alone as a solid little film but they actually show the same events from 2 different perspectives.

Provided the films were heavily based around strong characters the films could have a unique emotive and visually style but on watching the second film you would feel a sense of deja vu...
Posted: Thu, 12th Apr 2007, 9:59pm

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ashman

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Ohhh

I love it! Kinda like flags of our fathers/letters from..bla bla.

But Good!
Posted: Thu, 12th Apr 2007, 10:12pm

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JackPot

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The City Water Fight

This idea is based on a real competition, that I think er-no mentioned once a while back. I cant find a link to the competition but I will outline it breifly.

Basically is it a water fight for people living in a city. Thousands of people enter. Each person is given details of an assasination target; a picture, their address of work, ect.. The idea of the game is each person is given one person to assasinate by throwing water on them, be it a water bomb, or water gun. Note, that each person has no idea who is trying to assasinate them. When someone assasinates their target, they inherit their victims target, and the game continues until THERE IS ONLY ONE!

# IDEA 1
To adapt this game to a film we could follow one player, who has some success and starts 'assasinating' some players with water. But at the same time grows concerned that the person trying to get him with water is taking it to seriously. Things start to happen like his car brakes fail ect.ect.... turning this harmless waterfight into a classic horror/thriller type thingy... the 'stalker' could be someone he has elimated from the game, or just a random person.

# IDEA 2
Maybe the film could follow a group of random people who are all connected some how and happen to be playing the game who are assasinated for real one by one, throwing the whole game into mass panic and paranoia.

# IDEA 3
Perhaps we could do something in the style of Taxi Driver. A kind of socially screwed man with homosidal tendencies gets a target, which happens to be this really nice attractive woman. Instead of assasinating her with water, he follows her around, in a stalker way, learning more about her and her life. He starts to interfere without her realising. He eventually talks to her but she completely rejects him, leading him to go a bit crazy and start killing people, maybe he kills her, maybe he kills the person who is stalking him in the 'game'.

Basically, any classic murder thriller ideas could be applied to this seeminglessly harmless water fight.

#IDEA 4
Alternatively, since the game is a kind of DOG EAT DOG competition,
Maybe there is some way the idea could be mirrored with the dog eat dog culture of the city its played in, e.g. London. Maybe the winner of the game gets £1,000,000. Causing people to take it really seriously. Maybe the character in the film is a typical London guy who works 7am to 8pm in a bank or something, stepping on who ever he can to get to the top. The idea of winning a million is great to him so he joins the game. He starts taking it as seriously as his job. Over the course of the film we see his relationships start to deteriorate, he looses his job and sanity in his race to be the number one! perhaps he gets really close but looses in the final show down. In the end he realises his life before the game was similar to his life during the game, and that it was just ruining it in different ways with his dog eat dog attitude.

# IDEA 5
Perhaps this game could be used in the context of a de ja vou idea like schwar suggested.

PLEASE NOTE the potential for wet t-shirts with sexy results wink
Posted: Fri, 13th Apr 2007, 12:20am

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Sollthar

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I've pondered about schwars DUO film idea, and I think that's really cool. But in my idea, the films kinda would HAVE to go together. (If necessary, the idea can also be shortened into one single film with two parts of course)

So here's my 2 cents:


A sci-fi thing with everything we can do best: visually intriguing, cool costumes, make-up effects, showing off fxhome products. smile
Something with space marines in aline science complex. But here's the thing:


Film A:
The classic space marine in action thing. Fast paced action sequences focusing on them, portraying the aliens as the usual dark villains and the humans as the "save the day" kinda marines. Witty one liners, fast paced, dark action.


Film B:
A thought-provoking, emotional drama from the aliens side who get attacked by said marines and only want to defend themselves and their right to exist. Basically turning the whole standard concept upside down and not focusing on the action, but on all the emotional and potentially debateble aspects of mankind interference into nature.
Could be amusing to also have a few moments in both films, referring to the different language (Like in Film A, an alien looks really menacing and sounds all creepy, while in version B, it's a cry for mercy like "don't shoot!" while the humans language sounds all muffled and agressive to them).

If we can figure out good reasoning, we could put a nice view on "different cultures not understanding each other" into that, kind of a philosophical view on "war" and people's misunderstandings.


Yes, I like it. But it's late in the morning and I liked 300 too. So bite me. smile
Posted: Fri, 13th Apr 2007, 8:07am

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Simon K Jones

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I really like Sollthar's idea, though it sounds pretty damned ambitious. smile

The opposing viewpoint thing is something I really like. It's similar in concept to the idea I posted on page 1 - http://fxhome.com/forums/viewtopic.php?p=274100#274100 - and has lots of potential. Playing around with realities and interpretations is always interesting.

Sollthar's idea would allow for direct commentary of modern day politics/society/etc (as all good scifi does), commenting on foreign policy and the generic depiction of 'good' and 'evil'.

The only problem I'd have with the aliens vs marines movie is that aliens are really, really difficult to do properly on film. I really tend to dislike 'humans with bumpy heads' aliens, but to do anything more would probably be beyond the scope of this particular project.
Posted: Fri, 13th Apr 2007, 1:59pm

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Sollthar

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After a long debate with Simon about a possible makeup/cg blend I did this really quick test:

http://www.nightcast.net/permanent/vfxtest.mov

Spending more time on it then I did just now an doing software tracking with markers instead of manual tracking could definately give great results I think!
Posted: Fri, 13th Apr 2007, 2:08pm

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Simon K Jones

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Great test - it could actually apply to a few of the ideas we've got. Obviously for the aliens-marines idea from Sollthar (either mechanical aggressors, or transplant the robot legs for insect legs), but also for the augmented reality idea - you could have people going around like that.
Posted: Fri, 13th Apr 2007, 2:10pm

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ashman

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Oh man!!! Yeah I can see this working. With some kick ass make up work I really think we can pull something special out the bag. Kudos to Marco for test.
Posted: Mon, 16th Apr 2007, 6:29am

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Waser

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Sollthar, that test is amazing. If applied proper to a film, that could work magnificently.

I'm really digging the idea of showing both sides of a conflict based in a sci fi. I think it would be an amazing challenge to pull off an emotionally charged film based on a cybrog race of beings killing humans in the first half of the movie, though if executed properly, would be unlike anything else.

I also really like the idea of the movie really being about communication, or a lack there of, sort of like what I was hoping the movie Babel would be about.

I'm trying to think about the story for this. Do we want humans invading the alien's home planet, or them invading us? Maybe they could both find the same planet at the same time, both trying to colonize it, thinking that the opposing forces are the aliens defending their home planet. Perhaps this could add some commentary to the idea of "Why are we trying to take over someplace we both have the right to be?", showing how pointless ware is. Or perhaps it could be some sort of shakespearian sci-fi comedy of errors, I don't know. I'm sort of drawing my idea from the movie Enemy Mine. Did anyone ever see that? No? Alright then.

Last edited Mon, 16th Apr 2007, 6:39am; edited 1 times in total.

Posted: Mon, 16th Apr 2007, 6:38am

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ashman

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Enemy Mine, Yep I saw it, a great movie. Wolfgang Peterson Film, why doesn't he make any good movies anymore sad
Posted: Mon, 16th Apr 2007, 9:07am

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Simon K Jones

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Quick summary of the ideas we've got so far:

General

Crop circle mystery
Couple of guys set out to fake a crop circle, but then have memory loss and a rather more impressive crop circle appears that they couldn't possibly have created.

Machine Girl
Quirky piece about a girl that can 'hear' machines, from jukeboxes to washing machines and computers. Each have their own personality. Question would be: is she mad?

Water Fight
Thriller twist on the real mass water fights that happen every year, whereby the assassinations become real and the whole game is thrown into panic.

Dual narrative/POV

Show the same events from two different perspectives, so that you only understand the full story once you've seen both angles.

Bank robbery
Dual narrative with a guy making a decision of whether to rob a bank or not, and what happens in each case.

Dystopia/Utopia
Show two alternate futures, using the same locations and characters, but one an idealised utopia and the other a depressing dystopia.

Moon Miners
Cold War style paranoia piece set on a moon mining colony, Russians vs Americans style. Nobody knowing what the other side is doing.

Sci-Fi Action Epic
Starts of as typical epic, with marines vs aliens/robots/etc. Then twist it round to show the other perspective, to show the folly and prejudices of the human attackers. Action sci-fi with a brain!

Augmented Reality

Show the effect of AR on society, whereby reality and fiction have blurred completely to an extent that nobody knows what is real, and people aren't even aware of the AR. AR systems probably implanted at birth.

System breakdown
Show people reacting to the AR system failing. Could have fun effects/story items with computer problems like lag, glitching, bad animation occurring but to supposedly 'real' things. Could have major characters turning out to be non-real.

Artificially clean
Society in which everything is clean and perfect, but it's all an AR illusion. If you catch a glimpse underneath the AR, everything is filthy and falling apart.

High fantasy/sci-fi AR
The AR has created a really OTT world, with sci-fi and fantasy concepts embedded in society without anyone thinking twice. Could be fun to perplex and intrigue the audience with such a hectic, crazy world, before revealing what's going on.

Lunatics in the Asylum
A bunch of crazies in a madhouse, who claim to see strange things and that the world is falling apart etc etc...turn out to be telling the truth, because they're the only ones that have AR chips that don't work right.

Social commentary
Use the AR idea to specifically comment on society, in terms of relationships with fake characters, illusion of beauty, consumerism gone mad, everything based on 'image', everything is fake. AR driving fashion continually. Twist could be that the mundane, dirty real world is better than the fake 'perfect' AR world.

Conspiracy
More of an action/thriller piece with bunch of 'rebels' trying to escape the AR system and 'free' the populace from the illusion. Government etc could have lost control, to the extent that nobody is in charge of the system anymore and it just runs itself.
Posted: Tue, 17th Apr 2007, 1:00am

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er-no

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Just to throw it into the mix I've contacted a few actresses who are interested in playing roles in any project we do.

smile
Posted: Tue, 17th Apr 2007, 7:56am

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Simon K Jones

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Good stuff er-no!

Anybody else got any ideas they'd like to toss into the pot? Or, on the other hand, are people leaning particularly towards any particular idea that's already been mentioned?

Ashman is coming to Norwich on the 27th for a weekend of intensive scriptage, at which point we will have the idea chosen and a story outline proposed. The month after that will be for actually putting the script together.

So there's just under 2 weeks left to submit primary ideas!
Posted: Tue, 17th Apr 2007, 8:40am

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er-no

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Reading through the thread, I have to say I'm a little worried about the scale of some of the projects/ideas being placed forward, knowing that in terms of principle filming we only have a couple of days. This is when all the actors and us crew are together, including blocking, takes and shoot movement I'd say most of these ideas are pretty impossible to film on a professional scale with the timeframe we have. No pressure Ashman, but the script needs to be really damn good so we can use fast 'forgetful' camerawork. I'd say are best style would be that of 24 or Miami Vice (which was shockingly bad... so we can do loads better).

I'll go through the ideas and honestly say if I think its plausible. This is only from my experience, but then again, I've done various 3 day/2 day projects.

Also, is there a budget? I'll need to know this when I get some callbacks from some lovely blonde girls... and do we need any models? Because I know Jack wants models!

Crop circle mystery
Couple of guys set out to fake a crop circle, but then have memory loss and a rather more impressive crop circle appears that they couldn't possibly have created.

____________________

This idea instantly strikes me as difficult to film, especially within a couple of days, images of high crane and jib shots would be needed, steadycam equipment near/around the crops as grip equipment would be near impossible to lay down.

Machine Girl
Quirky piece about a girl that can 'hear' machines, from jukeboxes to washing machines and computers. Each have their own personality. Question would be: is she mad?

_________________________
Like it, its very possible and reminded me of a character from a hit US series... It would be very sound dependent and require a very good actress. Possibly stage trained and not screen trained, especially if she is alone for the story.

Water Fight
Thriller twist on the real mass water fights that happen every year, whereby the assassinations become real and the whole game is thrown into panic.

____________________________
I like this, you could do it from a 24 style approach, it is possible to film if its a short and well executed script.

Dual narrative/POV

Show the same events from two different perspectives, so that you only understand the full story once you've seen both angles.

___________________________

Thats some serious prep wink

Bank robbery
Dual narrative with a guy making a decision of whether to rob a bank or not, and what happens in each case.

Run Lola Run, very difficult to film unless various grip equipment is used, as limiting the style of camerawork to pods and handheld would leave only the actor to deliver the multiple stories. Also, colour would need to be thought about, Run Lola Run used shades of the colour RED during each 'alternate'. Also, locations?

Dystopia/Utopia
Show two alternate futures, using the same locations and characters, but one an idealised utopia and the other a depressing dystopia.

Wow. This is where I must admit I falter in the imagination department, unless we go and use the set from Children of Men...

Moon Miners
Cold War style paranoia piece set on a moon mining colony, Russians vs Americans style. Nobody knowing what the other side is doing.

Like this, it'd be like a filmed Red Vs Blue. Infact. That could be a brilliant idea....

Sci-Fi Action Epic
Starts of as typical epic, with marines vs aliens/robots/etc. Then twist it round to show the other perspective, to show the folly and prejudices of the human attackers. Action sci-fi with a brain!

Really like this. Would be very popular online and in the sci-fi festivals, only problem is! aliens/robots need to be good, like Tarn has previously said.

Augmented Reality

Show the effect of AR on society, whereby reality and fiction have blurred completely to an extent that nobody knows what is real, and people aren't even aware of the AR. AR systems probably implanted at birth.

MATTRIIIXXXX

System breakdown
Show people reacting to the AR system failing. Could have fun effects/story items with computer problems like lag, glitching, bad animation occurring but to supposedly 'real' things. Could have major characters turning out to be non-real.

MMAATTRIIXXXX

Artificially clean
Society in which everything is clean and perfect, but it's all an AR illusion. If you catch a glimpse underneath the AR, everything is filthy and falling apart.

MAATTTRIIIIXXXXX

High fantasy/sci-fi AR
The AR has created a really OTT world, with sci-fi and fantasy concepts embedded in society without anyone thinking twice. Could be fun to perplex and intrigue the audience with such a hectic, crazy world, before revealing what's going on.



Lunatics in the Asylum
A bunch of crazies in a madhouse, who claim to see strange things and that the world is falling apart etc etc...turn out to be telling the truth, because they're the only ones that have AR chips that don't work right.

See now I like this idea. I think i even might have a mental asylum to film in.... I REALLY want to do cinematography in a mental asylum, ala Silent Hill but with a mix of something a bit more gentle, wide angle tracking shots all the way!

Social commentary
Use the AR idea to specifically comment on society, in terms of relationships with fake characters, illusion of beauty, consumerism gone mad, everything based on 'image', everything is fake. AR driving fashion continually. Twist could be that the mundane, dirty real world is better than the fake 'perfect' AR world.

Hi, are you Neo? Can I meet Neo please.

Conspiracy
More of an action/thriller piece with bunch of 'rebels' trying to escape the AR system and 'free' the populace from the illusion. Government etc could have lost control, to the extent that nobody is in charge of the system anymore and it just runs itself.[/quote]


Do you know there is no spoon?
Seriously though, I'm not sure about these ideas that just ring the bells of Matrix in my head, again, if the script is good enough and it stands on its own feet then woo, but we'd then have to consider the alternate reality and how that is filmed, heavily relying on aspects of post that perhaps people wont have time for? Ive no idea on the deal of roles either, it seems Ash has been giving scripting duties, which I'm sure Simon will help with.

Perhaps we should film an extract of your book Tarn? wink
Posted: Tue, 17th Apr 2007, 8:52am

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Simon K Jones

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Heh, we definitely don't have the budget for anything from my book. razz (YET!!)

Good post, and good points. Regarding the Matrixy-ness of the AR ideas, bear in mind that very few of us actually like the Matrix films at all - I know me and schwar are particularly critical of them.

My vision for the AR ideas would be something really quite low-key, with clever and subtle effects rather than anything huge. It'd be more of a thoughtful, character piece. I think it'd be important to deliberately stay clear of action scenes in order to clearly separate it from any potential Matrixy-ness.

I noted that you didn't comment on the Moon Miners idea being difficult - surely that'd be quite a challenge to successfully pull off? Then again, with a few submariney-type sets we could probably get a lot of out of not much, although it'd require some excellent actors.

Otherwise I agree with your other points - I love the marines/aliens double story, but agree that it's going to be insanely difficult to actually pull off on our schedule, especially seeing as we're not a 'proven' team as such yet, and considering that some of us don't have a huge amount of experience. Next year, maybe? smile

Whatever idea we go for we need to make sure we can pull off, and do to an absolutely professional final quality. We don't want to go over-ambitious and end up with something that looks cheap in any area. At the same time, it's also important to push ourselves. razz

Anybody else got thoughts on the current ideas, or ones we've not heard yet?
Posted: Tue, 17th Apr 2007, 9:01am

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er-no

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The moonmining could be very funny, especially if done in the style of Red Vs Blue, which is actually very well scripted (well, I watched say the first 13 or so episodes a few years ago). the locations and acting do however need to be up there! perhaps an all female cast....
Posted: Tue, 17th Apr 2007, 2:33pm

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Redhawksrymmer

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I think it would be important to create something a bit different from what you usually see in other "internet movies" such as loads of fx, no story, and absymal acting. It would definantly be interesting to try something a bit more drama-like with a few twists. I think Tarn's idea about the alternate reality thing is great, and I do believe it should be done with some small and clever fx (if any). I'll try to think of something different, and will probably write a post here concerning that tomorrow!
Posted: Thu, 19th Apr 2007, 6:30pm

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Cogz

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I had an idea based upon two characters since we only have 10mins to tell the story.

The beginning is set on a plane, the two characters don't know each other, flashbacks for both are revealed to the viewer (sort of Lost style), one plot could be some sort of high corporate person with a industrial secret, or escaped convict... basically something which involves people are after him/her. The other could be coming home to their loved one after being abroad for some time.

Bringing the viewer back into the present day, the two protagonists arrive at the destination and head into the airport where they see their name on a sign held up leading them to their driver. They both have the same name however which is where the plot twists and are each directed in the opposite direction. This of course allows the person who is being chased to get away, whilst leaving the other on the run for something they didn't do, or chased for an item they don't have.
Posted: Tue, 24th Apr 2007, 8:03am

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Simon K Jones

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I have a general fear of plots in which people get chased, or in which their are guns, or murders etc - simply because it instantly puts us in the realm of crappy Internet b-movies. Of course, we could pull something brilliant out of it anyway, but it immediately puts us in b-movie territory which we'd have to be very careful of.

Having said that, Tim's plane idea I really like. I'd like to take in a direction whereby through the flashbacks you are led to expect some kind of climax at the end, but then the movie could deliver something entirely unexpected. It also wouldn't have to be 'action based', with chases and drug deals and stuff - could easily be a more low-key character drama. As with the AR idea, it's got lots of potential for all kinds of plots, within the general narrative framework.

On the other hand, doing a plane interior and airport stuff could be tricky.
Posted: Wed, 25th Apr 2007, 10:25am

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Joshua Davies

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Not really sure how to write this idea down but have a read anyway.

Start with businessmen in a meeting room surrounded by charts discussing an employee and how she (we'll call her Susan) needs to go on a “team leading” course.

We meet Susan (a nervous type) as she packs her bags and gets in to a taxi to head off to the course. Susan and her group then trek deep in to a wooded area. During this period we meet the other people in the group also on the course, introductions are made and we are made aware that they all don't know each other. After some random raft building and survival skills (you know the stereo-typical things they do at these things) the group are left by the instructors for the next 48 hours with Susan to lead them.

Slowly Susan's team seem to go missing (they don't notice at first). At first Susan thinks this is all part of the course but quickly she comes to the conclusion there is something else going on. Here the film seems to becoming a more standard horror flick although all we ever see are fast moving/blurred actions in the distance etc. More people disappear, some people leave.

We follow Susan as she battles with intense fear and in to madness as she starts making weapons to defend herself and the only person left with her (lets call him Bob) who also seems to have gone rather insane.

In the climax Susan loses Bob only to find him grappling with someone (one of the first people to go missing, lets call him Steve). In a fit of fear she stabs Steve (very gory) and kills him (although I expect it would take some time). Bob turns in to a quivering mess and Susan has lost it. They wait by the body for many hours waiting for something.

The instructors return, along with all the other people who we guessed were dead. Steve had gone back to help Susan and Bob once he realised other people had left (like him) or had been removed by the instructors.

I'm not quite sure how we end but I was thinking of the suits from earlier watching the TV and seeing reports. The other people on the course are being interviewed saying how she seemed to have a strange disposition from the very start and went crazy.

We see the business men throw away a picture of Steve which was pinned to the wall (which was semi-evident in the background of the first shots). They framed Susan (because of her mental state) to kill Steve (a business competitor), but we need to make sure the audience get this (not 100% sure how).

Lots of holes in it at the moment, its a bit of a random idea and would need fixing and filling loads.

But there you have it, please feel free to change and fix it.
Posted: Wed, 25th Apr 2007, 10:44am

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Xcession

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I hate to live so relentlessly in the real world, but all these ideas seem over-ambitious.

To do any of these ideas in 2 days or maybe 3, would require the level of dependancy in eachother's abilities, availability, travel arrangements, location availability, weather patterns, costume/prop procurement ... that is simply not possible (or at best will be sorely tested) as friends.

Is anyone taking the roll of producer? I know its a bit of an arse-first approach, but all these ideas require a number of cast-iron guarantees before you even pick one to film.

Is this film for the website or ourselves? is it for the products or not?

Assuming its for ourselves and not for the products, I like the "General" ideas. Particularly "Water Fight". The AR ideas are interesting, but too matrixy for me, although if I could pick any it would be the "Lunatic Asylum" one.
The dual narrative ideas all seem to be just the tip of an iceberg and are something we'd never do justice do with 2/3 days of shooting.

All in all, it feels worryingly like we're trying to shoe-horn good ideas into an inflexible schedule which is definitely not the right way of going about things and may just result in another "VisionLab Promo".

In an ideal world, we'd do something like that Jack Black "computerman" film i linked the other day. Something character driven, with no deliberate message as such, based on something painfully simple - in Computerman's case, a single word: Friendship.

This post is rambling and overtly negative, so my apologies, but I can't help feeling we're doing something for the sake of it, not truely taking time out of our lives to make something worth it.
Posted: Wed, 25th Apr 2007, 11:17am

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Xcession

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In contrast to that bleek post, i just wanted to go into more depth on Asylum, which has tickled my fancy.

Theres a couple of ways it could be done:

1. The mentals have defective chips which allow them to see the real (crap) world. Thats the original idea.

2. The mentals have defective chips which fail to inhibit them correctly. This departs from the original idea, replacing it with a police state where the chips regulate society, unknown to the populace. Chips are implanted at birth, but a few malfunction and people get locked up for being "insane". The mentals take it upon themelves to break out and show the word the truth.

The truth ISN'T that they're thousands of years into the future or some bollocks, rather - the world is just fine, but there are hundreds of people wondering around that simply cannot be seen by the rest of the population: police state officials, soldiers, scientists, forever regulating the world and its population, coercing people, manipulating them with remote PDAs or some such.

The mentals see them (prompting their locking up) and take it on themselves to organise an asylum break and tell the world. Equilibrium meets V, meets Matrix.

[edit] or conversely rather than telling the world, which is a bit shallow and needlessly rebelious, they want to just escape it all and make their own lives far away from "The hidden". Making their way to a remote farm or something. The journey is an opportunity to display different types of Hidden, much as a computer game introduces you do different classes of monster as you progress.
Equilibrium meets V meets Matrix meets 28 days later.

The point where a mental first interacts with a Hidden could be awesomely dramatic. They might just strike up an innocent conversation with a hidden without realising who they are. Curious militant response from the hidden. Talking into a radio/cuff-mic etc. Perhaps a semi-hot woman. In fact the mental could be recently out of a failed relationship which broke apart due to his undiagnosed "schizophrenia". Sees a girl who appears to be studying him intently, goes to chat to her..but guess what!... etc. Would be a particularly painful arrest, both emotionally and physically, for the guy.

Last edited Wed, 25th Apr 2007, 11:48am; edited 3 times in total.

Posted: Wed, 25th Apr 2007, 11:29am

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Simon K Jones

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Xcession wrote:

The truth ISN'T that they're thousands of years into the future or some bollocks, and the world is just find, but there are hundreds of people wondering around that simply cannot be seen by the rest of the population: police state officials, soldiers, scientists, forever regulating the world and its population, coercing people, manipulating them with remote PDAs or some such.
Just thought I'd mention that I really bloody love that idea.
Posted: Wed, 25th Apr 2007, 12:41pm

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Andreas

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My vote goes right now goes to the Asylum idea, the last thing Xcession came up with could indeed be very cool. Nevertheless I'll keep on brainstorming, so heres a spinoff from the AR / Matrix ideas.

How about doing something about the guys behind the scenes?
To simplify things i'm explaining this like the matrix films.
We got the matrix world and the real world. Maybe the matrix world isn't all that automated that you can assume. One thing that always strike me is that the television companys still stick to tape-solutions?!
Maybe the matrix has done the same? There could be thousands of clerks who are loading the tapes into peoples brain before loading them into the matrix.
These tapes would contain ones whole life - which these guys pretty much makes up on computers (edits) - export them to tapes, insert to peoples memory and load them into the matrix.
This would explain the saying "everything in life is already planned" (or how they say it...)

So this story would be about the "office clerks" who decides everyones life as their 9-5 work in the real world.
Posted: Wed, 25th Apr 2007, 12:44pm

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Sollthar

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Yes! i like that idea of xcession too. Reminds me of "they live", which I thought was a great plot idea (only that it's not aliens, but humans). *me likes*
Posted: Wed, 25th Apr 2007, 12:51pm

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Simon K Jones

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To spin off from Andreas' idea - and to steer clear of being Matrixy, and in fact this has nothing to do with the AR idea.....

Instead of it being humans 'controlling' other humans and putting the tapes in, running the machine etc, the film could actually be from the point of view of some kind of celestial bureaucracy, left in charge of making sure the universe runs according to plan, controlling the fates of everybody etc.

Which probably conjures up massive difficulties and a huge budget, but you could actually do it in a slightly more comical fashion, and make it all a bit run-down and populated by bored bureaucrats that have no choice but to rule over people's lives, when they'd really rather just retire or bugger off.


If taken down the comedy route, could be very nicely Terry Pratchetty/Douglas Adams-esque. Could even just film most of it in our office building here, the corridors at least, but then the rooms turning out to be unexpected and tailored for specific purposes/reflecting their use.

Last edited Wed, 25th Apr 2007, 1:00pm; edited 1 times in total.

Posted: Wed, 25th Apr 2007, 12:57pm

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Xcession

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Hehe, beurocratic omnipotent beings, in a never ending board meeting to discuss the fate of Earth and whether the budget can cover meteor protection for England this year. Swapping jokes about how the boss doesn't know his elbow from Uranus, or about how jennifer in accounts could be hot ... if only they could all forget that sick rumour about her and kevin from sales that was spread 47 millenia ago.
Posted: Wed, 25th Apr 2007, 1:01pm

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Simon K Jones

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Complete with grumblings about how most people have forgotten them or don't believe in them, and the rest have simply 'got it all wrong'. razz

Interestingly, it actually has a genuine basis in Chinese mythology (as well as being a generic term for such things):

http://en.wikipedia.org/wiki/Celestial_bureaucracy
Posted: Wed, 25th Apr 2007, 1:06pm

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JackPot

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Tarn wrote:


Could even just film most of it in our office building here, the corridors at least, but then the rooms turning out to be unexpected and tailored for specific purposes/reflecting their use.
I like the sound of that idea, on the outside each room could look really simple and plain, then on the inside we could be really imaginitive.
Posted: Wed, 25th Apr 2007, 1:09pm

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Simon K Jones

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JackPot wrote:

Tarn wrote:


Could even just film most of it in our office building here, the corridors at least, but then the rooms turning out to be unexpected and tailored for specific purposes/reflecting their use.
I like the sound of that idea, on the outside each room could look really simple and plain, then on the inside we could be really imaginitive.
Indeed. Could also have potential for use of a standing set, which is redressed multiple times to look completely different. Oldest trick in the book, but can work really well if done right.

Could use greenscreen elements to extend sets artificially if wanted - compositing the same room end-on-end for example, to look like an endlessly long room full of bored immortal bureaucrats. smile
Posted: Wed, 25th Apr 2007, 1:16pm

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Andreas

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I like where this is going and it's definitely comedy i had in mind for the original idea, and i think we should stick to trying to have atleast some kindof comedy involved in this - then again that's more my taste.
I get a Hitchhiker's Guide to the Galaxy vibb from this, those big guys in the movie whatever they called reminds of these bureaucracy bosses.
Posted: Wed, 25th Apr 2007, 1:20pm

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Simon K Jones

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Mm, though hopefully if we did this we'd be closer to the quality of the book than the film. smile
Posted: Wed, 25th Apr 2007, 1:25pm

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Joshua Davies

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I did have another random idea a while back about a guy who get increasingly annoyed at the world because people always appear steal his ideas/do things before he does (think this was work related at the time).

Will just write it below anyway...

Starts off with people like stealing his car parking space, then his ideas just as he has them in the company meeting. It ends with him planning to hang himself, only to realise he has no rope. On going to the shops to get some he realises everyone else has hung themselves.

Hmmm...
Posted: Wed, 25th Apr 2007, 1:31pm

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Simon K Jones

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Hehe, I really like that too! The absurdity of it really appeals, particularly the ending - I can imagine the end shot being both incredibly dark and morbid, and yet absolutely hilarious at the same time.

I have to say, this and the celestial bureaucracy idea are currently my faves - I like going down the comedy angle, which is something we've not really covered until now.

Plus they both have really strong central concepts that could easily be tailored into a 5-10 minute movie, and rely mainly on story and good filmmaking. Both of them could still integrate some great effects, if desired.

I knew Andreas coming onboard would be a good move. wink

Last edited Wed, 25th Apr 2007, 1:32pm; edited 1 times in total.

Posted: Wed, 25th Apr 2007, 1:32pm

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Xcession

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Going back to Asylum, the film might start with a traffic accident. A car pulls round a corner too fast, hits something and careens into a wall. Everyone gets out, flustered, find spots of blood and a large dent in the bonnet but find nothing in the road. Conclude it was an animal, hope its ok, but can do little else.

As the plot unravels, you discover that the central mental in the story was across the road as it happened. You discover that the crash occured because the mental sees a scientist on the other side of the road, calls out to him or something, or tries to spark up a conversation. The scientist tries to avoid the situation by running out into the road...into the path of the car.

You could engineer all sorts of situations like that to help narrate and explain the society. Like perhaps showing another crash where a driver loses control and ploughs into someone, killing them.

Then, use that as a flashback where the mental is explaining to someone how the world works. At that point you'd show that the guy killed actually mugged an old lady a couple of blocks away, and that as punishment (its a police state, it has to be brutal!) two scientists engineer his death by controlling a driver to crash into him. You could perhaps also have another innocent who is walking along near to where the crash is set to happen, then a scientist fiddles in his PDA and the guy has that "ah crap i've forgotten something" look and does a 180 back from where he came, just as the car slams into someone just yards away. Elegant proof that the police state does work "in our favour", by preventing an innocent being killed. The obvious flaw/conundrum being that the price you pay is huge, if you do something wrong.

[edit] ah crap. i see an entire conversation on a totally separate idea happened as i was writing this razz

I like where Celestial Beurocracy is going. The composited bits will make or break it though. Without it, its just a rather bad twist on The Office. I can forsee plenty of Bruce Almighty-style ridiculous things such as the cubicle farm stretching into infinity razz
Posted: Wed, 25th Apr 2007, 1:56pm

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Simon K Jones

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Just had a chat about schwar's hanging idea in the office. Here's a summary of what was chatted about:

Most of the film would be a standard comedy-drama, with a guy continually getting beaten to the punchline. Could start with him phoning a radio competition, but someone just beats him to the win. You could show him about to ask a girl out, but somebody else does it just before him - probably using the same tactic he'd had planned.

Lots of little anecdotey type snippets like that, gradually building up, and becoming more unfortunate, but staying well within the realm of possibility and normality - just highly unlucky.

When it comes to his decision to commit suicide (which would require deft handling), he goes to the hardware store to buy some thick rope, only to find all the rope has been bought already. Then he realises the store owner has already hung himself. Then a bus drifts past the window in the background, with eveyrbody on board hanging from ropes. Dogs and cats hanging from letterboxes.

Obviously it'd be all about the punchline, that what the audience thought was just this guy's bad luck was, in fact, some kind of global conspiracy, with everyone copying him.

It's absurdist humour, but handled right it could be great - though dark humour, of course.

Of course, the final irony would be that he'd be the lone survivor - so maybe he won in the end? Depends how you look at it. razz
Posted: Wed, 25th Apr 2007, 2:07pm

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Simon K Jones

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Regarding the celestial bureaucracy idea:

Each room could have a different style, reflecting its use somehow.

The 'Office for Human Development and Evolution', for example, could be totally empty, except for loads of stuff in the 'IN' pile. Nobody knows who is in charge of that department anymore, so nothing's been done for thousands of years.

Meanwhile, the 'Office for Religious Imprinting' could have a bunch of really grumpy office workers that refuse to even speak or work with each other anymore.

Stuff like that. smile
Posted: Wed, 25th Apr 2007, 3:42pm

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Simon K Jones

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IMPORTANT UPDATE!

If everybody could note down their top 3 favourite ideas, and make a case for why they like them, it would be really helpful.

Also feel free to mention ideas that you specifically don't like, and again make reasons for WHY you don't.

This weekend (27-29 April) Ashman is coming to Norwich and we're going to hammer through the ideas, pick one, and begin intensive work on it.

And with that comes a proper schedule and pre-production. smile So we're going to be ramping up and getting official over the next couple of weeks. This weekend is Ground Zero for ideas, though.

Hold on to your hats. smile
Posted: Wed, 25th Apr 2007, 4:40pm

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Xcession

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Like:
- Asylum
- Bureaucracy
- Hanging

I chose hanging because I need three, although I wouldn't choose to film it. Theres nothing particularly wrong with the idea, but it doesn't grip me in my private places.

Problems:
- Asylum requires a substantial cast of extras or lots of tedious compositing. Perhaps too large an idea to do justice to in such a short space of time. As with Bureaucracy, its not exactly anything 'new'.

- Bureaucracy appears to be no more than a premise at present, and risks treading on the toes of too many other already-popular, similar, situational, quirky films/shorts/series. Comedy aspects may be tricky to carry off.
Posted: Wed, 25th Apr 2007, 6:21pm

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Sollthar

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I like:

Dystopia/Utopia
I like the idea of showing two sides of a world, like a heaven and hell at the same place. While it's not directly a storyline yet, the concept fascinates me and strikes me as interesting and offering some very nice visuals, FX, narration and mood.
Disadvantage: Needs to have a storyline that tights it all together and I currently can't think of one.

Asylum - supposedly mad people see the "truth"
Again, a very cool conept that offers some neat imagery and concepts. I imagine it as something like "they live", but told maybe even like a ghost story. But it's no ghosts, they actually see the secret society that controls everyone else. Like it. Good chance to implement some tense "thriller" moments.
Disadvantage: Asylum location will be hard to find.

marine thing
Yeah, sorry for giving the third one to my own idea, but I like it. Again offers a fair challenge in making it work, offers chances for costumes, fx, visuals, mood, everything really - is potentially cool and thoughtprovoking. Plus I can see it work greatly within the geeky internet community and genre festivals.
Disadvantage: Is the hardest idea to actually pull off on a short scale and low budget. Probably again why I like it so much. It makes me all itchy to try.

I like more then those 3, but these are my favorite.



I don't like:

Office thing
Maybe I just don't see it, but it just doesn't ignite that filmmaking spark in me. It's something that would work brilliantly as a short written piece in my opinion, like a short book, short story or whatever. But filmmakingwise, I just can't be really enthusiastic about it. Despite finding the idea funny.

Hanging
Similar to above, the joke is funny and hilariously absurd. But it's more like a sketch within a show. While I'd love it inside a Monthy Pythons Flying circus, as a single standalone shortfilm, it doesn't work for me.

Bank Robbery
Again, it's something that seems to easy and too depending on the element of "whoa, look. We have two versions of the thing!" which isn't really that impressive. If the two variations differ greatly and offers something more then just being different, then yes. But at the moment, that seems too easy.


These three are the only ones I specifically don't like by the current sound of them. For mainly one reason: They just leave me cold.
Posted: Wed, 25th Apr 2007, 6:27pm

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Redhawksrymmer

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These are the 3 ideas I like the most:
Asylum - I like this one the most of the 3!
Mostly because I really feel this could be something different, at least from what I've seen previously on FXhome, and in the movie-making industry. It needs a nice script and could need some pretty effects heavy shots, but I think it could turn out to be something pretty original. Also, it would be a lot of fun to film, since a hospital/asylum really has place for some nice camera moves and cinematography. Also, lighting could be really inventive and generally very creepy. For example, the asylum could be this really isolated and closed factory, with boarded-up windows. We could place a few lights outside these windows, and with a smoke machine it could generate some really interesting shots.

Dual Narrative
Again, a movie which could be really cool to make. For example, a bank robbery viewed from two different perspectives. There could be two seperate short films, that didn't really tell anything special when viewed on their own, but viewed together they bring forward a entirely new story level. Would obviously require a really clever script and possibly some realistic locations (what can we get that looks like some kind of bank?). Of course, the dual narrative doesn't have to be a bank robbery, it could be something completely different. A cool idea would be a horror movie filmed from two different perspectives. For example, a bunch of friends go camping in the forest, and they start to dissapear one-by-one. Then at the end, when there's only one person left, the whole movie could rewind and show the same events from a different perspective.
I also like the utopia/dystopia idea. At the end of the movie, the two persons from the completely different world could meet up in a restaurant of some sort, which looks the same in both worlds.

Tim's Plane Idea
I quite like this idea, to show flashbacks and more stuff showing the persons with completely different backgrounds. Although I must say I feel this story would need a bit longer time to tell than just 10 minutes, and it would require a pretty big amount of planning. I think this could be the beginning of a longer movie, with the person who gets chased trying to get back his identity, while the other person is doing everything to prevent that, while keeping his real identity safe. Could prove to be a really fast-paced thriller, but again, it might be a bit hard to film in just a few days.

_______________________

Well, as you might have seen from my choices I'm really into the whole drama/thriller/horror area. I think it would be interesting to create something that leaves a big impact on people, and still something that's a lot of fun to film. Do we have any idea of how many people will be involved in the production, or budget and stuff like that?

Anyway, I'm really looking forward to filming any of the ideas that have been posted here. Just let me know when we're filming, and I'll get on a flight!
Posted: Thu, 26th Apr 2007, 3:37am

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er-no

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A girl wakes up in an asylum. As she rolls over to take note of her surroundings she rolls her head directly into the pathway of a savage wolf. Yet the wolf doesnt move. It is lying quite still. On further inspection, her blood stained hands and clothes soon lay trace to a dagger lying beside the wolf. Within moments she discovers the wolf to be stuffed.

What do the strange writings on the wall mean? She hears a noise coming from the side of her mattress through the white padded walls. She pushes her head firmly against the wall and tries to make out what is happening (INSERT HIGH SHOT FROM BOUND). The next room along reveals more demonic situations. A young boy is screaming loudly whilst painting a large 'hangman' game on the floor. The girl turns her attention towards her cell door. She hears the breif murmur of voice coming from teh outside corridor. Her door backs and sends her jumping backwards. Two large men/doctors come into the room, interrogating her into why she has killed the wolf. They restrain her as she claims to have no idea who she is, where she is and that the wolf is fake. They sedate her and she drifts unconscious. A high shot (birdseye) shows the men cleaning the blood from her hands and dragging the wolf from her cell....


MORE TO COME. yar it is going somewhere, trying to incorporate it into the 'truth'/'mad' story. But more people who see the truth, are being forced to go mad, so they cannot establish and reveal it.
Posted: Thu, 26th Apr 2007, 4:40am

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Hendo

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My favourite concept is Machine Girl. I say concept because I'm not sure what the fully developed story would be, e.g. is it just questioning whether she's mad or not, or does it have some kind of problem/resolution.

At any rate, I like the concept because it's fresh and quirky; I think it would be a realistic and achievable production in a short time frame; and I think the idea lends itself nicely to a short film.

The AR ideas, including the revised Asylum stuff, still invoke Matrix thoughts for me. I know those AR concepts aren't really like the Matrix, and people have expressed keenness to avoid Matrix Action (TM).

But, for me, the idea of there being a real world hidden from the masses, regardless of the reason, just seems like it's been done.

Whereas Machine Girl seems like a unique and untold story.

My second favourite concept is Moon Miners. I like the psychological angle, possible claustrophobic stuff and character emphasis.
Posted: Thu, 26th Apr 2007, 3:49pm

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Simon K Jones

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Just a quick tidbit about the Utopia/Dystopia idea. It wouldn't necessarily have to be set in the future, could also be set in the past or even the present, delving into alternate histories - ie, what would today be like if Germany had won WW2? What would today be like if the plague had wiped out all of Europe? (both of these have been done btw, but are good examples!)
Posted: Thu, 26th Apr 2007, 7:18pm

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malone

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I think all the ideas so far have been really good. I doubt I'll be involved in the film much apart from the weekend of shooting, but for what it's worth, my favourites are, in no particular order;


Schwars guy that's always one step behind

As a viewer I think this is the story I'd be most interested to watch. I like the sadistic way it takes a character and slowly tortures him till it pushes him over the edge, and then gives him another good kicking at the end. I also really like that schwars taken something from his own experience and based a film around that, which will really help people relate to it. The other films seem to have tried to start with something "cool", which I think will limit them more to our own demographic.

Creating this film could be a problem tho. The way I see it, it will be very downtrodden and despairing. I think this will affect the actual production and it probably won't be hugely enjoyable to make. The lead actor will also make or break the film so we'd have to find someone really good.



Ashmans assassin tracker

Not sure if Ashmans actually posted this up, I can't find it, but I remember it sounding really good when he explained it to me and schwar in zurich.

From what I remember, a girl has tracked down an assassin that has killed someone close to her. She intends to kill him, but she wants to make sure he is actually the right guy first. The assassin is playing it cool and pretending he's oblivious and asking the girl to prove he is a killer. So she tells the story of how she tracked him down with lots of flashbacks to events leading up to this. In the end she lets him go, but the twist is that we find out she actually poisoned him right at the start before they even got talking.

I get the feeling I've missed something, Ashman sells it a lot better than me.

What I like about this story is theres a huge amount of scope to do different things with the flashbacks, whilst keeping the story linked together with the main conversation. Could mix together a lot of different styles, and have some really action packed bits and some more tense moments. We could even assign different flashbacks for different people to work on, which might be a good way to split the project up.



Jacks water fight

I like the version where it escalates out of control. I think we could take the idea of competitive nature quite far, and blur the lines of whats acceptable nicely. It'd also be fun to play with the concept of water actually being deadly.

Plus who would want to deny Jack the chance to see wet boobies smile



I'd also like to throw in a nomination for a cheesy gorefest a la Brain Dead. It'd be massive fun to make, and have a lot of internet appeal. I get the feeling people are aspiring a little higher than that tho smile
Posted: Thu, 26th Apr 2007, 7:23pm

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Simon K Jones

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The Assassin Tracker sounds good, but it also sounds extremely similar to the movie Hard Candy. Will have to get Ashman to explain the nitty gritty. A plus point would be that we could refer to it as 'Ass Track' for short.
Posted: Wed, 2nd May 2007, 2:59pm

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Aqui

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hey y'all,

Thanks Hendo for the comments on "machinations" (machine girl). Themes of alienation and being "special" are ones that i really love to see...I hate to compare these things to what other people have done however I'm going to do it anyway.

I like the whole Tim Burton look especially in Edward Scissorhands. Tarn had some nice ideas to tell the girls past in a storyboarded fantasy style....she was going to be a largely put upon character whose relatives are kin to those written in Roald Dhals stories...almost characatures. Eventually as she grows up she realises that as no-one listens to her she stops listening to everyone else, at this stage she begins to increasingly notice a white noise, static sound that through sheer concentration transforms into words and sentiments she can understand. The machines about her are trying to talk and she is the first human to have ever heard them. Anyway, a situation arises where she is starting to reintegrate herself back into humantity (via a friend, or a romantic interest)....it is at this point that the machines motive becomes unclear....

I am thinking of developing this idea in my spare time....any tips or point sof interest would be gr8t. (especially along the lines of how the machines talk and how this would be shown on video).

Moon Miners is a story that i think is being developed a bit further and I can't wait to see what story ideas are being conjured up. issues surrounding the human condition are really interesting to me and isolation in space is one that has potential. The difficulty will be in creating characters and a story that don't feel like cheap knock off's of a piece of sci fi fan fiction.
Posted: Wed, 2nd May 2007, 4:04pm

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ashman

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Hey Elly,

Good to see you on the forums. Can be assured we are working hard to make the moon idea work on all levels, effects wise and most importantly story wise. Trying our best to remove it away from classics such as Moomins.

Ash

P.S. Glad you liked BtL.
Posted: Thu, 10th May 2007, 3:26pm

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Aqui

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I feel really awful about dubbing the Moon Miners story as Moomins...in fact just ignore I ever said it...like..ever.

I can't wait to see how far the plot has come along and to give my tenpence worth.

In fact can we get a sneak peak sometime soon?

Also, apologies to Marco for missing him the other day...one day at Alton towers is clearly more than i can handle. I will have to work on my stamina for the coming weeks and months ahead! I blame my fella Tom for being too irresistable in a crunch.

Also it was great to meet Michelle, give her a big wave from me.
Posted: Thu, 10th May 2007, 3:29pm

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Simon K Jones

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You can already have a sneak peak. smile Check this baby (and the responses) out:

http://fxhome.com/forums/viewtopic.php?t=29192