How do I assign objects to garbage mattes? [ANSWER]
Posted: Mon, 14th May 2007, 12:24pm
Post 1 of 4
I'm a new user, so this may be a dumb question, but I'm wondering how to assign a specific object to a specific garbage matte or mask in CompositeLab Pro.
The reference manual suggests that there is an "Object Source" command that allows the user to assign an object to the matte, but I cannot find this icon or command any where. I have the "invert shape", "transparent/opaque" and "transparency" icons, but not "object source".
Can anyone advise where this can be found?
Posted: Mon, 25th Jun 2007, 10:35am
Post 2 of 4
It's the other way round - garbage mattes are automatically attached to a specific object when created.
Posted: Mon, 25th Jun 2007, 11:45am
Post 3 of 4
I've actually been fooling around with this a little bit. Because it would be nice sometimes for the Mask to move in relation with it's object. I mean, if you animate your layer to become larger using keyframes... the Mask stays the same size. And then you end up having to guess how big to make the mask in relation.
Perhaps there is already a feature like this and I'm just missing it? But it seems to me that would be very helpful. I also realize you don't Always want a mask to move in relation, so perhaps there could be like an emitter that you could turn on or off? "Parenting" I think it's called in some other programs. If it doesn't exist, could it be added to the list of possible updates for the programs?
Posted: Mon, 25th Jun 2007, 12:11pm
Post 4 of 4
Yeah, you just need to use a garbage matte instead.