Posted: Fri, 18th May 2007, 2:46am
Post 1 of 6
What would be the best way to simulate bullet holes in walls with Effectslab?
I saw the bullet hits on metal but I was looking for something that would stay in place during a shot.
Posted: Fri, 18th May 2007, 2:52am
Post 2 of 6
Well I think the AlamDV2 plugins wil be your best bet... I don't know what you mean by staying in place. Could you not just create sparks (or dust rising) were the shot hit?
Posted: Fri, 18th May 2007, 2:55am
Post 3 of 6
How would I import the plugins? I downloaded a couple of those.
By staying in place meaning they wouldn't disappear but I answered my own question after I typed it.
Thanks for the response.
Posted: Fri, 18th May 2007, 3:16am
Post 4 of 6
Import your plugins as stock footage. If you don't know how to do it I'll search for a tutorial around here somewhere...
Posted: Fri, 18th May 2007, 3:22am
Post 5 of 6
If you could find the tutorial that would be great.
Thanks so much.
Posted: Fri, 18th May 2007, 5:19am
Post 6 of 6
There's a tutorial on using stock footage. FYI, there is a sticky toward the top of the EffectsLab forum with all the text tutorials compiled, so they are easy to find.