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That preset should be applied as a grade object above your main clip.
That will hopefully give you some ideas. The effect was achieved with a rotoscoped mask that followed the actor's eye, with a multi-colorize filter to shift it to yellow. A gleam filter was then applied to create the shine.
Notably, the effect looks better when applied on top of the blue-skin effect than onto the actor's natural skin.
There's lots of other ways to do it - if I wanted a more traditional eye glow, I'd probably use the optics engine as follows:
One really bright optic, positioned over the eye and masked so that it appears to be behind the eyelids. Again, gleam tends to help with the idea of light actually shining out: