Posted: Tue, 12th Jun 2007, 4:43pm
Post 1 of 10
Does anyone know how to make and effects lab lite friendly jet of water? It's for a bullet impact on a pond/lake. I've tried to make one, but sadly, particle effects hate me.
any help would be appreciated.
Posted: Tue, 12th Jun 2007, 5:38pm
Post 2 of 10
Some of these old Alam plugins (stock footage) might be useful for that:http://fxhome.com/alamdv2/plugins/?s=water&title=Search+Results
Posted: Tue, 12th Jun 2007, 9:32pm
Post 3 of 10
Are any of these really realistic?
Posted: Tue, 12th Jun 2007, 10:21pm
Post 4 of 10
Nope. And I can say you definitely won't get a realistic splash with the particle engine in EffectsLab. The easiest way to do this scene is probably to throw a rock into the pond when the bullet is supposed to hit. A slingshot will give more speed to the rock, and I suspect it wil be hard to see onscreen, if it shows up at all.
Posted: Tue, 12th Jun 2007, 10:56pm
Post 5 of 10
Thanks. Do you think there's stock fotage of one?
Posted: Tue, 12th Jun 2007, 11:51pm
Post 6 of 10
Probably none that's affordable/usable. Listen to Axeman, he speaks the truth
Posted: Wed, 13th Jun 2007, 2:54am
Post 7 of 10
What I'd suggest is to do as Axeman says (tossing a rock or similar into the water), then if the object is too visible before it hits the water, just use a mask and a clean background plate to remove it from the shot. That way all you end up with is the splash when it hits. I've never actually tried that before, but it should work pretty well.
Posted: Wed, 13th Jun 2007, 6:35pm
Post 8 of 10
Thanks for the help. I actually decided on firing an airsoft gun into the water. probably against a black background. will that look good?
Posted: Wed, 13th Jun 2007, 7:40pm
Post 9 of 10
Why in front of a black background? Why not just do it on set as a practical effect? If you want to record your own stock footage you'll have to sort out lighting and stuff for it or it'll be completely useless.
Posted: Wed, 13th Jun 2007, 7:47pm
Post 10 of 10
Try a paintball gun with the water where the shot is.