MAN. I love a good 3D thread, and while I'm always humbled by Rawree, whose talent is AMAZING, I can't pass up a chance to post what I believe to be pretty good renders that I've made myself. I haven't done much 3D since the last good 3D thread on FXhome (which I can't really remember anyways), but I've done a bit.
All of the images below were rendered using 3D Studio Max, varying between versions 6 and 7. I currently use version 7 on Windows Vista.
Without further adieu... pics!
The two pictures above were ones I was especially proud of, because they looked pretty good, and I was able to make a good-looking planet (I think it's good-looking...) that doesn't use any bitmap textures except for the planet -- only procedural noise textures.
Random spaceship. In front of a sun.
A banner for a movie that promised to rock the foundations of FXhome's cinema -- but it never made it, due to our having to rush the project to completion (it was a school project). Though we vowed to improve it for the Cinema, it never works out that way -- you know?
I keep this for heritage. Made in 3D Studio Max R3, sometime in 2003 -- I had the program for maybe seven or eight hours when I rendered this. I hadn't gotten away from my computer (866 MHz PIII, 512 MB RAM, Geforce 4 MX 440, 80 GB HDD), of course -- I was totally mesmerized by the program. Back in those days, I would go to school and come home to do 3D Studio Max tutorials and make stuff. It was GREAT.
My first 2D space scene, made in Paint.NET (great program, by the way -- and free). I know, I know -- I'm lame. I should've made it bigger than 800x600.
A simple diagram of a map that I ordered my friend to make in the Age of Empires II map editor. Maybe a little over-the-top, but that's how we work. Also made in Paint.NET.