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Mushroom cloud effect

Posted: Tue, 9th Oct 2007, 2:33am

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Bucees

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Can anyone tellme if it's possible to create a mushroom cloud effect in elab pro? if so please give me some tips. biggrin
Posted: Fri, 12th Oct 2007, 7:06pm

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stevehawking

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I don't know if there is a right way but i bet you could get a similar effect if you used lots of particles and then just masked them into a mushroom. Then just animated the mask so it expands.

I can't think of any other way really...
Posted: Sun, 14th Oct 2007, 5:28pm

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Bucees

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Alright, thanx!
Posted: Sun, 14th Oct 2007, 6:33pm

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mikev37

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You could adjust the gravity, I think.
Posted: Sun, 14th Oct 2007, 10:00pm

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petet2

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Is this any use?

http://fxhome.com/presets/view/1745/big-blast
Posted: Sun, 14th Oct 2007, 11:40pm

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Bucees

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yeah i got that one, that one is extremely slow on my computer, after the fact my dad found my computer in a dumpster which makes it even slower.


P.s how do you adjust the speed of which the particles move like a grenade explosion?
Posted: Mon, 15th Oct 2007, 12:45pm

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petet2

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Do you mean slow to render? You're trying to create a fairly complex and involved effect so you should expect a pretty lengthy render time. I tend to leave complex effects till last thing at night then leave my pc on rendering while I go to bed.

If you mean slow on preview play back that won't have any effect on the clip once it is back in your finished movie.

I haven't actually seen that preset rendered so if the effect it creates is meant to be a slow rolling explosion and it doesn't suit your needs then my apologies smile
Posted: Mon, 15th Oct 2007, 10:35pm

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Bucees

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Oh no you dont have to apologies, And this speed thing is completely off subject. i just want to make a gre nade explosion like this:

1) the explosion is super fast like 5 frames.

2) the slowly rising then falling dust/smoke
Posted: Tue, 16th Oct 2007, 9:58pm

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petet2

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You'll need to add two or even three effects. there is a grenade explosion prest and it is short - possibly around the five frames mark. You'll also need to add a separate smoke and possible dust effect (I don't know of these off the top of my head but I'm sure they will exist just search the library) for the aftermath of your explosion.

Maybe part of the smoke / dust could be created on the set at the time using air pumps to blow dust or even have it thrown on from off camera (depending on the effect you are trying to achieve). Just because we have the fabulous FX Home software it's important to remember that real effects will usually look better than digital effects.
Posted: Tue, 16th Oct 2007, 10:53pm

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Bucees

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Thats true and thanx i'll take your advice friend! biggrin