Creating the image of 3D space. [ANSWER]
Posted: Fri, 26th Oct 2007, 5:31am
Post 1 of 14
I'm planning to make a movie as soon as I get a new computer and money to buy Elab pro. I'm messin with the demo right now to get some experience.
I'm trying to create a magic spell-like effect that looks like its firing from about 25-30 feet away and flying at the actor standing closer to the camera near the left side of the screen.
The biggest problem is the trail. It doesn't appear 3D. I've tried everything it seems: messing with environment gravity and the direction it moves out of the emitter. I also have it on 'relative to animation'.
I did have one setting that brought it really close but I discovered that it truned the effect backwards and created a major limitation on what I could do with it. And not only that, I couldn't get the effect to leave the canvas correctly, which I could use a mask for but it still looked weird.
Is there something I'm missing? I'm pretty sure Elab doesnt have a 3d environment engine but I was wondering if theres a way to make it appear 3D.
Last edited Sat, 27th Oct 2007, 11:26am; edited 1 times in total.
Posted: Fri, 26th Oct 2007, 7:03am
Post 2 of 14
UPDATE: I may have found a possible solution by making the particles 'realative to canvas'. But, I ran into another problem. It seems that the speed that I want this 'spell' to move at is creating a problem for the emitter. Towards the beggining of the effect it appears segmented. I have already tried multiple things for this such as: tweaking the particle creation attributes and messing with the speed.
Posted: Fri, 26th Oct 2007, 4:57pm
Post 3 of 14
Try to animate it like this:
Put the timeline bar at the begining of the effect.
Now scale the effect down to where you want it to start out at.
After you have done that put the timeline bar at where you want to end the effect.
Note the farther you put it away the longer the effect is going to go.
Now scale and place the effect to where you want it to be.
play it back and it sould be smooth and flowing.
Posted: Sat, 27th Oct 2007, 1:44am
Post 4 of 14
Thanks for replying, but I'm afraid that isnt the problem. I do all of that and in the beggining the effect appears segmented until it gets closer.
I could try changing the angle a bit.
Thanks again though.
Posted: Sat, 27th Oct 2007, 5:04am
Post 5 of 14
Can you keep the emitter settings constant, and then just use the scale controls to animate the effect getting closer?
Posted: Sat, 27th Oct 2007, 11:25am
Post 6 of 14
You mean have the effect move directly at the camera? Not so sure that will work. I have almost fixed it by tweaking the speed and size values. Since the effect only lasts like a second and a half it might not be too apparant but its kind of a tick.
Its kinda funny. Most of the problems I have I usually figure out on my own. I was just wondering if there were certain settings that directly affected the problem I'm having.
Posted: Sat, 27th Oct 2007, 6:33pm
Post 7 of 14
Is there any way you o upload a clip? If I could see it I might be able to offer more suggestions.
Posted: Sun, 28th Oct 2007, 3:01am
Post 8 of 14
Ill get some pics here...
Edit: Here they are. This is what I mean by the tail of the effect being segmented.
Posted: Sun, 28th Oct 2007, 4:30am
Post 9 of 14
Ah, I see what you mean. Other than that, you got quite a cool looking effect going on there, though. I look forward to seeing the final version.
Could I trouble you to upload a pic of the emitter settings as well? Once I see where you are at now, perhaps I can suggest what to tweak to improve that first bit.
As a workaround, you could add some blur to that to possibly blend the segments together. Though that might throw the rest of the effect off.
Posted: Sun, 28th Oct 2007, 5:03am
Post 10 of 14
I tried to get all the emitter settings into the pics but I can get another one here. Ill post it in a sec.
Edit: here it is
Posted: Sun, 28th Oct 2007, 4:07pm
Post 11 of 14
Hehe, sorry, I didn't notice that your screencaps were wider than my browser window. I'll have a good look at the settings and see what I can come up with.
Posted: Sun, 28th Oct 2007, 4:22pm
Post 12 of 14
This shoudl work:
1) You need to have the effect twice on the timeline. (This would then be the 2nd and 3rd layer in your EffectsLab project, the actual movie being the 1st)
2) Put a mask on the 2nd layer effect, which masks the tail of the effect, aka the part you don't like.
3) Put a mask on the 3rd layer effect, which masks everything BUT the tail of the effect that you don't like. (or just an inverted mask that covers the tail)
4) On the 3rd layer, add some blur. (Grade -> Blur: Gaussian [maybe you'll want something other than Gaussian, though - it's your choice])
5) There you go! This should work!
I hope this helps,
Posted: Sun, 28th Oct 2007, 4:52pm
Post 13 of 14
Hmm thats interesting. I'll try that. I'm rather new to the program so any kind of advice is greatly appreciated.
Posted: Sun, 28th Oct 2007, 5:55pm
Post 14 of 14
I think that worked pretty good. I'll experiment with it more when I can save projects and actually have video to attach it to.
Thanks to all of you!