You are viewing an archive of the old fxhome.com forums. The community has since moved to hitfilm.com.

Richocets [ANSWER]

Posted: Fri, 30th Nov 2007, 3:57pm

Post 1 of 3

FXhomer42766

Force: 0 | Joined: 8th Nov 2007 | Posts: 3

Member

Hi, I don't really want to use presets for my movie and want to be original with my special effects...can anyone point me in the right direction for making my own richochets and bullet hits?

kind regards

Luke
Posted: Fri, 30th Nov 2007, 7:36pm

Post 2 of 3

DavidLittlefield

Force: 1905 | Joined: 10th Oct 2006 | Posts: 469

VisionLab User VideoWrap User Windows User

Gold Member

Look at presets that have already been made. Then use your own textures and elements to create ones that you like.
Posted: Sat, 1st Dec 2007, 12:59am

Post 3 of 3

Axeman

Force: 17995 | Joined: 20th Jan 2002 | Posts: 6124

VisionLab User VideoWrap User PhotoKey 5 Pro User MuzzlePlug User PowerPlug User PhotoKey 3 Plug-in User FXhome Movie Maker FXpreset Maker MacOS User

SuperUser

Its quite commendable that you want to create your own original effects. The preset system is very handy, and definitely has its place, but anytime you can create original effects yourself, I agree that it is the best way to go. I've found that you can actually make decent ricochet sparks with the muzzle flash engine, by using the side ejection angle and the number of ejections to control the quantity and direction of the sparks, and the muzzle gap control to animate them flying away from the source. You also need to up the blur on the effect quite a bit, to simulate motion blur. IF you take a look at the presets I've done, you'll get a better understanding of what I'm talking about, and you should be able to use a similar technique to create your own.